STAFF REVIEW of Totaled! (Xbox)


Thursday, October 30, 2003.
by Yellowlab

Totaled! Box art is one game that slipped past me when it was originally released and I haven't seen it in stores recently. So, I found a copy on Ebay and gave it a try. I really think I was intrigued by the exclamation point. I figured it had to be exciting because it was called "Totaled!" and not just plain old "Totaled". It must be "exreme totaling", I thought. Well, after I played it, I really think the whole exclamation point was uncalled for. I found the game to be a little frustrating and harder than I thought it should be, and just not that fun. Running around smashing cars sounds like a fun concept, but somehow it just isn't. But, it isn't without some merit. Totaled! looks nice and it's controls are simplistic and easy to pick up. The crashes look and sound good, but it just never comes together quite right.


The first thing I noticed was the incredibly long load times. I used several words that required exclamation points while waiting for the level to load. Once it's loaded up, the vehicles handle well, and it's pretty simplistic to control. I just found it a lot harder to win the levels than it should have been. And, it just was not that immersive or gripping of a game. It really lacked personality, and something else that I couldn't quite put my finger on.


The environments and vehicles looks good. The damage is also realistic looking. There's nothing that'll have you screaming with joy, but it does the trick for this type of game.


This game really shines in the sound department as it utilizes custom soundtracks. The crashes and other sound effects are also decent.


Suggestions:
Load times should be about 15 minutes less. Make the game a little easier and less frustrating. Give it some personality, something original.


Overall: 5.0 / 10
Gameplay: 4.0 / 10
Visuals: 8.0 / 10
Sound: 10.0 / 10

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