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rio2012
12-30-2002, 10:37 AM
Well....here goes nothing:rolleyes:



Halo on the PC: Not just a simple port for Gearbox! 12/24/2002, by UtahSaint
Bungie's Halo was originally intended for release on the PC and the Mac, but that was before Microsoft bought the studio, formerly based in Chicago, and released the game on the Xbox. As the top Xbox launch game, it would go on to outsell such PS2 exclusives as Metal Gear Solid 2 and the recent Final Fantasy games. So it was to the great surprise of Gearbox's Randy Pitchford when Microsoft told him last June that no one had been working on the much anticipated PC conversion of Halo.

Just shortly thereafter, in June or July, Gearbox received Halo's code and content and started working on Halo for the PC. That was also just around the time Gearbox stopped working on Counter-Strike: Condition Zero. At a recent workshop at the CPL's Winter Event in Dallas, Texas, Pitchford recounted that Gearbox quickly discovered why Microsoft hadn't already been tackling the conversion project, saying that it involves some tough problems that would have distracted Bungie from Halo 2.

The PC game isn't intended to change the single-player campaign in the slightest, so the challenges aren't creative, but technical. The first major hurdle has been to port the game engine to run on a PC. Although many think of the Xbox as a modified PC, Pitchford notes that the Nvidia graphics chip in the console is highly specialized, and since Halo was a first generation Xbox game, it doesn't deal with the hardware as elegantly as it could have.

Pitchford said that the project is about 40 percent done, much of which includes a successful port of the graphics engine. The port required Gearbox to move to supporting DirectX 9 and completely rewrite all the pixel shader effects. Part of what that rewrite means is that the PC game will have some enhanced effects for PCs with the latest graphics cards--Pitchford mentioned that Nvidia was helping with optimizations for the GeForce FX--that are more capable than the Xbox hardware. The game will also support cards down to the GeForce2 MX, and that has required designing some alternate effects. In particular, the flashlight effect had to be redone for low-end cards in order to keep the gameplay intact.

Gearbox is still planning its approach to the project's second major hurdle: support for Internet multiplayer. The Xbox game can handle up to 16 players in multiplayer, but only when four Xboxes are connected on a local network. The nature of the Internet means that action games with online multiplayer have to be designed to work with varying degrees of latency. However, the Xbox game's networking code sends data synchronously, which is only practical on a LAN. As a result, Gearbox has had to completely rip out the networking code and start from scratch.

Gearbox's creative focus is on the multiplayer, and the developer plans to include new maps, and may also add weapons and vehicles. It makes sense to design new maps considering that the PC game will more often be played with larger numbers of players in a server. It's likely to support 32 players per server. Pitchford mused that it might be possible to release a mod pack that would allow fans to create new levels for Halo, but said it's too early to tell. For various reasons, it's unlikely that PC and Xbox players will ever face each other in the game.

The PC version will feature a faithful port of Halo's acclaimed story-based campaign that won't be changed in any substantive way. However, conventional mouse and keyboard controls give PC players an advantage that would make the game too easy if the difficulty settings weren't rebalanced somewhat. Pitchford mentioned that the harder settings might need the most tweaking, since the legendary difficulty should still be terrifically hard. Bungie is working closely with Gearbox and has provided some insight on how to maintain the game's balance.

AlBoogy
12-30-2002, 10:53 AM
Honestly, the move to put it on pc is strategical and brilliant. Its like GTA3 coming out for XBox and then seeing Vice City being released a few months later. It would make you want to go buy a ps2. Probably a bad analogy for alot of you Sony bashers but just an example.;)

Xbox Owner
12-30-2002, 12:02 PM
Exactly,...who cares? By the time this game comes out, we'll have Halo 2. And the funny part is, the fanboys that hated this game will love it on PC. They'll be like..omfg!11 best.game.ever!!!111!!!:rolleyes:

rio2012
12-30-2002, 12:07 PM
Keywords: "here goes nothing :rolleyes: "

ShannonX
12-30-2002, 12:37 PM
However, conventional mouse and keyboard controls give PC players an advantage that would make the game too easy if the difficulty settings weren't rebalanced somewhat.


the reason why we shouldn't have mouse/keyboard combos in games where other people are using a controller.

Qbas
12-30-2002, 01:00 PM
Well IMO Halo is great game but it isn't better game than Half-Life IMO. But we will see what new features Halo 2 will hold other than graphical improvements :)

E Nomini Patri
12-30-2002, 01:10 PM
Originally posted by Xbox Owner
Exactly,...who cares? By the time this game comes out, we'll have Halo 2.

No we won't. Halo for PC will be out June 2003, and Halo 2 is tentatively set for Holiday Season 2003 (Nov.-Dec.).

mtbaird5687
12-30-2002, 02:29 PM
thats from xbox365 just for the record

rio2012
12-30-2002, 07:15 PM
HALF-LIFE ain't all that and a bag o' chips if utake away mods like Counter-Strike, Day of Defeat , Team fortress Classic , Redeption ,Opossing Force, and Seven Co-op just to name a couple:D .

TheCovenant
12-30-2002, 09:38 PM
Originally posted by rio2012
HALF-LIFE ain't all that and a bag o' chips if utake away mods like Counter-Strike, Day of Defeat , Team fortress Classic , Redeption ,Opossing Force, and Seven Co-op just to name a couple:D .

that's very true. without the mods, half-life gets old, fast.

as for halo on pc, that will be interesting.

that guy is right. it is a good marketing strategy, releasing it on pc and a few months later only on xbox. it will sell xbox's that's for sure.

MerimacHamwich
12-30-2002, 09:43 PM
I must say I liked Halo better than HalfLife. They are both good games though. As well, I think Halo is overhyped, its good but not amazingly great.

GokuX
12-30-2002, 09:43 PM
A Halo Live addon disk would've been a good companion strategy. Charge $20 for the addon and you'd be raking in a lot of $$ for the proportionally small amount of effort it would take to implement XBL.

BCan
12-31-2002, 02:57 AM
Half Life isn't all that? C'mon, it was GOTY in just about every magazine there was. It, as a single player game revolutionised the way they do FPS, they added a storyline that didn't seem really tacked on. Not all of the action involved you with a weapon, it was something that made Q2 et al look like mindless shooters...

Gearbox are a good company to be doing the conversion, but it will be interesting to see how well the large levels are handled by the PC.......

TheCovenant
12-31-2002, 05:20 AM
Originally posted by BCan
Half Life isn't all that? C'mon, it was GOTY in just about every magazine there was. It, as a single player game revolutionised the way they do FPS, they added a storyline that didn't seem really tacked on. Not all of the action involved you with a weapon, it was something that made Q2 et al look like mindless shooters...

Gearbox are a good company to be doing the conversion, but it will be interesting to see how well the large levels are handled by the PC.......

yea but so was halo.

both games were stellar, it's just that halo was.......more.....stellar.i still say that halo was the next half life. for four years, half-life reigned the fps kingdom, with no other fps matching it's unique feel, and AI.

but four years later, halo came out and out did half life in almost every way.

they are both amazingly great, just halo was amazingly greater.

Qbas
12-31-2002, 06:08 AM
Well people have their own opinions and Halo is really great game but i think Halo was way too short compared to Half-Life but maybe there will be Half-Life 2 :D

rio2012
12-31-2002, 10:53 AM
u peps have been waiting for Team Fortress 2 and Half-Life 2 ever since they released those pics about 3 years ago:rolleyes: when are these game going to come out???:rolleyes: