STAFF REVIEW of Goldeneye 007: Reloaded


Friday, November 25, 2011.
by Brent Roberts

Goldeneye 007: Reloaded  Box art There are characters in literature that become so iconic that they provide amazing stories and adventures for decades and James Bond is one of those characters. An international super spy with A License to Kill, James Bond delivers one spectacular mission after another and now his mission will take him deep into Russia as he tries to uncover the secrets of GoldenEye.

When GoldenEye first came out it was on the Nintendo 64 and it immediately solidified itself as a standard setter for future games to be, unfortunately for us that the following re-releases of GoldenEye were more like BlackEye. It almost felt like developers were trying too hard and in the process taking something that once was great and making it mediocre. Gamers for years have been demanding a GoldenEye game for the current generation consoles that delivers the same quality enjoyment that everyone remembers finding back in the Nintendo 64 era. Now with GoldenEye 007: Reloaded, Activision sets its target on re-kindling the spark that has been lost; but with GoldenEye Reloaded being a beefed up re-release of the version on Nintendo Wii, does it hit or miss on the Xbox 360?

For starters there is something that doesn't make sense to me. Maybe it's become I still have the image of the GoldenEye movie and the N64 version, but if I'm not mistaken didn't both the movie and the game showcase Pierce Brosnan as 007, but in GoldenEye 007: Reloaded, Daniel Craig is James Bond. On top of that Alec himself is now a different character than who we remember. There are some other familiars in the voice acting however there seems to be a tremendous deviation from the original source material. While there are some events that pay homage to the original, it just doesn't seem to feel like GoldenEye.


GoldenEye 007: Reloaded dishes up three gameplay modes which are:

1) Campaign mode - A relatively short campaign that alters from the original source material, but does provide an entertaining experience but unfortunately is not something that would keep someone coming back. Even though there are some changes to the campaign there is the inclusion of a new 007 Classic mode that gives you the original heads up display and read-outs that we all remember from the original.

2) Mi6 mode - A series of arcade missions that are separate from the campaign and all allow you and your teammate to tackle multiple objectives in one of four different gametypes:

* Elimination (take out so many enemies as quickly as possible)

* Stealth (avoid detection at all costs as you make your way through the level)

* Defense (protect and defend an objective against waves of assailants)

* Assault (lock and load and go in guns blazing against an enemy base)

The Mi6 missions are new to Goldeneye Reloaded and do offer a challenge as you progress trying to get certain rankings off of each mission type. The easiest way to explain this mode is Spec-Ops in CoD. It's almost an exact copy but with a James Bond feel to it.

3) Multiplayer - This is where the main crux of the game can be found. How many of us who remember the original GoldenEye, remember staying up for hours with tons of people waiting for their turn in multiplayer? Well with Goldeneye 007: Reloaded, the multiplayer surprisingly packs more content than other big title releases by sporting 14 new multiplayer maps (4 of them are brand new maps) and 13 different multiplayer game modes such as Bomb Defuse, Escalation, Data Miner, and more. With a wide variety of multiplayer game types and levels that range from the wide and expansive, to the close quarters, the multiplayer aspect of GoldenEye Reloaded will be where the majority of the players spend most of their time.


While GoldenEye Reloaded tries to inject more content than the Wii version, the one thing that does stand out is the graphics. Now on the Xbox 360 we get to see some major improvements in the graphics as the action seems to flow uninhibited, but to say that GoldenEye Reloaded pushes the Xbox 360's graphics isn't necessarily accurate. You can definitely notice a difference between the Wii and Xbox 360 versions in the terms of graphics, but if you're expecting some mammoth graphical powerhouse of a game, then I'm sorry to say that you're going to be disappointed. While a 60fps rate at 1080p resolution is a great improvement, you will progress through the game thinking that they could have done more and thats a shame when it comes to the fact that all GoldenEye fans have been anxiously awaiting a great successor to the original GoldenEye.

Even through there are some tremendous deviations from the original source material some of the more familiar aspects reside in the sound category. The voice acting is done surprisingly well and GoldenEye Reloaded does do a good job trying to blend both the original material with today's twist on the new James Bond. M still sounds frosty as ever and while the opening sequence is different than the movie, the opening score is still the same. In the James Bond movies/games there have always been an action packed score and thankfully this fact applies to GoldenEye Reloaded as well. This is the best quality of GoldenEye Reloaded and could quite possibly be one of the few saving graces of this title.


Ultimately while GoldenEye 007: Reloaded is loosely based off of the original source material, the big question is, should you part with $60 to pick up this game? If you are looking for a beefed up version of the Wii title, then without question as you will find a lot to enjoy with GoldenEye 007: Reloaded. However, if you are a purist then unfortunately you will not find this game filling that void. While this game is enjoyable, there just seems to be too much holding it back that could make this the true GoldenEye sequel that we all have been demanding for years.




Overall: 7.7 / 10
Gameplay: 7.5 / 10
Visuals: 7.8 / 10
Sound: 8.0 / 10

Comments

Latest News

Call of Duty: Ghosts will be better with Kinect

Call of Duty: Ghosts will be better with KinectIt’s been confirmed by Activision Publishing head Eric Hirshberg that COD: Ghosts on Xbox One will feature voice commands, among other Kinect 2.0 features. No word as to whether the Xbox 360 version will also be "Kinected".


Microsoft confirms Halo: Bootcamp

Microsoft confirms Halo: BootcampWhat is Halo: Bootcamp? Is it a PC port or spin-off of Halo 3? A new game based on one of the Halo novels? Or something else? No one other than Microsoft knows for sure, and for the moment, all they want us to know is that it’s coming soon.


Spielberg fronts Xbox One-exclusive Halo TV series

Spielberg fronts Xbox One-exclusive Halo TV seriesSteven Spielberg is lending his Executive Producer clout to a new Halo TV series that will be broadcast exclusively on Xbox One via Xbox Live. Will it be free to Gold Subscribers? And more importantly, will it be any good? Only time will tell.



Xbox One Reveal may have teased actual games

Xbox One Reveal may have teased actual gamesThe most consistent complaint about the Xbox One Reveal is that Microsoft didn’t show enough games, but for one fleeting moment during the show, an image of the Xbox One HUD may have let a total of 8 games slip. Let the E3 2013 speculation begin!


GameStop: Xbox One will cost less than Xbox 360

GameStop: Xbox One will cost less than Xbox 360The above prediction might seem ludicrous, until you remember that the Xbox 360 launched in 2005 with two different SKUs, with the 20GB Premium model costing $399.99, and it would have cost hundreds more if you added the wifi adapter and the Kinect!


Google fails to block U.S. Xbox 360 sales

Google fails to block U.S. Xbox 360 sales Believe it or not, Microsoft and Google are not exactly the best of friends, and it’s not because the Xbox 360’s default search engine is Bing. For those of you who may have forgotten, Microsoft and Google have a case before the courts.


See News Archives

Top Community Gamerscores

1. Symmetric-XBA - 129,388
2. hellonearth159 - 88,285
3. Variation-XBA - 81,665
4. Timmy Bauer - 58,375
5. Symmetrics Love-XBA - 48,043
6. Enamelized420-XBA - 41,520
7. Silent-XBA - 38,782
8. Ainokeatoo-XBA - 34,321
9. Roujin-XBA - 31,498
10. Kamshaft-XBA - 29,839
11. Casper - 26,315
12. Soda Jones - 24,348
13. Tampad - 22,221
14. Fargoth - 17,904
15. TAXCOLLECTER675 - 13,376
16. Whisper - 13,272
17. HaZarD SFD-XBA - 12,802
18. Kraft - 7,035
19. l Maximus l - 3,010
20. LiLJoe608 - 2,500
21. Sam-XBA - 2,130
22. MixMasta - 175
23. Smill -
24. wasabisabi -
25. Motoko -

Community Forum Activity

Xbox One at E3 - What do you wanna see?
Post by Kamshaft-XBA
1 Replies, 24 Views

clan members
Post by anthony705
0 Replies, 383 Views

What did you guys think of the Reveal?
Post by Kamshaft-XBA
12 Replies, 1071 Views

friends
Post by anthony705
0 Replies, 487 Views

[FCBX] FaceBox Clan
Post by FearfulInk
3 Replies, 417 Views

Double XP weekend Black Ops II on Xbox 360
Post by LiLJoe608
0 Replies, 1096 Views

3 Days to Go !
Post by Kamshaft-XBA
11 Replies, 2760 Views

Halo 4 Avatar T-shirt (Ladies)
Post by Silent-XBA
0 Replies, 402 Views

#XboxReveal
Post by Rajio
9 Replies, 3332 Views

[RARE]Xbox 360 XDK XNA EXPO MODEL
Post by itchy
2 Replies, 2250 Views

Magic the Gathering
Post by d-dub363
1 Replies, 504 Views

Clan Member Wanted...
Post by FearfulInk
4 Replies, 1008 Views

Community Playdate
Post by tote gunzz
7 Replies, 2453 Views

Dirty Laser Lens
Post by thAshAdyOne
0 Replies, 478 Views

Just looking for some more friends
Post by Grravy420
8 Replies, 1098 Views

Site Statistics

Registered Members: 57,694
Forum Posts: 737,525
Xbox 360 Titles: 988
Xbox 360 Kinect Titles: 93
Xbox 360 Arcade Titles: 542
Xbox Titles: 847
Staff Reviews: 1,198
Member Reviews: 10,339
News Articles: 11,353
Screenshots: 25,840
Xbox 360 Achievements: 41,421
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706
© 2000-2013 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics