STAFF REVIEW of Teslagrad (Xbox One)


Monday, April 11, 2016.
by John Elliott

Teslagrad Box art Teslagrad is a title I have been interested in for some time; however, with my junker of a PC (read: way under-powered for even this game), and being a Xbox One only console owner, I was out of luck until it was brought to Microsoft's current console under the ID@Xbox banner. As a personal note, I have to say that that I am somewhat ecstatic to finally get my hands on this puzzle/platform title and that any other way to describe my excitement would be a bit of an understatement. I seem to always have new puzzle games of some nature on all of my portable devices, and simply put I am addicted to them. So when offered the chance to review this Teslagrad, I jumped at it given the basis of what the game is all about.

The story unfolds quite quickly with a mysterious man carrying a baby towards a home, dropping him off and leaving for places unknown. Fast forward many years and this baby has grown into a young man. The story now has our hero running for his life over the roof tops of the city being chased by Russian soldiers. Eventually the chase leads him into a castle and this is the point where the game takes its' adventure into puzzle territory. You acquire your first tool in the game, gloves, that allow you to change the polarities of various objects and when used correctly it allows you to make your way through the castle.


The narrative style of the game is interesting as it relies on imagery alone. It does a good job of using theatrical scenes to give you a sense of the happenings in the past and present. This might be a little frustrating for some gamers out there though as there is little to no hand holding or clear direction. Much of the "figuring out what’s next?” is all down to you as a player as you explore and figure things out the old fashioned way, by observation as well as by trial and error. It is definitely easy to overlook some hidden passage to an area that is crucial to progressing forward and this creates a lot of backtracking and actual exploration instead of an arrow and a magical gold line telling you where to go experience. Kind of old school as you are "the author of your own destiny" so to speak.

As you make your way through the game you will come across enemies that you simply have to avoid or block off using your special tools and the environment around you. If you get hit just once by an enemy you are toast and you will have to start back over the beginning of the room. There are also boss levels where you battle not with your fists and/or weapons but with the tools you have collected. The boss levels involve more complex and challenging puzzles which is nice as they are not just a simple cakewalk.


In addition to the game's need for exploration, there are also hard to reach collectibles, in the form of scrolls, that are scattered throughout the castle. Some scrolls can only be obtained by using tools that you get further on in the game and this requires you to backtrack to get to some of the earlier scrolls that were unreachable. Backtracking seems to be quite commonplace in this game, but it's not particularly a bad thing.

With all this great storytelling and the gameplay options, the true test of this title came down to the controls. They aren't bad at all. I adjusted to the controls early on in the game and got used to the physics of the game itself. As one might expect from the title, Teslagrad draws a lot of inspiration from science. After the initial acclimation in regards to how you navigate through the game, and how you control all your actions, everything should smooth sailing, well except for the occasional and unplanned trip into an electrical force field, pile of debris, or some spikes.


The graphics in Teslagrad look amazing and are a great hybrid of anime and steampunk design. From the dusty and gloomy libraries to the underbelly of the dark caverns below the castle, you will find yourself exploring in a variety of settings that craftily set the stage for the events at hand. The music and sound effects aren’t anything special, but they work well in tandem with the graphical presentation to create that emotional response you need in a game where the story is not told through words.

Teslagrad is a real gem, a diamond in the rough to be exact. If you love puzzle platformers and you’re looking for something new to try, I would highly recommend this ID@Xbox title.





Overall: 8.3 / 10
Gameplay: 9.0 / 10
Visuals: 9.0 / 10
Sound: 7.0 / 10

Comments

Site Statistics

Registered Members: 79,602
Forum Posts: 725,965
Xbox One Titles: 6,132
Xbox 360 Titles: 1,086
Xbox 360 Kinect Titles: 95
Xbox 360 Arcade Titles: 586
Original Xbox Titles: 987
Staff Reviews: 2,555
Member Reviews: 10,339
News Articles: 16,539
Screenshots: 38,876
Xbox 360 Achievements: 45,112
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

Latest News








See News Archives

Community Forum Activity

KeyWe Giveaway!
Post by Variation-XBA
0 Replies, 23878 Views

2021: XBA is still here
Post by shrew king
38 Replies, 197099 Views

Watch Dogs: Legion
Post by Nato King
0 Replies, 122609 Views

Xbox Series X or S
Post by Nato King
5 Replies, 139446 Views

Spellbreak Grand Magus Pack (3) and Starter Pack (7) Giveaway!
Post by Variation-XBA
0 Replies, 129800 Views

I pay $ 1000! I search the Element 54 Canadian launch Team signaturen Faceplate
Post by Smill
0 Replies, 151108 Views

Xbox one no signal
Post by debrartin
0 Replies, 141436 Views

do you remember?
Post by SnoochyBoochy
3 Replies, 209148 Views

i haz xbox
Post by SnoochyBoochy
0 Replies, 163616 Views

Claiming the first thread of 2020
Post by Kraft
7 Replies, 258864 Views

Important! I pay $ 1000! I search the Sweden launch and the Element 54 Faceplate
Post by Smill
3 Replies, 147355 Views

Squad Up
Post by samslophead
0 Replies, 250048 Views

TERA Skinned Xbox One X Giveaway!
Post by Variation-XBA
0 Replies, 177229 Views

Starfield Release expectations?
Post by DJ tx
4 Replies, 306189 Views

Issue with Xbox live on Xbox home
Post by rcmpayne
0 Replies, 165602 Views

© 2000-2024 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics