STAFF REVIEW of Silent Hill 2: Restless Dreams (Xbox)

Wednesday, February 20, 2002.
by Stephen Cameron

Silent Hill 2: Restless Dreams Box art First off, let me tell you that this is a game that will ACTUALLY give you the creeps. Period. Now, maybe it?s just me, but when I saw the very first boss in the apartment complex, and what it did to that poor dead body. Eeccck! Silent Hill 2 is the first game (that I have seen) to have an excellent deep storyline and have the abilities to scare the pants off ya. This game is not all picture perfect glory with, its laughable voice overdubs. None the less, it still manages to pull you in with its captivating story for more and more of that pure zombie killin? goodness.

On the darker side of the game, the controls did leave me upset from time to time, but it still managed to be an excellent game overall. Now bare in mind, that I had never played the pervious instalments of Silent Hill. But, this sequel (new to me) gives you enough back-story to bring you right up to speed. Otherwise, I would have been totally lost. The game hosts huge levels, almost everything in the game is intractable, and the characters in the game each have their own little personality. Which from time to time get you all paranoid wondering if their going to jump ya! All of which make this game a fantastic package and XBA recommendation. Silent Hill 2 is not for the Halo, nor the DOA3 player. It is a game for that special person that likes to sit down and absorb a game, and totally emerge himself into the deep ?creepy? storyline. This game delivers that perfectly.

One thing I must point out for Silent Hill 2: Restless Dreams is not for a younger audience (13 years old and younger) and it is rated ?M? for mature. This puppy is creepy and dark! Bravo!

The gameplay is easy to jump into, with lots of running around, zombies to extinguish and watching a ?movie-like? cut-scenes give this game its overall lasting appeal. As I said before, thank goodness, you can change your controls settings to a 2D or 3D orientation; otherwise, this game would have gotten a much lower score. The puzzles in the game are relatively hard, yet sometimes super simple. This is not a bad thing, because it gives a sense of accomplishment.

Also, something I had trouble with object collision. The game would behave a little on the weird side when I?d get too close to objects.

WOW! Did these guys use the Xbox or what ?!?! Hell ya! The game paint fantastic visuals all over the screen. The way the one little flashlight is all you have in the dark apartments, creates the proper mood to leave you with shivers up and down your spine. The lighting effects are extremely beautiful (Ya right?in a horror game), when the character (James) has a simple little flashlight attached to his coat, which only lights up each room with a tiny spotlight. Very nice. I found the fog to be a little too ?pea soup? thick at times, but when you are running around in the small town of Silent Hill, the fog makes you see things. Weird. But, it?s all good and part of the horror theme of the game!

Ahhh,?.Konami came through on this guys, Dolby Digital audio, what more can up hard-core Xbox lovers ask for ? The sound is the game is what brings this game to the next level, when you hear footsteps, people screaming and the wind blowing (Ok, call me a woos). All these elements give the give its overall ?creepy-ness? feeling to it, that the developers tried to achieve. Fantastic job boys!

Fix the controls system and object collisions.

Overall: 9.0 / 10
Gameplay: 8.0 / 10
Visuals: 10.0 / 10
Sound: 10.0 / 10


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