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alistein
01-30-2004, 10:36 PM
It's been a while since the release of the xbox and in that time a lot of things have happened . I would in particular like to focus on games that have been canned or simply disapppeared under the radar ,games that seemed had potential but were neve really given the chance. For example Nights will be returning a promised by the developers due to strong fan petition.

STRIDENT: http://www.gametrailers.com/gt_vault/t_strident.html
This game certainly seemed to have so much potentia though no one ever witnessed the gameplay but then the developers ran into problems and sold 70% of their company to NCsoft but they have now regained their independence and hopefully should be announcing Strident at this year's E3 or atleast a worthy replacement seing that their current game would be already stale for E3.

DUALITY: http://www.gametrailers.com/gt_vault/t_duality.html This is another game with potential ,NCsoft withdrew funding and support from this game last year initially canning the game sources say the developers have gone seperate ways since then but an outdated website of theirs still works and since the original publishers (Phantgram Interactive) have bought back their entire company from NCsoft ,Duality might just be back in, also rumour from Game dreamz says the game is back in development., again E3 should deliver some answers. I have always hoped that Ms would buy this developers as they bought Bungie because this developers are very talented.

THE UNSEEN:http://xboxmovies.ign.com/xbox/video/unseen_finalizedafter.mov
I had hope this would be the answer to Castlevania and the Buffy the vampire combined with Indiana Jones of videogames, I really don't know but the game just seemed aastounding to me . According to Ms the game was under hold it now seems to be officially canned rumour has it the main/head developer was embezzling funds and slowing down the progress of the game. Chances are Ms might give to another developer(outsource).

SHENMUE 3: What can I say about this game other than I am so llooking forward to it. The Shenmue story boasts one of the finest rpg stories ever in fact make thatone of the best stories ever told in a videogame also one of the most expensive which calls for a large profit a huge risk nonetheless it would be splendid to see it end.
I am sure there are many more but this are the ones I know and like I sure wonder what other fans like.http://www.teamxbox.com/showmedia.php?mid=328

Hero
01-31-2004, 09:26 AM
cant get everything you wish for. i personally want a good xbox live soccer game :cry:

Servo
01-31-2004, 09:53 AM
I'd like to see games like Day of Defeat and Natural Selection come to the Xbox so I can play them on Xbox live with improved graphics.

George89
01-31-2004, 10:32 AM
Crap, I was just reading an old OXM and I saw Duality, and I didn't know when it would release, it looked like it had great potential.

Shadow20002
02-01-2004, 11:39 AM
I want them to come fast...

Bakeman
02-01-2004, 01:57 PM
I remember reading about Duality way back in the day when it was first brought up. I was looking forward to that one for sure.

Would be nice if it made it back into development

dances with broom sticks
02-01-2004, 03:26 PM
I was looking forward to Good Cop Bad Cop along time ago... It sounded interesting

MikeMan91389
02-01-2004, 03:32 PM
SHENMUE 3: What can I say about this game other than I am so llooking forward to it. The Shenmue story boasts one of the finest rpg stories ever in fact make thatone of the best stories ever told in a videogame also one of the most expensive which calls for a large profit a huge risk nonetheless it would be splendid to see it end.
I am sure there are many more but this are the ones I know and like I sure wonder what other fans like.http://www.teamxbox.com/showmedia.php?mid=328


DONT EVER give a link to teee exxx beee aka Team Xbox ARGGGG i need some of those DDC shooting gun smilies for this battle...

Flood
02-02-2004, 05:30 AM
the one game i'd love to see(but sadly won't) is a new Jet Set Radio game. a live enabled Jet Set Radio would be truely amazing! but Sega has already stated that they will never make another JSR game.

lets just hope they change their mind :D

Unreal
02-02-2004, 03:48 PM
The only game I am going to mention in this thread is:

Outrun 2 :D

alistein
02-03-2004, 02:59 PM
Originally posted by Hero
cant get everything you wish for. i personally want a good xbox live soccer game :cry:
True but I can atleast do something about it. If these games were getting alot of fan support they would happen. Just how many people know or have heard about Duality, very few but juging from the screens and that Trilobyte graphics is just a small developer you can't but just be amazed. I'd certainly prefer a first time developer like this desperate to win the admiration and acclaim of the industry working for Ms than Rare which seems to be outdated not to mention highly disorganized giving us a mega crappy game like Grabbed by the ghoulies which despit the attempt at advertising and bundling by Ms has failed to sell.

alistein
02-03-2004, 03:36 PM
Originally posted by George89
Crap, I was just reading an old OXM and I saw Duality, and I didn't know when it would release, it looked like it had great potential.
Duality definitely had potential if done right ,it was refered to as a metal gear rpg and I think it would be much better than even the metal gear 3: Snake eater game . Here is what IGN had to say abou it at the time

May 16, 2002 - I remember riding my bike home at full speed when Neuromancer came out for the PC, dreaming of "online personas" and "hacking systems" before the Internet came to the fore... or a good sound card, for that matter. The sticker on the front pronounced that Devo had done the theme song, and I was wondering how they were going to get vocals out of my knock-off Soundblaster card. Times have changed, baby, and now all your cyberpunk dreams can be fully realized, at least in game form. Duality will put you above and inside of the virtual world with three different character types, tons of paranoia and intrigue, and of course, lots of hacking into the seedy underworld of the shiny future.

The cyberpunk tale comes to you thanks to Korean publisher Phantagram, and the Blue 3.0 Engine, the vessel to deliver your futuristic adventure. Unlike the classic Neuromancer, you won't play as one central character, but as three different characters, each with different goals and motives, but with an intertwining storyline. A Mercenary, a Hacker, and a Virtual Being all tell different tales, but the design choice also creates the opportunity for the developer Trilobyte Graphics to give gamers three different gameplay styles to go with the storylines.
You begin the game as the Mercenary named Travis who's in charge for security for a large company. A competing company is trying to steal the blueprints for a product that your company has created, and you're there to prevent it from being snapped up. Too bad you're knocked out when the raid actually happens. You awake to find the product stolen -- but how did the raiders get through the security system? That's not your problem. You've got to worry about getting it back, and saving your neck. As you progress through the game you'll meet the other major characters in the game, including a hacker named Sam and a virtual entity named Cube that are related to the incident. As I've mentioned earlier, you'll experience the game three different ways as you play the three characters:


Mercenary: His goal is to earn money by fulfilling clients requests, no matter how gruesome. You'll use the money to upgrade yourself with better weapons and implants, as well as jammers, sensors, armor, and optic camouflage.

Hacker: Her goal is to break into systems, and rule the online world. Your aiming isn't as good as the Mercenary, who auto-targets opponents, but your sensors are better, and you'll be able to use traps. Find a terminal, and the world's yours. Of course, your physical body is in danger while you're hacking, so you'll have to set traps and sensors around yourself to keep you protected. You'll also be able to use your Program Bible in cyberspace as a sort of spell book, matching up programs, building more complex combinations, and leveling up in your skills and program speed.

Virtual Being: The most metaphysical of characters, you're actually looking for your identity as a Virtual Being, while trying to figure out why you keep getting attacked by apparent strangers. While you were originally a scientist in the real world, you were transferred to cyberspace by accident, and remember nothing. As you level up, you start to realize your true origins and god-like cyberspace power.
Phantagram likens the game to Metal Gear Solid with more options, so you expect that you'll be focusing on action, despite the leveling abilities and hacking involved. The structure is incredible RPG however, even going so far as giving you PC style quest freedom. You'll be able to take on quests as you see fit, and as you feel you're able. The normal universe has Resident Evil style control, with the Mercenary able to auto-aim while the Hacker must manually aim her gun at enemies. Combat will include up to five enemies at once, each reacting differently to the battle. As a whole however the enemies have group AI, meaning that they'll react to you depending on how they fare as a team against you, rather just displaying pack or individual behavior. Since it's the future, you can expect metal to be your biggest foe, in all its forms. Machines, humanoids and cybernetic entities, virtual entities you'll encounter in cyberspace, and "transformers" -- somehow we don't think there's any relation to the toy line -- will all be out for your blood. Phantagram has even mentioned that there's multiplayer deathmatch planned for the game as well.

The screens we've got so far look to be mainly art, renders, and snaps of the CG in the game, but Pyro promises bump mapping, inverse kinematics for more realistic physical reactions, dynamic shadowing and light (a requisite for the Xbox nowadays), with character models of around 2,000 polys each, with a big poly boost for close ups and cutscenes. The models in cutscenes are said to be particularly detailed, with separate teeth and lips, eyeball movements and full facial expressions.

Pyro is so bold as to just come out tell us that they expect gamers to spend 20-40 minutes on each quest and they're going to be loading 30-40 quests into the game for us. Math isn't our strong point, but that adds up to a hell of a lot of game. Pretty gaming at that. The wide open branching storylines probably mean that we won't be seing all that Duality has to offer the first time through.

The intention is to get us to run through the game as each of the different characters and understand the story from their individual perspectives. We're even going to encounter the other two characters, as enemies no less, as we progress through each scenario. The overall big picture will become apparent as we complete each character's scenario. We're not sure if you noticed or not, but there is no life bar or energy meter of any kind. The developers got rid of any kind of head up display in favor of conveying all of the important information through the character model. Damage, energy and everything will be apparent by your character's appearance.

Our media section is chock full of images and movies so we'll allow the graphics and beauty to speak for themselves. But for those Insiders who want to see what Duality is really about we present the first gameplay move of Duality. It's a 25MB whopper but it will answer all of your questions and doubts.
You can also aheck out some cool images here http://www.gamespot.com/pc/rpg/duality/screenindex.html

Trento52
02-03-2004, 03:55 PM
they cancel games that might have potential but release crap like the hobbit, drake, batman, etc.

alistein
02-10-2004, 05:57 PM
Originally posted by Trento52
they cancel games that might have potential but release crap like the hobbit, drake, batman, etc.
It just makes me wonder and why can't Ms just extend their hands to these guys they were after all responibe for the xbox tech demo and these games are xbox exclusives.

ultra-electro
02-14-2004, 09:14 PM
Whacked! 2