STAFF REVIEW of Gotham City Impostors (Xbox 360 Arcade)


Tuesday, February 14, 2012.
by Brent Roberts

Gotham City Impostors Box art Greetings new gamer recruits, I'm batman, and he's batman too, and over there, see that guy up there, well he's batman too, and um... actually we're all batman. Welcome to our secret training facility and lair located 20 minutes outside downtown Gotham on the I-68 off the 3rd exit next to the Wendy's. We work hard in helping batman get rid of the goons and villains and we do that by ensuring our secret identities constantly; isn't that right Jerry... oh.. wait, forget I just said... ummm nevermind. The joker seems to have his own loyal following of crazies but none of them are equipped like we are and we definetly hold the edge in technology when the car will start. Now I know what you're saying, isn't the real batman the one who should be doing this work, but the truth is, he can't be everywhere so thats where we come in! Lets get you suited up with your new roller skates recruit because it's time to take back Gotham, Batman style!

Gotham has been overrun by the Joker and his goons and in this beta we will see a constant battle between good and evil where we are the good guys and the joker and his baddies are the, well bad guys right? There are multiple different game modes to vanquish evil in, or if you're sick and demented, multiple different game modes where you can fire round after round of ammunition into the heads of wanting do-gooders. The controls are fairly straight forward and comparable to other first person shooters so figuring out the controls will be a breeze, but knowing how to grapple and use various items around the level will separate victory from defeat. The stages themselves are not massive war zones, but more strategic environments that allow for intense fire fights and lots of fun.


While this is only a beta, Batman Gotham City Imposters delivers a first person shooter game where there actually is customization. For starters you have your choice of multiple load outs which can be improved or customized to a degree however, thats not something we haven't seen hundreds of times before. While the environments were done well the overall feel of the graphics isn't anything to set this game apart from the rest. There are times when the wise cracks fit the feel of the game, however, don't expect amazing results in the audio department either. Let's get something straight as well, this game will set you back $15.

While this is a new twist on the Batman line, it does make you think that they are trying to cash in on the success of Arkham City. The controls are generic and easy to learn and that is a plus, but everything we have witnessed has already been done multiple times over and for cheaper; and with the exclusion of the Dark Knight himself, there literally would be no difference if the characters were dressed in army gear than homemade batman costumes. So to sum everything up: We have a Batman game without a Batman, we have generic first person shooter gametypes and controls, average graphics, below average sound, and no real feel that makes you think you're fighting crime like Batman. I know why I'd contact Batman, and that would be to pursue the criminals who took my $15 for this game. They say that imitation is the highest form of flattery and if I were Batman, I'd be incredibly pissed off.





Overall: 7.7 / 10
Gameplay: 8.0 / 10
Visuals: 7.0 / 10
Sound: 6.5 / 10

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