STAFF REVIEW of Dragon's Dogma


Wednesday, June 20, 2012.
by Adam Dileva

Dragon's Dogma Box art Capcom sure had some high ambitions when they started developing Dragons Dogma. It seems like they took inspiration from numerous games, bundled them together, and then added their own flare on top of it. Getting familiar feelings of Shadow of the Colossus, Monster Hunter, and Dark Souls while playing Dragons Dogma is completely normal and probably intended in some way. While the game may have striking similarities to these certain games and other open world role playing games, Capcom has crafted a unique and entertaining experience, though at times flawed.

As the story begins in the land of Gransys, you find yourself face to face with a monstrous dragon on a peaceful beachfront village. The dragon battles against you and you are defeated, and in turn your heart is also taken from your body, leaving you with a huge scar down your chest. To everyones amazement, including yourself, you survive this attack and everyone starts referring to you as Arisen; a chosen one with a grand destiny and also has the ability to command unearthly warriors called Pawns. Id love to tell you a little more of the main plot, but pieces of the main storyline comes so infrequent, that youll basically be doing other quests for the next thirty or so hours until near the end when everything is revealed.

If youre the type of player that needs a strong and enriched story to keep your attention, especially for a thirty-plus hour game, youre going to be disappointed with Dragons Dogma. If youre the type of player that enjoys having free reign to do whatever they like set in an open world and doesnt concern themselves with story and dialogue, youll thoroughly enjoy Dragons Dogma. After an exciting start, it was disappointing to essentially have so little plot to motivate yourself to keep moving forward in the game. Being kept in the dark until the end, especially in such a lengthy game, is not a great way to entice players to keep coming back into the world of Gransys. Its a good thing that the combat and Pawn mechanics are good enough to bear that weight on its shoulders.


If youre expecting Dragons Dogma to play something like Skyrim simply because of its open-world RPG setting, youre going to be disappointed. As you begin and create your character to your preferred liking, you then choose an initial class you want them to start off with; you begin by choosing your vocation of Fighter, Rogue, or Mage. As you progress through the game youll unlock new abilities to further enhance your light and heavy attacks. Once you finally progress and make your way to the main capital of Gran Soren, youll have the option to then choose from an additional six classes, three of which are advanced and the other three being hybrids. For those that really want to create a unique character, youre able to change vocations at Inns and be able to keep certain techniques youve already learned in a previous vocation. Once you learn how the job system works, it can actually become very deep and gives you the options to create a unique character with many different skills.

While the world of Gransys may not be as vast as other games, its still quite a daunting trek from one corner of the map to the other, though this is mostly because of the lack of a fast travel system. Technically there is the ability to fast travel, but it doesnt come until later in the game and it is item based rather than just choosing a point on a map where you want to go. While I can appreciate the developers wanting us to experience and see everywhere in the game, having to run to and from Gran Soren multiple times just to hand in quest or gather supplies, becomes daunting and a lengthy process. Youll be attacked by wolves, goblins, bandits, and many other enemies along your travels which makes the process play out even further.

Word to the wise though; avoid traveling at night though, as even more dubious monsters roam in the darkness, and since enemies levels dont scale, you better know where youre going and decide to fight or run quickly, or youll find yourself dead very quickly. This makes preparing for travel essential, making sure you have enough restorative items and oil for your lamp to light your way. Though after a few trips up and down the same paths, youll learn very quickly that enemies are not random, and the same ones will attack you in the same places every time. Whats once a surprise attack will eventually turn into you becoming very familiar with the goblin ambush hiding around the next corner.


You wont be venturing through Gransys alone though, youll eventually get to have up to three Pawns aid you in your quests as you progress. Since youre the Arisen, you have the unique ability to control these warriors from another plane that look like human in nature, referred to everyone as Pawns. You eventually get to create your main Pawn from scratch that will be loyal and at your side from that moment until the very end. You can hire two more other Pawns that either wanders the cities or you can enter a foggy realm through a Rift Stone and hire another players Pawn. While Dragons Dogma is a single player adventure, this is its pseudo way of implementing multiplayer, as youre able to recruit any other players Pawn to help you in your quest. Other players can do the same, and if your Pawn is hired for their journey, they will return with a gift that is either items, experience, or currency to hire higher level Pawns that are more experienced than you. The implementation of the Pawn system is actually quite ingenious once you learn the mechanics and how to choose a proper Pawn that will compliment your party. While the hired help wont level up along with you, your main and faithful Pawn will, meaning youll need to recruit new help every so often as you progress in levels.

So what exactly does a Pawn do you may ask? They offer help in your journey, not only in combat and battles, but also help in your quests and other bits of information. For example, if you hire a Pawn thats already done the quest youre about to set off and do, theyll actually give you hints and tell you locations of where youre supposed to go. These small details never made me really miss the company of other human players, though it didnt help that the Pawns never seem to shut up and will constantly be spouting the same lines over and over again when its not needed. While theyll help you with knowledge, theyll also attempt to help in battle as well. I purposely use the word attempt because it seems very hit or miss if theyll going to be a big factor in some of the battles or not. My mage Pawn, named Sheldon, for example never wanted to heal me when I really was close to deaths door, though after the battle he was more than happy to heal me after I used all my healing herbs. The same goes for their own AI sometimes, as they might stand beside an enemy trying to cast a lengthy spell rather than gaining some distance first and letting me take the bulk of the damage. While not perfect, having a full party of four is almost necessary, and finding out what classes benefit your play style is half the battle.

While Dragons Dogma is very entertaining for its combat mechanics and Pawn system, there is a laundry list of flaws that seem to constantly get in the way of being fully immersed in the story and world of Gransys. Character models look clunky, theres clipping issues, camera problems, lip syncing is off quite often in cutscenes, and there are no characters other than your party youll truly care about even after forty or so hours of playing. Like Dark Souls, there is virtually no help within the game to help you learn the mechanics and become better at playing it. The lack of hand holding isnt always a bad thing, but when so little is explained to you from the beginning, youre forced to put the time and effort in to simply learn the basics before you can even start enjoying the game. There are even times when I ran to a quest marker and the person I needed to talk to wasnt there, that is until I stood around for a few seconds looking, waiting for them to pop into the game.


For all the major issues I had, there were also fun moments to be had as well. Combat feels rewarding (once you figure it out on your own) and the inclusion of a grab button is extremely fun when youre fighting against a larger scale enemy like a griffon or troll. Youre able to grab onto these larger enemies and actually scale them, much like Shadow of the Colossus, and attack them in any spot you wish; that is, before your lose your stamina and let go or get thrown off. These battles I found the most fun and annoying, as this is where a lot of the camera problems occur. Once your climbing one of these beasts, you have almost free reign of which direction you want to climb on the enemy, but the controls dont always stay a constant, meaning your climbing up one moment can be a completely different direction the next, and not being able to see your orientation because of the camera doesnt help either.

The biggest problem I had with Dragons Dogma though wasnt the lack of help of learning mechanics, but more the quest system, as you are never realty sure whats the main quest or side quests. Sometimes you dont even have a step for the main quest until you complete some of the smaller ones, but again, this is never taught to you and you just need to figure it out on your own. This coupled with the lack of fast travel sometimes made me not want to venture out, as I was not always sure where I was going, it was way too far on foot, or if the quest was even intended for my level range or not.

Oddly enough, there is no difficulty setting and theres only an option for one save file, meaning you are stuck with your character unless you start over again. Boss battles are fun due to the climbing mechanic and the Pawn system is done in a very unique way that encourages experimentation. If youre looking for a strong story to keep you driven to progress forward, simply put, this game is not for you. If youre able to look past all the flaws and simply sink a lot of hours into it to get to the good parts, youre going to have a great time in the end.




Overall: 6.7 / 10
Gameplay: 8.0 / 10
Visuals: 6.0 / 10
Sound: 6.0 / 10

Comments

Latest News


Xbox 360 Dash to get a Next Xbox "facelift" soon

Xbox 360 Dash to get a Next Xbox It seems only natural that with the Next Xbox spearheading Microsoft’s plans to expand the Xbox brand beyond just one device, that the Xbox 360 would also share in many of the upgrades that are coming, cosmetically, at least. Read on to learn more.


(RUMOR) Is Rainbow 6 Patriots a "dead" project?

(RUMOR) Is Rainbow 6 Patriots a It would be a shocker if Rainbow 6 Patriots is cancelled, as it was rumored to be making a possible appearance at Microsoft’s upcoming reveal or at one of the E3 conferences, but when GameStop pulls a game from its database, it doesn’t look good.



Minecraft available on disc June 25

Minecraft available on disc June 25Wondering what’s the big deal with this Minecraft thing, but you’re not one of those "always on" whippersnappers? No problem! Soon you can buy it at the store and play it offline with friends.




See News Archives

Top Community Gamerscores

1. Symmetric-XBA - 129,293
2. hellonearth159 - 87,845
3. Variation-XBA - 81,605
4. Timmy Bauer - 58,335
5. Symmetrics Love-XBA - 47,993
6. Enamelized420-XBA - 41,520
7. Silent-XBA - 38,722
8. Ainokeatoo-XBA - 34,076
9. Roujin-XBA - 31,498
10. Yankeez - 30,859
11. Kamshaft-XBA - 29,839
12. thAshAdyOne - 26,895
13. Casper - 26,315
14. Soda Jones - 24,253
15. Tampad - 22,221
16. Highlite23 - 19,309
17. Whisper - 13,272
18. TAXCOLLECTER675 - 13,131
19. HaZarD SFD-XBA - 12,802
20. l Maximus l - 3,010
21. Shadow20002 - 2,880
22. LiLJoe608 - 2,485
23. Sam-XBA - 2,130
24. MixMasta - 175
25. Smill -

Community Forum Activity

[FCBX] FaceBox Clan
Post by FearfulInk
2 Replies, 263 Views

Double XP weekend Black Ops II on Xbox 360
Post by LiLJoe608
0 Replies, 505 Views

3 Days to Go !
Post by Kamshaft-XBA
5 Replies, 1222 Views

Halo 4 Avatar T-shirt (Ladies)
Post by Silent-XBA
0 Replies, 370 Views

#XboxReveal
Post by Rajio
9 Replies, 1902 Views

[RARE]Xbox 360 XDK XNA EXPO MODEL
Post by itchy
2 Replies, 1992 Views

Magic the Gathering
Post by d-dub363
1 Replies, 474 Views

Clan Member Wanted...
Post by FearfulInk
3 Replies, 946 Views

Community Playdate
Post by tote gunzz
7 Replies, 2389 Views

Dirty Laser Lens
Post by thAshAdyOne
0 Replies, 452 Views

Just looking for some more friends
Post by Grravy420
7 Replies, 1007 Views

Comunity Playdate! Come play with Xboxaddict.com!
Post by Kamshaft-XBA
13 Replies, 1482 Views

Im looking for a bo2 clan
Post by Kubloc
2 Replies, 638 Views

Looking for a bo2 clan
Post by Kubloc
0 Replies, 777 Views

Black ops 2 zombies.
Post by XzMercyOG
3 Replies, 913 Views

Site Statistics

Registered Members: 57,667
Forum Posts: 737,482
Xbox 360 Titles: 988
Xbox 360 Kinect Titles: 93
Xbox 360 Arcade Titles: 540
Xbox Titles: 847
Staff Reviews: 1,198
Member Reviews: 10,339
News Articles: 11,327
Screenshots: 25,836
Xbox 360 Achievements: 41,421
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706
© 2000-2013 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics