STAFF REVIEW of Puzzle Chronicles


Sunday, May 9, 2010.
by Stacy Code

Puzzle Chronicles Box art Puzzle Chronicles, from Infinite Interactive, is an unusual hybrid of the role-playing game fused with puzzle-play a-la Tetris or Bejewelled to create a game in which you follow the course of a barbarian hero in a fantasy realm on a quest for vengeance. While you are playing intensely to line up colored gems of different type and importance, line them up, and put them in place, you are fighting a battle in which your hero is staving off an assault of villains, brigands, monsters, undead, or worse.

The two genres seem like an unlikely combination, but the formula had been proven previously with Puzzle Quest, from the same Australian developer. The player takes the role of a warrior who, like Conan the Barbarian, is sold into slavery and is eventually freed by a mysterious benefactor, sent on a quest to fight numerous enemies and fulfill his destiny. The early stages of the game teach the player the basics of the puzzle game, which is basically a competition Tetris in a shared field- as you are playing your game, the opponent plays their game, and the better that you play, the more area of the play field that you own, as you push a divider line over into the opponent's play field - less room for them to play in, less time to make those critical decisions over where to place their gems or what moves to make. In essence, it's angry Tetris where your moves have consequences, acted out by graphical representation of your fighter squaring off against his opponent in the top of the screen.


The game moves you through the story of the main character - from his release to freedom by a mysterious woman with influence and power and apparent knowledge of our main character's history on to his journey as he battles a variety of foes in a large map of areas that the player will unlock by successful puzzle battles. The plot of the game is typical fantasy fare, no surprises - and is told in graphical cutscenes which are pretty simple - the voice acting is par, and the animation is, well - it's comic book panels that are barely animated. It's almost disappointing that the whole fantasy trapping that the puzzle game has been wrapped around got some short shrift - but the puzzle game at the core is quite simply good enough that the game delivers what it is supposed to - a puzzle game that serves up some story, some setting, and some consequences to the aftermath of each round that you play.

The developers took the RPG element a step further, and worked in a gameplay mechanic in that the player can upgrade their skills within the game - spending experience points earned within the game to improve the damage done by attacks by certain gem colors, or by rage gems (combining rage gems causes 'damage' to the enemy by pushing the bar over into his turf and reducing the amount of room he has to resolve puzzles) or to upgrade the attacks of your warbeast - a sidekick war dog you rescue early on in the tutorial that you can crack out as a lifeline to cripple an enemy, sabotage his rage gems, and buy time to play your game - because, the combat all takes place in a puzzle game, and seconds count.



Suggestions:
The overall game is a tight package - the graphics are simple; most of the time, you are looking at a Tetris-like gamefield, barely paying attention to the animated hero and monsters duking it out over the play field - and when not engaged in a match, the game has you navigating through a simply illustrated map screen where you travel about, encountering the threats and challenges that lead you along to your next puzzle fight. The voice acting is a bit hammy and Satursh, but it dovetails with the simple graphical style of the game, so it doesn't feel off. And the music isn't so repetitive or irritating that you'll be diving for the MP3 player to plug into the USB slot on the front of your 360 immediately.

In all, Puzzle Quest is a pleasant surprise - it's an evolution of a first brave step, combining two very unlikely bedfellows - fantasy role playing and tetris-style puzzle play - in a hybrid where one rewards the other and you just want to keep playing.


Overall: 6.6 / 10
Gameplay: 7.5 / 10
Visuals: 6.5 / 10
Sound: 6.0 / 10

Comments

Latest News



Major: MS will NEVER pull the plug on Xbox One

Major: MS will NEVER pull the plug on Xbox OneAs Xbox One will reportedly need to check-in via the internet every 24 hours in order for games to be playable on the console, a common fear is that should the servers ever close, gamers’ libraries will become useless. Not so, says Major Nelson.


State of Decay to get "Pure Survival" mode

State of Decay to get Despite its launch troubles, State of Decay is still the fastest selling original game on Xbox Live, and developer Undead Labs isn’t resting on its laurels. A new "pure survival" sandbox mode is in the works, and a follow-up game is under discussion.


First State of Decay patch out, but is it working?

First State of Decay patch out, but is it working?Shortly after our review of State of Decay was submitted last week, Title Update 1 was released in order to address the game’s many bugs. We tested it and found that it only works with brand new gamesaves. Developer Undead Labs is working on a fix.


Square Enix lays off half of IO Interactive

Square Enix lays off half of IO InteractiveIt doesn’t seem to get any easier for the western studios owned by Square Enix. The developer behind the Hitman franchise was cut down to half by the Japanese publisher, reportedly in order to refocus solely on a future "Triple-A" Hitman title.


KI will be available both as full game and F2P

KI will be available both as full game and F2PXbox One Killer Instinct purists who want to purchase the entire roster of fighters rather than pay for each one piecemeal can rest easy, as a Season Pass option will be available at launch. Either way, the game will be download only, though.


See News Archives

Top Community Gamerscores

1. Symmetric-XBA - 129,608
2. Variation-XBA - 82,045
3. Nato King-XBA - 66,408
4. Timmy Bauer - 58,540
5. Symmetrics Love - 48,108
6. Enamelized420-XBA - 41,520
7. Silent-XBA - 38,782
8. Ainokeatoo-XBA - 34,586
9. Roujin-XBA - 31,868
10. Kamshaft-XBA - 30,064
11. sojourner - 29,484
12. oryanphine - 27,431
13. thAshAdyOne - 26,895
14. Casper - 26,315
15. Soda Jones - 24,398
16. SpaceGhost2K-XBA - 23,375
17. Tampad - 22,256
18. Fargoth - 17,904
19. WillyV2 - 16,878
20. Vampero - 14,760
21. TAXCOLLECTER675 - 13,656
22. HaZarD SFD-XBA - 12,822
23. mattgame - 11,925
24. EMX - 10,990
25. BigJosh359 - 9,945

Community Forum Activity

Did you order your day one console?
Post by Kamshaft-XBA
6 Replies, 58 Views

If you're a devoted X-Box game player, why is it better for you than PS3?
Post by GBaxter
3 Replies, 99 Views

Xbox One , No headset !?
Post by Vampero
9 Replies, 259 Views

Forza 5
Post by LiLJoe608
3 Replies, 191 Views

So, the conference is over E3 is over, your opinions?
Post by Ainokeatoo-XBA
13 Replies, 307 Views

Achievment on Xbox One
Post by oryanphine
0 Replies, 272 Views

E3 2013 Pictures
Post by Symmetric-XBA
7 Replies, 271 Views

Episode 20 Posted from E3 2013 - The Press Breifings!
Post by Kamshaft-XBA
0 Replies, 245 Views

Microsoft must be retired Xbox One and videogames ?
Post by oryanphine
6 Replies, 615 Views

Microsoft press briefing floor! - FIXED
Post by Kamshaft-XBA
5 Replies, 249 Views

Raiden 4
Post by oryanphine
0 Replies, 258 Views

We made it!
Post by Kamshaft-XBA
2 Replies, 143 Views

xbox original rare edition
Post by oryanphine
3 Replies, 372 Views

Darksiders 2 and the revival of comics books
Post by oryanphine
2 Replies, 281 Views

Xbox One Controller Info
Post by Silent-XBA
0 Replies, 435 Views

Site Statistics

Registered Members: 57,747
Forum Posts: 737,690
Xbox One Titles: 46
Xbox 360 Titles: 988
Xbox 360 Kinect Titles: 93
Xbox 360 Arcade Titles: 546
Xbox Titles: 847
Staff Reviews: 1,206
Member Reviews: 10,339
News Articles: 11,447
Screenshots: 26,046
Xbox 360 Achievements: 41,818
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706
© 2000-2013 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics