BinaryXtreme
11-29-2003, 08:15 PM
In early 2003, the Unreal® adventure continued with the highly anticipated release of the action shooter Unreal II - The Awakening. Now, that PC hit is recharged and reloaded as a gripping Xbox™ Live release, packed with brand new explosive excitement for solo, team and multiplayer combat.
All of the suspense, adrenaline-pumping destruction and awesome visuals from the original are there, along with a full lineup of unique multiplayer options that serious shooter fans won't want to miss. Player-controlled vehicles add to the carnage, acting as both transport and heavy weaponry – launch into battle and mow down the opposition!
Along the outer edge of space, players are plunged into a desperate mission to kill all comers - alien and otherwise - and prevent the awakening of an evil force. With a mind-boggling array of firepower, hardened warriors must protect the last gasp of humanity through scorching heat, over icy terrain and within eerie alien cities.
Game Features:
Full Xbox Live support, with multiplayer modes that include head-to-head action and class-based team play
*A crushing arsenal of weapons - and the introduction of blazing fast armored vehicles*
A variety of mission objectives (assault, infiltration, defense), providing for a diverse gameplay experience
Famed Unreal Engine technology, resulting in enormously detailed graphics, ranging from fire and smoke, and hair and clothing, to enormous alien worlds with breath-taking vistas and claustrophobic underground tunnels
Relentless enemies: Soldiers, aliens and the return of the feared Skaarj, from the original Unreal
A wide range of battlegrounds, from lush jungles to arid deserts
A riveting, foreboding plotline taking players from mission to mission
Someone had pointed out that there were no vehicles in this version. Here is a text I pasted from Atari.com. I can't wait. Vehicles ya! *****en'!
All of the suspense, adrenaline-pumping destruction and awesome visuals from the original are there, along with a full lineup of unique multiplayer options that serious shooter fans won't want to miss. Player-controlled vehicles add to the carnage, acting as both transport and heavy weaponry – launch into battle and mow down the opposition!
Along the outer edge of space, players are plunged into a desperate mission to kill all comers - alien and otherwise - and prevent the awakening of an evil force. With a mind-boggling array of firepower, hardened warriors must protect the last gasp of humanity through scorching heat, over icy terrain and within eerie alien cities.
Game Features:
Full Xbox Live support, with multiplayer modes that include head-to-head action and class-based team play
*A crushing arsenal of weapons - and the introduction of blazing fast armored vehicles*
A variety of mission objectives (assault, infiltration, defense), providing for a diverse gameplay experience
Famed Unreal Engine technology, resulting in enormously detailed graphics, ranging from fire and smoke, and hair and clothing, to enormous alien worlds with breath-taking vistas and claustrophobic underground tunnels
Relentless enemies: Soldiers, aliens and the return of the feared Skaarj, from the original Unreal
A wide range of battlegrounds, from lush jungles to arid deserts
A riveting, foreboding plotline taking players from mission to mission
Someone had pointed out that there were no vehicles in this version. Here is a text I pasted from Atari.com. I can't wait. Vehicles ya! *****en'!