View Full Version : why?
ghost 009
10-31-2004, 10:03 PM
Why do you hold the white button do speak to your team? WTF? Thats awkward. They know every other live game has a team only chat or it puts you in the chat at the begging and you can change it if you want. I know I'm gonna say **** and ****head when I'm playing.. Can you change it?
Whisper
10-31-2004, 10:06 PM
i dont know the details, but if you have to press anything for team only chat that's stupid.. if you want all-chat, then you should have to press something, that is less imporant than talking to your own team in private
Casper
10-31-2004, 10:10 PM
It saves bandwidth, and from what I remember hearing, was that it's only in the lobby. Just like when in RS3 : BA - you had your room that you went into pre-game to discuss your strategy. This just gets rid of the room, and allows you to press the white button in the lobby to talk to your team. I'd imagine this will be for only team games, not the solo gametypes, where you should be able to talk to everyone.
Yankeez
10-31-2004, 10:11 PM
i thought it had to do with being realistic, if u talk without using the white button only people near you will hear u, obviously the closer they are to you the louder ur voice will be to them, they mentioned it in that multiplayer halo 2 video, i might be wrong though
Whisper
10-31-2004, 10:12 PM
yeah talking in all slayer needs to be on and im sure it is.. that was R6s big problem
FB-Gollum
10-31-2004, 10:29 PM
It makes perfect sense. Anyone who's near you can hear you, and you won't distract people not near you. How many times do you hear someone scream "Lookout!" and you get distracted, but it's someone nowhere near you, making an oblique reference to someone else. It's a much better system imo.
themoosearmy
10-31-2004, 11:41 PM
The reason for this is because there is proximity voice in Halo 2. That means that you hear things close to you, or if someone shouts down the hall. If you need to open a channel to relay some pertinent strategy to your team, you press the white button, say what needs to be said and move on.
Yankeez
11-01-2004, 12:43 AM
The reason for this is because there is proximity voice in Halo 2. That means that you hear things close to you, or if someone shouts down the hall. If you need to open a channel to relay some pertinent strategy to your team, you press the white button, say what needs to be said and move on.
proximity voice!, thats what i was tryin to say lol :whistle:
l Maximus l
11-01-2004, 12:49 AM
The reason for this is because there is proximity voice in Halo 2. That means that you hear things close to you, or if someone shouts down the hall. If you need to open a channel to relay some pertinent strategy to your team, you press the white button, say what needs to be said and move on.
Exactly! Finally, I had a chance to read this, otherwise, I was going to explain it. I could not have said it better myself. Proximity voice is key...I hope the person that got killed can hear you until his timer reaches zero. I want to talk smack to the dude I melee and rub it in :D
Peepers
11-01-2004, 05:09 AM
I still think it would be better to just have a permanent open channel--proximity voice or not.
Whoopage
11-01-2004, 06:25 AM
I agree Peeps...When I'm in the heat of battle, taking on three or four guys at once, cycling through weapons and meeleeing here and there and jumping around; I think it would just get me killed to have to stop and hold the white button to get help...
Halo 2 is going to be too fast paced, this isn't Ghost Recon...
XBSgronar
11-01-2004, 08:03 AM
You don't have to hold the white button. You press it once and it opens the com link to your team. When you are done talking, it reverts to its previous state. Proximity takes no button push, anyone close to you hears you.
Whisper
11-01-2004, 09:12 AM
well I like that idea of proximity voice.. any idea how far it works.. IE if I go up the side of the mountain on BG and yowdel, will everyone hear me?
pimpineezhoes
11-01-2004, 11:44 AM
THis proximity voice thing was supposed to be in another game I thought. I dont think it would come too much into play. I mean Halo seems like a fast type of game not a sitting still and camping on. So there isnt a time where you would be still enough to hear someone one the other team walking by you or your own teammate for that matter
FragMaster B
11-01-2004, 01:06 PM
Multiplayer has been being played by thousands of Beta testers for many moons. I am sure they [Bungie] evaluated several different scenarios with voice and settled on this one being the best.
ghost 009
11-01-2004, 02:30 PM
I think that the enviroment will be suited for it. But you always get some ******* in the room who doesn't shutup and you end up calling him a ***got. And he will boot you.
Floodman
11-01-2004, 02:47 PM
I think that the enviroment will be suited for it. But you always get some ******* in the room who doesn't shutup and you end up calling him a ***got. And he will boot you.
Exactly, in RS6 I hate all those queer little kids with server power who boot me constantly for calling them *******s.
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