khaos2005
04-20-2002, 05:56 PM
I have recently begun the planning stages of an RPG I am thinking of creating. This would be my first major game. I have done Tetris, Pong, and some text based things, and it is time for me to be moving on up.
I'd like to create a 3D first person RPG. If I think this won't be very possible, I will "degrade" to a tile based RPG, you know, like the good old days. I'm only 15, so my good old days don't go back very far, but I do remember my SNES and NES games well enough. ;)
I didn't really want this to be a very linear game, however, maybe if I see otherwise (in the poll results), I might consider it. The sound of a free roaming RPG like Morrowind puts me on the edge of my seat. I've played Final Fantasy, and I do like it. But I think I'd rather have more freedom. A game should be the opposite of real life, in some respects. In my opinion, I spend too much time being restricted by laws and ethics in real life, to want to be further restricted in a game. And no, that doesn't mean I think about doing "game-like" things in real life, I'm not at all like that. You know what I mean. :D
So, I guess what I am asking is the following:
What makes the perfect RPG?
Your opinions, ideas, thoughts, and reasons why would be appreciated. It would give me a better idea of what other people like, and look for in an RPG. Thanks!
I'd like to create a 3D first person RPG. If I think this won't be very possible, I will "degrade" to a tile based RPG, you know, like the good old days. I'm only 15, so my good old days don't go back very far, but I do remember my SNES and NES games well enough. ;)
I didn't really want this to be a very linear game, however, maybe if I see otherwise (in the poll results), I might consider it. The sound of a free roaming RPG like Morrowind puts me on the edge of my seat. I've played Final Fantasy, and I do like it. But I think I'd rather have more freedom. A game should be the opposite of real life, in some respects. In my opinion, I spend too much time being restricted by laws and ethics in real life, to want to be further restricted in a game. And no, that doesn't mean I think about doing "game-like" things in real life, I'm not at all like that. You know what I mean. :D
So, I guess what I am asking is the following:
What makes the perfect RPG?
Your opinions, ideas, thoughts, and reasons why would be appreciated. It would give me a better idea of what other people like, and look for in an RPG. Thanks!