STAFF REVIEW of Sega GT 2002 (Xbox)

Monday, September 16, 2002.
by Tony Ingrassia

Sega GT 2002 Box art In the tradition of the previous GT series this one does not dissapoint. A slew of cars to buy, sell, tweek and collect. Great new Garage section to enshrine your racing prowess, and a solid control scheme puts this racer at the upper end of the XBOX library.

Accurate control scheme depicts the car in use, modifications also display themselves in the control, feel and response. You can purchase cars and upgrade as you ac !&%$@#* ulate cash (and bonus vehicles) for finishing a variety of races from an oval track to Drag Racing. The parts department is available for all those upgrades and tweeks you plan to make to your car of choice. A new feature is your garage, which you can stock with your trophys,tools and other types of items for that lived in look (some nice plants are available),and photos that you can take from your actual race through the replay. A huge list of available cars from some of the biggest manufacturers. The automobile response to your controls are very acurate and tight, you have variouse camera angles to choose from as you race along the highway. The AI is very competitive compared to past versions, you race your class as to avoid complete blow-outs, very well balanced in my opinion. The use of the same tracks in different start points or slight variations is the way they present variety(ok, but should have offered more). All in all very easy to pick up and play with alot of depth for the race enthusiast. Not sure if it's a sim, but it is alot of fun.

Very nice depictions of vehicles. From reflections to accuarte hood ornaments.The environments are very different, although there aren't very many. Detailed to the cobblestone grout. The "Flat" crowd was a little dissapointing, but you go by so fast it's not a deterent. The replays are crisp and clean and a source of photographic opportunities for your garage wall. The crashes are still dissapointing, no real damage inflicted, or parts flying or hanging off. Everything you would expect from a fine tuned racing title.

This is such a great game that even after playing for such a long time i still wonder why that 70's style music is playing. Poor choice, makes athe game seem a little goofy. Environmental sounds such as engines, slides, and crashes are all well represented.

Some minor things like "real" crash impacts, and a few additional tracks could have added to an already solid game. Rethink the soundtrack.

Overall: 10.0 / 10
Gameplay: 9.0 / 10
Visuals: 9.0 / 10
Sound: 9.0 / 10


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