Enchanted Arms Part II: Speed Tactics

by Tony Ingrassia

Check out the Q&A, and don't forget the video!

Enchanted Arms Video:Part II Speed Tactics

Enchanted Arms – Q&A with Producer Marc Fortier of Ubisoft

Speed Tactics Battle System

Q: Could you give us an overview of Enchanted Arm’s battle system?

A: Enchanted Arms features what we call the SpeedTactics Battle System, which is a fast yet flexible system allowing both in-depth tactics and fast-paced battles. The dev team’s approach was to bring the best RPG features together into one system that offered a wide variety of tactical options for hardcore RPG fans, but could also be used easily by mainstream users. The result is a hybrid system blending grid-based and turn-based elements.

Q: Just what kinds of tactical options does SpeedTactics allow?

A: SpeedTactics promotes tactical thinking from the moment players choose their party. They’ll have to consider their character’s Attributes and Friendly Points to create the most balanced and effective fighting team.

Once a battle begins, players choose their own party action order, rather than relying on initiative ratings. Players align their characters on a Battle Grid to set movement and combat actions. Then, they can gather intelligence about the enemy position by switching through multiple viewpoints. And once the enemy attacks, players can discover more vital info such as Attributes and attack patterns. There are many other options in SpeedTactics, such as long-range and close-quarter tactics, the use of cover to protect against Direct Attacks, mastering Indirect Attacks to hit heavily protected targets, strategic use of items and upgradeable weapons, mighty Co-Op Attacks where all party members combine their strength against a single target, and last but not least – devastating super attacks known as EX Skills.


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