E3 2006 Day 2, our last day.

by Tony Ingrassia

Day 2, and our last day, at E3 had a few more appointments for us with Eidos and Activision. We had some more free time to stop and thank some of our PR folks from various developers and got in some time to check out the old school systems in the lower levels of E3 as well as some of the peripheral suppliers for the 360 including Nyko and Mad Catz.

The first game we saw with Eidos was Battlestations: Midway due out this fall on the Xbox 360 and PC. It is an action/real time strategy game with 10 Maps, 23 Missions and 4 on 4 Multi-player options and will also have downloadable content on Xbox Live. Within the game map you can deploy your aircraft carriers, submarines and direct your aircraft into various battles spread out across the map. You can switch on the fly form unit to unit and take control leaving the AI to continue the course and attack the target originally plotted. Your aircraft carriers interface can track your squadron and set courses and attack patterns. Your submarine can run deep and avoid detection but suffer real time pressure damage and oxygen depletion if you stay deep too long. When running at attack depth you can deploy your torpedoes in a very realistic targeting system that takes distance and speed into consideration. You can also send your crew to repair damage sustained by attacks, once you do so your crew obviously can’t maintain the other functions of your craft and it reacts accordingly. The game is very well balanced and has a very strong strategy angle to it. War game fans should enjoy this title quite a bit with its realistic reproduction of all the ships and visual effects of vapor trails and under water detonations.


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