STAFF REVIEW of Mortal Kombat: Deadly Alliance (Xbox)


Thursday, December 18, 2003.
by Yellowlab

Mortal Kombat: Deadly Alliance Box art It's great to see Mortal Kombat back with a somewhat fresh approach to the game. New features like the three fighting styles for each characters is a nice touch and there are plenty of characters and tons of unlockables to keep it interesting. But, I do have a few complaints that irked me. I was very disappointed that there were no more than 1 fatality for each character and that they did away with the "friendship" option which I always got a kick out of in the earlier Mortal Kombat's.


Each fighters fighting styles are unique, and the gameplay is fluid. I did experience some serious slowdown, but discovered I had to turn off the Xbox's HDTV feature in order to make that go away. It seems like Midway should have tested this, or put a note in the instructions. Anyway, overall the gameplay is solid. the Krypt was a nice feature.


The graphics are good, but I was really disappointed it did not support HDTV. I was even more disappointed with the ending scenes as they were only still pictures with beyond stupid stories (essentially: oh, you won with Scorpion, but forget that because after you won, somebody killed him...I'm not making this up!).


Sounds are adequate and what you would expect. The stage with the screaming souls was as annoying as hell, though.


Suggestions:
Better character endings (FMV), HDTV support w/o serious slow down, bring back "friendships", and more than 1 fatality.


Overall: 6.0 / 10
Gameplay: 8.0 / 10
Visuals: 6.0 / 10
Sound: 8.0 / 10

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