Madonion
08-30-2003, 04:46 PM
What improvements would you like to see in NFL Fever 2005?
I have NFL Fever 2004 and it's a big improvement over the past versions. They still have a way to go.
1. Fix the damn animations. NFL 2k3/ ESPN 2004 is the standard when it comes to fluid animation. The players look like they are taking speed & downers. WTF?
2. Use texturing that represents the real world not Mario world. Earth tones please.
3. Improve the player models & if your going to use coaches then do it right.
4. Loose some of the light sources. When on the field at night, the stadium lights are giving my player and others 4 shadows each. It's realistic but it also effects the frame rate. I hate games with poor frame rates with a passion!!!!!
5. Add more and better commentary.
6. More animations, Im mean thousands. Do not do key framing where there are skips in the animation. It's retarded looking.
7. Patent the new read & lead passing system that you have because others will take what is by far the most impressive additon to this series or any football game for that matter.
8. Fix the bugs. When I throw a ball to a reciever and it hit's him in the face mask then falls to the ground, dont call that a fumble. Im sure there are plenty more I havent ran into yet.
9. Add more things to unlock in the practice mode. See Madden on how this is done.
10. If you want a real simulation then I suggest adding ragdoll physics to the tackles. Use mathmatics here not animation sequences. With ragdoll physics anything can & will happen...just like the real world. Check out Havoks demo on ragdoll physics. You dont even have to change the game engine.
I made this thread in hopes that a Microsoft developer would stop by...Fat chance but who knows. Looks like Ill be getting ESPN 2004 by Sega this year also. I never bought 2 football games before. Im keeping Fever 2004 because it's not a bad game and I love the read & lead passing. I give Fever 2004 an 8.0 after playing for 3 days(15 hours of gameplay). Not the best but not bad either.
I have NFL Fever 2004 and it's a big improvement over the past versions. They still have a way to go.
1. Fix the damn animations. NFL 2k3/ ESPN 2004 is the standard when it comes to fluid animation. The players look like they are taking speed & downers. WTF?
2. Use texturing that represents the real world not Mario world. Earth tones please.
3. Improve the player models & if your going to use coaches then do it right.
4. Loose some of the light sources. When on the field at night, the stadium lights are giving my player and others 4 shadows each. It's realistic but it also effects the frame rate. I hate games with poor frame rates with a passion!!!!!
5. Add more and better commentary.
6. More animations, Im mean thousands. Do not do key framing where there are skips in the animation. It's retarded looking.
7. Patent the new read & lead passing system that you have because others will take what is by far the most impressive additon to this series or any football game for that matter.
8. Fix the bugs. When I throw a ball to a reciever and it hit's him in the face mask then falls to the ground, dont call that a fumble. Im sure there are plenty more I havent ran into yet.
9. Add more things to unlock in the practice mode. See Madden on how this is done.
10. If you want a real simulation then I suggest adding ragdoll physics to the tackles. Use mathmatics here not animation sequences. With ragdoll physics anything can & will happen...just like the real world. Check out Havoks demo on ragdoll physics. You dont even have to change the game engine.
I made this thread in hopes that a Microsoft developer would stop by...Fat chance but who knows. Looks like Ill be getting ESPN 2004 by Sega this year also. I never bought 2 football games before. Im keeping Fever 2004 because it's not a bad game and I love the read & lead passing. I give Fever 2004 an 8.0 after playing for 3 days(15 hours of gameplay). Not the best but not bad either.