View Full Version : Star Wars Knight of the Old Republic II: The Sith Lords Details

05-05-2004, 06:31 PM
Star Wars Knight of the Old Republic II: The Sith Lords

Publisher: LucasArts
Platform: Xbox, PC
Genre: RPG
Origin: US
Release: February 2005

LucasArts has released new details on its PC / Xbox RPG Star Wars Knight of the Old Republic II: The Sith Lords.

Five years after the events from the award winning Knights of the Old Republic, the Sith Lords have hunted the Jedi to the edge of extinction and are on the verge of crushing the Old Republic. With the Jedi Order in ruin, the Republic's only hope is a Jedi Knight struggling to reconnect with the Force and is faced with the galaxies most dire decision: To follow the light or succumb to the dark side.

The Sith Lords is the next chapter to Knights of the Old Republic; winner of more than 35 "Game of The Year Awards" featuring an all-new and perilous storyline set approximately 4,000 years before Star Wars Episode I.

All-new Force powers, weapons, locations, characters and classes add to the richness of this next epic installment.

Choose from three different classes of Jedi to start the game with access to specific Jedi abilities.

Choose the light or the dark side of the Force based on your characters actions as you progress through the story. The choices you make not only affect your character, but also those in your party, and those who may join you in your quest.

Cameo appearances from memorable characters of the first game enhance the continuity and story flow through this unique time period.

Additional content will be available for The Sith Lords via Xbox Live.

Developed by Obsidian Entertainment, the development house founded by members of the Fallout, Icewind Dale, Baldur's Gate, Dark Alliance, and Planescape: Torment teams.
I can't believe we wont have the game till February 2005. Other then that, there are some cool features being added to the new game. BTW, I am not as worrried now that I know Obsidian had some experienced guys making the game.

05-05-2004, 07:09 PM
No real revelations. Being able to sway your party members' Force alignment is pretty cool, though. First one would have benifitted from it. Can't wait for the game, though, I have to say.

05-05-2004, 09:42 PM
Tight. I like the idea that you can influence your members. Make it more realistic. I thought they they could add some other jedi classes, but it doesn't look like it. I can't wait for this game, along with the other 3 RPGs/FPS that I want.

05-05-2004, 10:40 PM
sounds sweet

05-05-2004, 10:43 PM
2005 thats almost a year :( but it will be worth the wait and it will give fable and halo 2 a run for their money ;)