Review: Splosion Man

by Rick Wallace

The Summer of Arcade has had nothing but stellar titles and Splosion Man is one of those must have for anyone that enjoys a great game, especially a puzzle-side scrolling adventure fanatic. The game feels very much like Cloning Clyde in many aspects but is so much more fun in just the fact you get to constantly blow stuff up. Splosion Man is developed by the fine folks at Twisted Pixel Games whom have brought you the critically acclaimed title “The Maw”.  Microsoft Game Studios is credited with the publishing rights on this one. This game weighs in at a price of 800 MSP and its well worth every point you spend.

The game is basically a 2.5D, if you will side-scroller/action/puzzle game. Yeah it is quite the little package. The game itself is very simple in concept but the graphics are stunningly colorful and well done. You’ll have the occasionally cut scene detailing the character and his rivals, but for the most part you’ll be side scrolling your way throughout the game. The puzzle part of the game lies in the fact that you must figure out how to complete each and every level. And the action comes in the form of detonating your character to destroy enemies and reach areas not attainable by standard methods. I will detail this a little more in the next few paragraphs.

So the premise of the game is to basically traverse each level and figure out how to get from the start to the finish. You’ll use your character’s ability to detonate his own body to destroy enemies, climb to new heights and propel yourself into areas unattainable by a standard jump or climb. The control scheme in the game is very simple. Any face button will detonate your characters and you use the left stick to move and aim your trajectory. The only thing you will find difficult is traversing some of the wide gaps or timing a few jumps and explosions with flying barrels that explode when detonated which gives you extra boost in your jump.


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