STAFF REVIEW of The Terminator: Dawn of Fate (Xbox)


Sunday, September 22, 2002.
by Tony Ingrassia

The Terminator: Dawn of Fate Box art Terminator: Dawn of Fate is somewhat of a pre-quel to the movies. You are Kyle Reese in training and in missions under John Conner before he gets to jump back in time to save Sarah Conner, and the unborn John Conner........i think most of you know the story. The game is, unfortunatly a retread of sorts. Nothing really makes this game stand out much, except the Terminator liscense. That liscence alone didn't do much for this title.


Not the worst game ever made, but it's really going nowhere fast. It's hard to really understand what they thought was so great about the game. The controls are simple enough to figure out, but maybe the game took too many simple routes, the right trigger is your target lock, and once you walk into a room you pretty much just need to keep the lock pressed and the fire button (X) depressed and wait till the enemies are all gone. The camera angles don't help much, very difficult to get a flow going because you get a flipped perspective when you enter a new room or area. The game has 3 difficulty settings, easy, medium, and terminal. Terminal is unlocked only when you finish the previous diffculties. Unfortunatly the difficulty is pretty much more enemies and nothing else. The game also sports an "Adrenaline" meter, when maxed you can shoot more accuratly, fight harder, etc... There are also a variety of weapons, Armor, Med packs and such. There is also a point system in place, as you make your way through a level you can pick up Skynet Files, which are worth variious points. At the end of the mission you can use these points to upgrade the number of weapons, ammo, basically the amount of stuff you can cary. Sounds great, but doesn't really help the game at all. New level, shoot bad cyborgs and stuff, when there all gone move on, etc, etc....you will occasionally get the slightly differnt mission,example, keep the explosives guy alive long enough to set the C4 and blow the place. The problem is he wonders all over and when you need him to move he just sits there getting his !&%$@#* shot up, the AI in this game is pretty lame IMO. An old idea with a few little twists and a hollywood movie liscence.


Nothing visually earth shattering in game, the usual fair. Not bad, but not up to snuff for what i would have expected with a title like Terminator. The intro scene is pretty nice, but even that left a little to be desired. Not a huge stumbling block in the game but it sure didn't help it any.


Average dialouge, gets repetative at times. The use of the Terminator soundtrack does set the mood when moving through the game, but the in game soundtrack is a yawn. Weapon effects and vehicle effects fair better, but again nothing to help catapolte this game anywhere.


Suggestions:
Rule number one: You need more than a blockbuster hollywood liscense to deliver a quality game. I really think this game could have been so much more if they really wanted to go the distance with it.


Overall: 5.0 / 10
Gameplay: 5.0 / 10
Visuals: 6.0 / 10
Sound: 6.0 / 10

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