View Full Version : HEADSHOT! New Unreal Champ video that destroys you!

10-02-2002, 04:39 PM



10-02-2002, 05:57 PM
Sweet video!!

Game looks awsome.

10-02-2002, 06:34 PM
This game looks amazing. I cant wait for Xbox live.

10-02-2002, 06:44 PM
This game looks like it will start a whole new way of thinking about a first person shooter for the console industry. It is going to be awesome on LIVE and all GC and PS2 fanboys will be crying in their mommies laps becuase they will realise they have to come to the side of the X.

BTW, LIVE is awesome and I cannot wait to get MotoGP and Whacked on the 7th or 8th or whenever we get sent them. I ams o happy I am a BETA tester.

10-02-2002, 07:00 PM
Well it looks like UT2003 to the letter. Built from the ground up my ass. :rolleyes:

But that aside looking like UT2003 is definately not a bad thing. Game should definately sell some Xboxes and some Live subscriptions.

Going to buy UT2003 right now. :D

10-02-2002, 09:03 PM
It looks really cool... can't wait to play some of you guys on XBL!

10-02-2002, 09:14 PM
Originally posted by Squidpie
It looks really cool... can't wait to play some of you guys on XBL!

LoL, female gamers are so cool! LoL

The video is sweet! But I honestly prefer games like Ghost Recon, Counter Strike, etc.

I think it would be awesome if the Army released America's Army for the Xbox. That game is awesome!:cool:

10-02-2002, 09:21 PM
Originally posted by Xtopia

LoL, female gamers are so cool! LoL

Yea, I agree. My wife said that she would be interested in seeing this game and possibly whipping some @$$ on LIVE!

10-02-2002, 10:16 PM
The video is SWEET! UC is gonna rock! And a majority of you guys agree, just look at my poll!(in General XBL discussion)

E Nomini Patri
10-02-2002, 10:20 PM

10-03-2002, 12:25 AM
I love playing the UT2003 demo, very fun. Loved this video too, and i absolutely dig the end "headshot" with the dude crumpling to the ground with great physics.

amazing looking game, a must purchase for me


10-04-2002, 10:51 PM
Don't forget the "rag doll" effect. Man! All these years I knew something was missing from FPSs, multiple death animations wasn't it, but an unlimited supply of generated deaths influenced by your surroundings is just... AWESOME!