Brevity
06-28-2003, 10:24 AM
Lengthy hands-on time with PS2 and Xbox versions. New screens and impressions.
June 27, 2003 - Like its brother label, Rockstar Games, the newly renamed Gotham publishing label has its own fascination with street crime, the mafia and most things illegal. Its craving to deliver all the best games covering the darker side of life is leading the unique third-person action-shooter Mafia to arrive on PlayStation 2 and Xbox in the October/November timeframe.
Giving IGN a solid hour to play through three interspersed missions throughout the 20 level game, we attained a better look and feel for this stylistic and genuinely interesting game. Honestly, I can see why Gotham wanted us to take a deeper look at it. Mafia doesn't necessarily knock one's socks off with its mechanical systems or relatively average technology, but it succeeds in telling an excellent mob story, creates a believable environment, replete with a wide range of driving levels in open city landscapes and shooting levels, and it's filled with a reserve of unique gameplay elements worthy of your time and money.
Source: IGN (http://xbox.ign.com/articles/426/426361p1.html)
http://xboxmedia.ign.com/xbox/image/Motel.jpg
June 27, 2003 - Like its brother label, Rockstar Games, the newly renamed Gotham publishing label has its own fascination with street crime, the mafia and most things illegal. Its craving to deliver all the best games covering the darker side of life is leading the unique third-person action-shooter Mafia to arrive on PlayStation 2 and Xbox in the October/November timeframe.
Giving IGN a solid hour to play through three interspersed missions throughout the 20 level game, we attained a better look and feel for this stylistic and genuinely interesting game. Honestly, I can see why Gotham wanted us to take a deeper look at it. Mafia doesn't necessarily knock one's socks off with its mechanical systems or relatively average technology, but it succeeds in telling an excellent mob story, creates a believable environment, replete with a wide range of driving levels in open city landscapes and shooting levels, and it's filled with a reserve of unique gameplay elements worthy of your time and money.
Source: IGN (http://xbox.ign.com/articles/426/426361p1.html)
http://xboxmedia.ign.com/xbox/image/Motel.jpg