View Full Version : Halo 1 vs Halo 2 multiplayer
jteqnique
11-24-2004, 04:22 PM
I found this to be a good read and didn't see it hear so I thought I post it for everybody.
This is my feelings EXACTLY, I just hope they'll listen
http://www.mlgpro.com/index.php?name=PNphpBB2&file=viewtopic&t=2261&postdays=0&postorder=asc&start=0
Its a good read, sorry if its been posted before.
ColdArmoR
11-24-2004, 04:26 PM
Halo 2 owns Halo.
The weapons actually work like they should, and the way the games work is just ownage.
ScorpionX
11-24-2004, 04:35 PM
Yes, sadly I agree with many things said in that post. I'm sick of hearing people complain that the pistol was too powerful and glad its gone, and fail to recognize Bungie added the most unbalanced weapon I've seen in a FPS.
jteqnique
11-24-2004, 04:41 PM
Its called balanced gameplay, not whoever gets the rocket launcher or sniper rifle first. They just flat out made the game feel more like Unreal Champion and NOT Halo. Lets just fire as many bullets in that direction and hope it hits something. The weapons work better for the campaign, but if you like how the first thing you MUST do when you spawn is find another weapon so you don't get killed, thats all you man. I have never dealt with SO many spawn campers and had nothing you could do about it because your stuck with a crappy smg which can't hit anything 30 ft away. If there was a way to get around it, thats another story, but there isn't. The game is no longer balanced, plain and simple.
natedog8
11-24-2004, 05:06 PM
I have never dealt with SO many spawn campers and had nothing you could do about it because your stuck with a crappy smg which can't hit anything 30 ft away. If there was a way to get around it, thats another story, but there isn't.
uh... you could always just change the default starting weapon
Ford Mustang
11-24-2004, 05:07 PM
I absolutely agree. That was a great post. A ton of the skill necessary to be good at this game was taken out of the game by the stupid weapons they put into the game such as the sword and the new rocket launcher.
E Nomini Patri
11-24-2004, 05:43 PM
I guess you can't please everyone. :/
MixMasta
11-24-2004, 05:53 PM
I agree with a lot of things they said in that thread, but that doesn't mean I don't enjoy Halo 2 as much as I did the first. It is different, but still a helluva lot of fun.
That would be awesome if they were to see this and hook us up with H1 live support. I liked the levels in H1 better than H2.
ShaDovV RyDer
11-24-2004, 05:54 PM
I am completly satisfied with Halo 2 regardless of what anyone else says or thinks.
TheCovenant
11-24-2004, 06:07 PM
meh, a biased post about someone who doesnt have the capacity to adapt. Everyone spent countless hours using that pistol, its gone , so poeple start to cry. I dont miss it at all, it was overpowered. Very overpowered. MOderatly good pistol vs expert sniper, and the sniper wins? duh. He's an expert sniper, what kind of a statement is that?
moderate smg, vs expert smg, its a toss up? Hmm, first of all, dual smg's is a bad combo. Second, drop one smg, use grenades. Thirdly use the melee lunges to close space. Theres so many ways to handle a situation, if both players go head to head and one, the one with greater skill will win. It's not about keeping the reticule on the opponent, its about startegy. A freaking crouch would throw the battle in your direction...clearly this guy hasnt faught an expirienced player.
sniper rifle has less range than halo 1, thats just an uninformed statement. Pistol isnt made into a sidearm for realism...its suppsoed to balance out gamePLAY. ANd a melee from a man in a one ton suit isnt supposed to kill you?
whatever.
HE is too uniformed and clearly unskilled to be taken serious, but if you must sympathise with him, well, play halo 1.
I have to go with halo 2 having far, far, far superior multiplayer though.
jteqnique
11-24-2004, 06:41 PM
If you have one smg and spawn and somebody runs around the corner with two, I don't care how good you are with grenades, the timing is totally changed which will force you into closer combat, and if you only have one smg compared to the guy coming with 2, DUH!!! No amount of ducking is going to save your life.
Why is it a melee from a man in a one ton suit doesn't even take half your health from the front?
Its Fun thats why... to run about behind someone and pop 'em in the head. Thats the entire point....its about being FUN.
So what do you do if you spawn up with either a rocket in the face or a sword. Atleast in Halo you still had a chance to survive if someone with a rocket is in your face at a spawn, slim but still possible. I ALWAYS played Halo with shields at 150% which about how it is now. Its still fun just AS fun.
ColdArmoR
11-24-2004, 07:08 PM
So what that guy was ssaying is that he liked the old pistol? the weapons now are so much bette rand it not that hard to kill a guy w/ 2 smgs if you have 1.
CMX Jedi
11-24-2004, 07:23 PM
So what that guy was ssaying is that he liked the old pistol? the weapons now are so much bette rand it not that hard to kill a guy w/ 2 smgs if you have 1.
that guy just sucks at H2
TheCovenant
11-24-2004, 07:23 PM
If you have one smg and spawn and somebody runs around the corner with two, I don't care how good you are with grenades, the timing is totally changed which will force you into closer combat, and if you only have one smg compared to the guy coming with 2, DUH!!! No amount of ducking is going to save your life.
Why is it a melee from a man in a one ton suit doesn't even take half your health from the front?
Its Fun thats why... to run about behind someone and pop 'em in the head. Thats the entire point....its about being FUN.
So what do you do if you spawn up with either a rocket in the face or a sword. Atleast in Halo you still had a chance to survive if someone with a rocket is in your face at a spawn, slim but still possible. I ALWAYS played Halo with shields at 150% which about how it is now. Its still fun just AS fun.
okay, okay. i get it.
You suck at halo 2. cant take a guy out that dual weilds, with one smg. I guess grenades dont matter to you (probably cant aim them or something) and you obviously dont crouch if you dont care how much i do it. Im not saying you have to like halo 2. far form it. But if your gonna make an argument, you have to at least be good at the game. Like i said before, you dont like halo 2's superior balanced, skill based gameplay, thats totally cool dude. Im sure your owning everyone at halo 1 as we speak...oh crap i gotta go. Halo 2 multiplayer awaits...
Koopa
11-24-2004, 07:31 PM
what's this? now more weapons than just the pistol are effective? what the **** was bungie thinking? this game is **** now!
LTM360
11-24-2004, 07:33 PM
The guy apparently sucks at the game and could only use the pistol. Yes yes, as much as I whore around the sword, I'll agree its unbalanced, but Halo 2 overall is more balanced than Halo 1. I'll agree with whomever said it, he can't adapt or refuses to adapt to a massive amount of change. Halo 2 is a far far superior game, that it, end of dicussion.
Oh and jteqnique, I actually have killed someone who had duel SMGs and I had only one... mind you its only happened like 3 or 4 times, but it isn't impossible as you seem to think it is. Run, duck, change directions, punch, gotta think faster than your opponent can react.
thatdude222
11-24-2004, 07:44 PM
i like h2 mp better than h1. hands down. pistol needed to be changed. who ever heard of a SCOPE on a PISTOL? thats a completely retarded idea. im not sayin it didnt take skill to pistol in h1, im just saying that a. the pistol in h1 didnt make sense, and b. h2 mp is better w/o it
ScorpionX
11-24-2004, 07:45 PM
You people actually saying this guy sucks is pretty funny. That is from the MAJOR LEAGUE GAMING FORUMS, and XBA members are attacking their skill and knowledge. Thats a good laugh :rolleyes: :rolleyes:
And and here you smartasses, someone WHO IS BETTER THAN YOU AT THE GAME COMMENTING ON HALO 2, which is the opinion of most people that loved playing Halo.
What’s up guys, this is Doug, strangepurple from Halo1. Some of you may recognize the name, I have been a competitive Halo player on several pro circuits for the past 3 years. Major League Gaming was the largest platform by the end of the Halo run, and other organizations such as the AGP, Xtournaments, NJhalo have existed during this same run all with the intention of bringing console gaming into the spotlight through halo as a platform. I am posting on the forums today just to give everyone a heads up as to what my, and various other “top” Halo 1 players had to say about the changes made in the sequel released recently and give some views as to what could be done.
These national tourneys would be events featuring up to 80 teams of 4 all playing Halo for cash prizes around like 10g’s. After going to my first national tourney, the draw for this game only grew, as I got to meet some really cool people through halo, made some good friendships and met new teammates. Now I know I am in the minority, but I am pointing out these things to show how this game changed me from not really a gamer at all, to a very hardcore halo fan. Eventually tournaments became addictive and spread all throughout the country. I found myself driving 15 hours in a car to Atlanta from NJ to have 2 days of tournament and LAN action in some hotel ballroom. These events kept on growing and by the end of halo’s reign, were getting MTV coverage, spots in gaming magazines and large brand name sponsors like converse and nokia. The reason I continue to point out this tournament scene, is to both demonstrate how devoted of fan I was of this game, along with the thousands others that participated, as
well as the feelings I have to the sequel which changed so much. Many of you might say that my opinions about halo2 only exist because now I might not be good at the game etc. What I would have to say to all of you, is I have these opinions not because I played in these tournaments, but because I obviously had the enjoyment from the game that kept me wanting to go. The tournaments that happened these past few years were by no means enough to make a living off of, we did not play games for a living by any means, instead the money was basically giving us a legitimate reason to travel across the country to compare ourselves to the best, and get quality lan time with people we wouldn’t other wise play with. I was involved in tournaments from the very first Microsoft event in which I got flown to LA to play and meet with the actual Bungie developers, and continued to participate up until October of this year which was the final Halo1 event held by MLG in New York City.
Halo to the tournament crowd was the ultimate game bar none. Other then the poor online abilities of the game, we did not have any major gripes about the game. We obviously showed our support for the game, and I know for a fact that Bungie, Microsoft and other organizations were aware of and kept up to a degree on the happenings of these leagues. MLG Seattle actually featured a Halo2 preview, and had sketch factor and several others attending the event to see the Halo1 action. In reality, the group of these tournament goers was some of quite possibly the most dedicated Halo fans, and this is why I feel it important to show how these people feel.
I was lucky enough to have several chances to play beta builds of Halo2 before it came out with some of the Bungie guys. Now these guys are really great guys, and were nice enough to let scrubs like us
try their new game. At that time however I was in absolutely no position what so ever to ask questions about why they did certain things, or what I didn’t like, it just wouldn’t be polite.
So now that the game has come out and we’ve had some time to spend with it, I would just like to voice my opinion that can be in general held for most competitive Halo1 players, and quite a few recreational players as well.
First off, it’s been said before, but bungie changed the actual engine this game runs on. This (to us) is one of the glaring changes in the game that I do not understand. Now you can tell that I would be a fan of the old engine, being that I put my full support behind the game for the past three years. During that time, it was extremely rare, actually never, that I ran into someone who said the game didn’t move well and preferred some other FPS. That being said, this feeling seemed to reign throughout the entire console world, as every publication praised halo as the ultimate console shooter and judged all other games against it. With these things in mind, it just doesn’t add up in my head that bungie would take what was obviously the best winning formula at the time, and choose to rebuild it from the ground up. Bigger is usually better, and most people say new is usually better, but in this case it feels like the original halo engine was more fluid and just a better core overall then in Halo2.
Secondly, the weapon balances. It’s been beaten to death as of late regarding the pistol debate and all. The general feeling of our
community is obviously that the weapon imbalance wasn’t very dramatic and the changes in Halo2 go a little too far in changing the overall feel of the game. What I would have preferred is that instead of redoing the whole structure of the weapons, why not keep the same weapons, but increase ones that were underpowered, rather then decrease or eliminate them. Examples could have been increasing significantly the A** rifle and needler, and leaving the other guns alone. This would have balanced out any pistol whore issues. In addition they could have added the new guns we see now, such as the sword and covenant sniper. Instead, what we get is an unfamiliar weapon set with a new engine, and I can’t help but say it feels foreign and strays from the original halo feeling.
The HUD is also another area of confusion for many of us. Again, I have no complaints personally about the old system, but with this new system things seem a bit cluttered and make for a little confusion. Firstly the lack of a health system changes a lot of the game play mechanics in of itself. Secondly the shield is attached to the radar icon, resulting in screen clutter when playing half or 1/4th screen. Finally things like all the writing on the screen and the constant “you lost the lead or gained the lead” just add to what begins to just feel like a confusing HUD.
We also have the melee system. In halo the melee did not feature this
lock on syndrome that all weapons have, not just the sword. What I mean by that, is in halo you go for a back smack, but you actually have to have precise aim to hit the guy. In halo 2, if you are behind him and close to him, you hit him. In addition to that the animations look strange, and you must be much closer then in the first one. Once again, the changes to me just don’t add up as things that needed to be done.
I have other things I would like to discuss but there are some more glaring things I would like to consider. It’s unsettling but several times I have read how Bungie made this game for themselves, they thought Halo had imbalances and they chose to listen to themselves when making the sequel. I just have to mention that the consumers SHOULD consist of a large portion of the development and change direction since they are ultimately the ones who pay for these changes. I guess I risk sounding greedy, but with such a huge tournament community, we can’t help but feel that Bungie at least could have entertained suggestions during development by us. There was no more devoted crew of people to their game, and we helped bring the company some media exposure, and helped create a market for competitive console play. I also feel like the opinions of the tournament crew could not have been that off base vs. the average halo fan. If you consider that halo was a best seller for three years, it obviously shows that everyone loves the game, so we might just be an easily identifiable group of people who could offer viable suggestions on how the game could be improved.
Finally I would just like to make a comparison to the changes made in this game, against how other developers handle sequels. In general with video games, and in life, if you find something that is a winning formula, you stick with it in the future. Even if you make a mistake, if the end result is something that people truly enjoy, you stick with it. In this case we have halo which is the best first person shooter on any console ever, and we have a sequel which quite bluntly abandons many of the aspects that made up the original title. Now listen to what I’m saying instead of blindly flaming it, but take a look at a developer such as EA sports. What happens in these franchises every year, they will make a game like Madden, and then capitalize on that success by offering future versions which improve on the previous version and add things that the fans want. Now I have seen many people say that change is a good thing and you have to advance. What I would say though is that perhaps a smart thing to do would be stick with the core of what made your game successful, and add on things, many things, which would improve some areas of the original that may have been lacking. This seems like a better, more cost efficient, and more true path then taking something successful and completely redesigning it.
In conclusion, I just wanted to get off my chest some of the things changed in the game that I notice and my feelings on them. Please note that I am infact a Halo2 fan, and many of the competitive players are. We do however feel that the original Halo was quite far superior, and that the general Halo fan base and our competitive fan base was pretty much abandoned by Bungie in hopes of new consumers. I hope that eventually with enough support, some changes can be made either to Halo2 or to the original to satisfy the large portion of halo fans who feel as we do
Although the argument of 1 SMG vs. 2 SMGs came out of someone's ass in the middle of the thread, it is not balanced. So what? Dual vs. single wielding was never supposed to be preferential, and that's the end of that.
Anyhow, I generally agree with TheCovenant, who was explaining that close quarter gunning didn't just involve preserving a red reticle, which is a big reason people claim noobs can own in H2. The game is deeper than that (although not exceptionally).
The pistol in Halo 1 was overpowered only because it was too open-ended in regards to what situations it could be used in. - And then, it's the weapon you start with. Just because everyone has one doesn't balance it at all. To illustrate, when you chage the starting weapon in H2 to rockets, you don't trade it off for a plasma pistol or SMG laying around because you've got THE mother in your hands. That's what Halo 1 was like with the pistol.
Soundscape
11-24-2004, 08:44 PM
the changes to the pistol made the game more balanced and i'm happy about that. same with the shotty
but the melee doesn't do much damage(except from behind) even up close to the front of the head. it doesn't make sense that 1 melee to the back of the head would kill a guy but 3 to the front does not.(except when their sheilds are down, then it takes two i think)
the rocket launcher seems quite a bit more powerfull now(or maybe it's just that there's no health now) which makes the game less balanced, imo. it's too easy to get kills with the rocket launcher now.
i hate the sword, and ecspecially that dumb flying charge you can magiclly pull of while wielding it. just doesn't seem logical and really makes close combat unbalanced unless you got a shotty or are excellent with stickies.
other than that i'm pretty satisfied with the changes to halo's m.p., but i don't think it's much more balanced than the first.
E Nomini Patri
11-24-2004, 08:50 PM
Halo 2 has only been out for a couple weeks. Halo took them at least 2 years to master. They should stop complaining because the weapons are actually balanced and less skilled players have a fighting chance instead of getting 3-shotted in two seconds.
Unfortunately, lots of those guys complaining are guys who I have respected and even played with. They try to believe that they are better at Halo 2 automatically due to their prowess with Halo, but they realize that it's not going to happen this quickly. A new game requires new strategies, and if they aren't willing to put in the time to learn them, I will not accept their opinion as legit.
Ultimately, what they fail to consider is that Halo's multiplayer was flawed from the beginning due to the rush for release and the Pistol's power being overlooked. Now that the weapons are balanced, those guys complain because of all the years they spent getting good at the Pistol and now the Pistol is what it was supposed to be.
They also complain about the changes. HELLO! IT'S A NEW GAME. They basically want Halo, but "unfortunately" they got Halo 2. If Bungie kept the game the same, they would complain that it is just more of the same. Amazing how that works!
If anyone here wants to have a logical discussion on the cons of Halo 2's multiplayer, I say that you should put as much time into it as you did for Halo. It's the only way to draw a fair conclusion.
E Nomini Patri
11-24-2004, 08:52 PM
i hate the sword, and ecspecially that dumb flying charge you can magiclly pull of while weilding it. just doesn't seem logical and really makes close combat unbalanced unless you got a shotty or are excellent with stickies.
Here is a quote from Mat Noguchi (Halo/Halo 2 tools programmer) on how to counter a guy with a sword on Lockout:
"Or to move laterally. Or to stay out of the lock-on range. Or to use the shotgun before the sword-swing kicks in. Or to sneak around the map and melee the guy with the sword in the back. Or use the explosions from power modules to kill the guy with the sword. Or grab a plasma flare and stick it. Or stand above the guy with the sword and duck when they lunge.
Plasma Flare is the official name of the Plasma Grenade. Just a tidbit. ;)
TheCovenant
11-24-2004, 09:23 PM
You people actually saying this guy sucks is pretty funny. That is from the MAJOR LEAGUE GAMING FORUMS, and XBA members are attacking their skill and knowledge. Thats a good laugh :rolleyes: :rolleyes:
uhm, he has two posts there. :rolleyes: I can go in, post once about how i like cherries more than grapes, and make two counter replies in that thread, and by your standards, id be more qualified for an opinion than him.
And and here you smartasses, someone WHO IS BETTER THAN YOU AT THE GAME COMMENTING ON HALO 2, which is the opinion of most people that loved playing Halo.
uh, he's good at halo one. big whoop. were not playing halo 1. But if thats how your rate opinions, i have to say that i was a marvel vs. capcom 2 champion, won several tournaments and traveled a lot of california. The game kept bringing me back too, not just cause of the cash prizes but because it was a fun game :rolleyes:
Now, bring me the opinion of someone on bungies FRONT PAGE of stats. thats where me and the flawless cowboys stood as of yesterday morining. :whistle:
Here is a quote from Mat Noguchi (Halo/Halo 2 tools programmer) on how to counter a guy with a sword on Lockout:
i was going to bring this up, but i forgot over the points i was making. If you think the sword is cheap, get in a head 2 head match, with a friend, and practice laterall movement, sticky, backpeddaling, or the ol' melee lunge. Seriously, the sword should only get you if he come form behind and your totally unaware of it.
tsrdawg
11-24-2004, 09:30 PM
I still believe the vehicle physics feel more realistic in the original Halo...and why the heyo was the Race gametype eliminated?
Halo 2 Slayer is played probably 85% of the time on XBL...I d like to see just a bit more variety than living an average of 35 seconds...
I guess we all have to get used to defending the covenant sword...I usually run away as fast I can...
Ok Halo 1 MP HANDS DOWN....Ive heard plenty of people talking about the sword...Its pretty easy to kill the guy if he is in front of you (IMO) just keep running backwards and unloading....If he charges stick while hes in his "bull charge" then just chuck a sticky grenade on him. Just practice killing people over and over again and you soon will have it mastered. Although I would agree with the statement that the energy sword is cheap. Also I like Halo 1 MP maps better
E Nomini Patri
11-24-2004, 09:44 PM
why the heyo was the Race gametype eliminated?
Vehicles are destructible.
"Let's see who can walk the fastest! Yay!"
TheCovenant
11-24-2004, 09:52 PM
I still believe the vehicle physics feel more realistic in the original Halo...and why the heyo was the Race gametype eliminated?
Halo 2 Slayer is played probably 85% of the time on XBL...I d like to see just a bit more variety than living an average of 35 seconds...
I guess we all have to get used to defending the covenant sword...I usually run away as fast I can...
i soooo wish i played slayer 85% of the time, man we'd be first on that page. Unfortuantly, my 85 percent of the time gametype is one way capture the flag at headlong, major clan match style (usually 16 people battling it out.
You know you dont have to go into the rumble pit right?
as for the racing game. uhm..it just didnt work...seriously, it was pretty dumb, all you have to do is grab the rocket launcher, go to the way point, and wait for your opponent to get near. blast him while your homies go by...and in halo 2 with target tracking...it would be really, really dumb. Dude, project gotham 2 is out there, forza motorsport too. And if you want vehicular combat...mario kart double dash!!
:confused:
ScorpionX
11-24-2004, 09:57 PM
Halo 2 has only been out for a couple weeks. Halo took them at least 2 years to master. They should stop complaining because the weapons are actually balanced and less skilled players have a fighting chance instead of getting 3-shotted in two seconds.
Unfortunately, lots of those guys complaining are guys who I have respected and even played with. They try to believe that they are better at Halo 2 automatically due to their prowess with Halo, but they realize that it's not going to happen this quickly. A new game requires new strategies, and if they aren't willing to put in the time to learn them, I will not accept their opinion as legit.
So you are saying that being good at Halo does not make you automatically good at Halo 2? Have you been to www.bungie.net/stats lately? Hmmmm seems that StK and IoS seem to be dominating everything, KINDA LIKE THEY DID IN HALO JUST LIKE MOST OTHER PLAYERS
Ultimately, what they fail to consider is that Halo's multiplayer was flawed from the beginning due to the rush for release and the Pistol's power being overlooked. Now that the weapons are balanced, those guys complain because of all the years they spent getting good at the Pistol and now the Pistol is what it was supposed to be.
Wow you gotta be kidding me? You think Halo was flawed because of the pistol? The pistol made Halo what it is today. It is one of the most strategic weapons in any FPS and Halo wouldn't have half the fan base had it not been for it.
Now, bring me the opinion of someone on bungies FRONT PAGE of stats. thats where me and the flawless cowboys stood as of yesterday morining.
Haha you aren't the sharpest one are ya? I hate to tell ya that the guy who wrote the stuff I posted is in StK, AKA #1 IN MINOR CLAN MATCHES AND #2 IN MAJOR CLAN MATCHES :rolleyes:
tsrdawg
11-24-2004, 09:59 PM
i soooo wish i played slayer 85% of the time, man we'd be first on that page. Unfortuantly, my 85 percent of the time gametype is one way capture the flag at headlong, major clan match style (usually 16 people battling it out.
You know you dont have to go into the rumble pit right?
as for the racing game. uhm..it just didnt work...seriously, it was pretty dumb, all you have to do is grab the rocket launcher, go to the way point, and wait for your opponent to get near. blast him while your homies go by...and in halo 2 with target tracking...it would be really, really dumb. Dude, project gotham 2 is out there, forza motorsport too. And if you want vehicular combat...mario kart double dash!!
:confused:
dayum...I got a chuckle out of that...I guess I ll have to school you in some CTF at Zanzibar and Foundation...
and who the heyo still plays Mario? hasnt he been played out since Super Mario 3 in the early 90's?
:D
E Nomini Patri
11-24-2004, 10:16 PM
So you are saying that being good at Halo does not make you automatically good at Halo 2? Have you been to www.bungie.net/stats lately? Hmmmm seems that StK and IoS seem to be dominating everything, KINDA LIKE THEY DID IN HALO JUST LIKE MOST OTHER PLAYERS
Obviously they have adapted to the changes. It's the people complaining that haven't.
Wow you gotta be kidding me? You think Halo was flawed because of the pistol? The pistol made Halo what it is today. It is one of the most strategic weapons in any FPS and Halo wouldn't have half the fan base had it not been for it.
Bungie themselves have said that the Pistol is overpowered. I believe that is all I need to say about that.
Haha you aren't the sharpest one are ya? I hate to tell ya that the guy who wrote the stuff I posted is in StK, AKA #1 IN MINOR CLAN MATCHES AND #2 IN MAJOR CLAN MATCHES :rolleyes:
I know who they are. I read that whole thread, and a thread in a different forum with Bungie employee input on the same topic. I've seen videos of their matches. They all use Pistols. Get good at Pistols and no one will have fun fighting you unless they get better at Pistols. That's just how it is in Halo, how it will always be.
TheCovenant
11-24-2004, 11:24 PM
dayum...I got a chuckle out of that...I guess I ll have to school you in some CTF at Zanzibar and Foundation...
and who the heyo still plays Mario? hasnt he been played out since Super Mario 3 in the early 90's?
:D
gamertag: Depsair Child
You have to promise not to cry afterwards.
CMX Jedi
11-24-2004, 11:28 PM
i like h2 mp better than h1. hands down. pistol needed to be changed. who ever heard of a SCOPE on a PISTOL? thats a completely retarded idea. im not sayin it didnt take skill to pistol in h1, im just saying that a. the pistol in h1 didnt make sense, and b. h2 mp is better w/o it
how did that thing zoom in anyway there wasent a scope on the top.
tsrdawg
11-24-2004, 11:34 PM
gamertag: Depsair Child
You have to promise not to cry afterwards.
Gamertag:OGpmpdog
You have to promise not to laugh afterwards.
CMX Jedi
11-24-2004, 11:37 PM
Vehicles are destructible.
"Let's see who can walk the fastest! Yay!"
acualy the vehicals will only blowup IF you die (if your the driver)
so you can destroy a hog as much as you like as long as you dont kill the driver
TheCovenant
11-24-2004, 11:52 PM
Gamertag:OGpmpdog
You have to promise not to laugh afterwards.
this is going to be fun :D
Koopa
11-24-2004, 11:55 PM
You people actually saying this guy sucks is pretty funny. That is from the MAJOR LEAGUE GAMING FORUMS, and XBA members are attacking their skill and knowledge. Thats a good laugh :rolleyes: :rolleyes:
And and here you smartasses, someone WHO IS BETTER THAN YOU AT THE GAME COMMENTING ON HALO 2, which is the opinion of most people that loved playing Halo.
oh man, theyre SO HARDCORE! i'd better not mess with "professional gamers" :rolleyes: i don't care what "qualifications" they have, an idiot is an idiot, and a whiner is a whiner.
Wow you gotta be kidding me? You think Halo was flawed because of the pistol? The pistol made Halo what it is today. It is one of the most strategic weapons in any FPS and Halo wouldn't have half the fan base had it not been for it.
lol. strategic? how is it strategic that a guy with a pistol running at a guy with an assault rifle will 9 times out of 10 kill the guy with the assault rifle? the pistol was practically the only viable weapon in that game, aside frmo rockets and snipers. the pistol was the ****tiest **** that ever shat ouf a butt, so if you like it then you like ****. :D (see penny arcade)
So you are saying that being good at Halo does not make you automatically good at Halo 2? Have you been to www.bungie.net/stats lately? Hmmmm seems that StK and IoS seem to be dominating everything, KINDA LIKE THEY DID IN HALO JUST LIKE MOST OTHER PLAYERS
Theres a difference between being good gamers and being pistol whores.
i could say more, but i'm going to go play some halo 2.
kenji
11-25-2004, 12:37 AM
I played Halo 2, thinking of my epic battles in Halo 1, and at first, I thought that I just wasted $55 dollars on a game I have been waiting for for a long time, but as time went on, things just kept getting better. I told people who wanted to play mutliplayer with me (I'm kinda the Halo 2 person in my group of friends) that Halo 2 is a completly different game. Don't think of it as the sequel of Halo, think of it as a game with Master Chief and the Covenant, and that's all. I think that they found it much more enjoyable.
Halo 2 is a NEW game. You have to adapt.
Play it, learn it, love it.
themoosearmy
11-25-2004, 01:36 AM
Here are three things you need to say in order to argue Halo 2's gameplay:
1. First off, I AM NOT A PISTOL WHORE
2. Halo 2 doesn't "Feel Like" Halo
3. The weapons are not balanced.
Everyone always says these three things, but in reality, they refute their own statements about midway through their argument. They say they aren't pistol whores, but then they say that they hate starting with the SMG cause it isn't "versatile" enough. Let me ask all of these people one thing: When you played a map or gametype that didn't have you starting with the pistol, whats the first weapon you tried to get? Thats right, the assault ri--I mean, The Pistol. And if you played one of these gametypes you hated it because you didn't start with a decent weapon.
Number 2, the rocket launcher isn't more powerful. How can it get any more powerful than it was in Halo 1, if anything it's LESS powerful. You really gotta get a direct hit to kill someone now.
Number 3, the sword may very well be the "noob stick" but I have yet to see someone dominate with it outside of Training Grounds. I'm no elite (only lvl 9 in Team Skirm, started Live monday), but in every game we play, the swordsman gets about 1 or two kills and then dies. The people who seem to "own" the most are using the carbine, magnum/something combo, and the shotgun.
Haha you aren't the sharpest one are ya? I hate to tell ya that the guy who wrote the stuff I posted is in StK, AKA #1 IN MINOR CLAN MATCHES AND #2 IN MAJOR CLAN MATCHES
When I see Zyos, and the ogres complaining, then I'll start to wonder. But I haven't heard anything from them, just their small blip on the rankings. And, I didn't see Strange Purple listed under StK's roster.
Even in Bungie's Halo 2 FAQ, when asked if new maps would be back they replied "Bungie does not like to reuse old content."
ScorpionX
11-25-2004, 02:33 AM
Number 3, the sword may very well be the "noob stick" but I have yet to see someone dominate with it outside of Training Grounds. I'm no elite (only lvl 9 in Team Skirm, started Live monday), but in every game we play, the swordsman gets about 1 or two kills and then dies. The people who seem to "own" the most are using the carbine, magnum/something combo, and the shotgun.
Everyone knows that whoever controls the sword controls the game. If used right, it is pretty much impossible to stop the sword.
Theres a difference between being good gamers and being pistol whores.
i could say more, but i'm going to go play some halo 2.
Yes. Yes there is. The good gamers knew how to use to pistol.
.
lol. strategic? how is it strategic that a guy with a pistol running at a guy with an assault rifle will 9 times out of 10 kill the guy with the assault rifle? the pistol was practically the only viable weapon in that game, aside frmo rockets and snipers. the pistol was the ****tiest **** that ever shat ouf a butt, so if you like it then you like ****. (see penny arcade)
Well that statement shows how much you understand about strategy... :confused:
Soundscape
11-25-2004, 09:01 AM
yep, once the guy with the sword gets a lock on you kiss your ass goodbye...nothing you can do. alot of guys just camp in a corner with the sword in lockout(i think that's the one), and as soon as someone enters the small room or area the are in the've already got a lock on them. it's soo stupid, imo. you can lock onto a guy about 10 or 15 feet away, do the the superlunge and he's dead in a fraction of a second. i hate to use it but everyone else does. there not much startegy to using the sword in cramped quarters like that, and it's way too easy to get kills with it in the more tight and confined areas.
obviously, the game would be more balanced(better) without it.
themoosearmy
11-25-2004, 09:52 AM
Everyone knows that whoever controls the sword controls the game. If used right, it is pretty much impossible to stop the sword.
To that I respond with a quote from you:
Well that statement shows how much you understand about strategy... :confused:
Sometimes it takes more than one person to kill the man with the sword.
To play both sides tho:
I think what Bungie needs to consider is adding an option for Sword on/off, kind of like the Banshee. It can be killed but swords get annoying after a while, it's just the banshee is easier to stop than the sword. The levels with the most even (and most fun) games on, are the ones without the sowrd, or ones where the map is open enough that the sword can't dominate.
E Nomini Patri
11-25-2004, 09:58 AM
Everyone knows that whoever controls the sword controls the game. If used right, it is pretty much impossible to stop the sword.
If a guy with a sword owns the game, then I don't see why you don't get better at countering it before you call it unbalanced. I rarely get killed by a guy with a sword, it's almost always a stab in the back because I missed the blip on my motion detector.
Yes. Yes there is. The good gamers knew how to use to pistol.
Dude, there is really something wrong with balance in a game when a Pistol is a primary weapon that only the really good people use. Play me in a Pistol match in Halo and I guarantee you won't have very much fun. My friends never do, so I don't pick up the Pistol to make the game fair. That's just how it has to be, luckily I know how to use all the other weapons.
Well that statement shows how much you understand about strategy... :confused:
No strategy you employ will stop a 3 shot, 2 second death trip. Unless it is extremely long or extremely close range. The guy at extremely long range must have a Sniper Rifle and see you first, the guy at extremely close range must have a Shotgun or a Plasma Grenade. That's about it, albeit a bit abbreviated for sake of speed.
xbox genius
11-25-2004, 11:17 AM
simple answer to everyones problem with multiplayer in halo 2:
Put weapons on Random, that way nobody complains
TOTTEN
11-25-2004, 11:45 AM
Put weapons on Random, that way nobody complains
Yeah but it seems to put multiple swords on the map.
I hated the pistol in halo because it was the only weapon that anyone used besides the rocket(halo 1 rocket whores suck), shotgun, or sniper rifle. Now every weapon can be used to kill effectivley.
ScorpionX
11-25-2004, 01:19 PM
To that I respond with a quote from you:
Sometimes it takes more than one person to kill the man with the sword.
Ok Moose. I want you to try this: Let the other team take the sword in Lockout, and then take 3 people into the room he is in. I guarantee you would all be dead in a matter of 2 seconds
If a guy with a sword owns the game, then I don't see why you don't get better at countering it before you call it unbalanced. I rarely get killed by a guy with a sword, it's almost always a stab in the back because I missed the blip on my motion detector.
I have played in 350+ games and I have yet to see ANYONE counter a lunge attack. Maybe a few times on Lockout you jump off the side, but that is about it. Please explain how to counter a sword attack since I am a level 17 and I obviously have not seen the light.
Dude, there is really something wrong with balance in a game when a Pistol is a primary weapon that only the really good people use. Play me in a Pistol match in Halo and I guarantee you won't have very much fun. My friends never do, so I don't pick up the Pistol to make the game fair. That's just how it has to be, luckily I know how to use all the other weapons.
Yeah there was really something wrong with Halo, won GOTY, had an incredible fan base after 3 years, hundreds of thousands of dollars given away at tournies... that game had some major issues. :rolleyes:
And I can guarantee I would own you in Halo anyway.
No strategy you employ will stop a 3 shot, 2 second death trip. Unless it is extremely long or extremely close range. The guy at extremely long range must have a Sniper Rifle and see you first, the guy at extremely close range must have a Shotgun or a Plasma Grenade. That's about it, albeit a bit abbreviated for sake of speed.
Yea and that three-shot killing took about 3 years to master for gamers. And it is not hard to stop a pistol, I've even tell you about my ingenius strategy: whore the powerups and sniper/rocket.
StudioAlex
11-25-2004, 01:20 PM
I think it's fine for people to lament about certain changes between gameplay of the two games. The fact remains that there were certain things, namely the melee attack, that made Halo a unique game, and they made this edition more middle of the road.
That said, I play this game all of the time, so it is still obviously great, I just hope that with part 3 they reincorporate those things that made Halo different from Unreal Tournament. Imagine if they did away with left trigger grenades and made you select them as your current weapon. Wouldn't that suck? I don't agree with all of this guys problems(I like no health and I think the sword's dominance has lessened a whole lot over time as people have learned to deal with it), but I think it's silly to defend the game by insulting the integrity or the skills of the naysayers.
TheCovenant
11-25-2004, 03:46 PM
Yeah there was really something wrong with Halo, won GOTY, had an incredible fan base after 3 years, hundreds of thousands of dollars given away at tournies... that game had some major issues. :rolleyes:
that is the most uninformed statement i have ever read.
you cant counter a sword? okay, level 17 guy, im tired of all this forum talk bull. I'm afraid your going to have to show me how you pwn everyone with the sword. I cant beleive you cant get out of a sword lock on and are a level 17. 153 games aye?how many did you win, though?
Soundscape
11-25-2004, 04:25 PM
i'm curious, then.....how do you get out of the sword's lock in the fraction of a second it takes to kill you? unless someone is just not very good with the sword or has a slow reaction time it's virtually impossible. am i wrong, here?
Sodacider
11-25-2004, 04:32 PM
avoiding a sword isn't something you can do if you are standing still in the first place. but if your already moving, then one key is not getting in the lock-on area, or doing alot of strafing instead of run-and-gunning. I've also found that the defender is given a split second reaction time in which they can beat down the swordsman if his shields are down.
people aren't giving this game enough time, I'm sure Halo didn't feel familiar at first, with time people learned to love it and master the game, Halo 2 has been out for a little over 2 weeks and people are complaining about how things are different instead of enjoying the game and getting used to it like they did with Halo, if the game was released without having Halo, people would have loved it and not complained about anything.
blonks
11-25-2004, 04:38 PM
I am completly satisfied with Halo 2 regardless of what anyone else says or thinks.
**high fives shadovV**
Soundscape
11-25-2004, 05:09 PM
avoiding a sword isn't something you can do if you are standing still in the first place. but if your already moving, then one key is not getting in the lock-on area, or doing alot of strafing well, duh. that's pretty much common sense. i'm talking in confined areas, though...were it'a almost impossible to stay out of the swords lock-range unless your look-sensitivity is just much faster than the other guy's, in which case you can just strafe circles around them while unloading your weapon or sticking them with a nade.
and i was asking how to get out of the swords lock before they kill you....because it's nearly impossible. I cant beleive you cant get out of a sword lock on and are a level 17.
now i know how to kill a guy with a sword...just stay out of their lock-range. but in alot of situations it's just not possible.
TheCovenant
11-25-2004, 06:27 PM
well, duh. that's pretty much common sense. i'm talking in confined areas, though...were it'a almost impossible to stay out of the swords lock-range unless your look-sensitivity is just much faster than the other guy's, in which case you can just strafe circles around them while unloading your weapon or sticking them with a nade.
and i was asking how to get out of the swords lock before they kill you....because it's nearly impossible.
now i know how to kill a guy with a sword...just stay out of their lock-range. but in alot of situations it's just not possible.
untrue. If anyone wants a demonstratoin of how to avoid a sword lock on, AFTER they have locked on, and after they commenced the lunge, pm, im, friend request me. Im on all the time, and trust me, the only way a sword should kill you if its form the back. Hell, if your timing is right, grab a shot gun, wait for them to lunge you, and then let the shells fly. Thats one way, and if you ask me, its too specific. I mean your not always gonna have a shotgun, or a sticky, or their sheild arent always gonne go down in time for you to land that last melee. Theres a very simple way to not get killed during a lunge, and i thought i t was common ground but i guess im mistaken.
Whoever has the sword doesnot own the map. No one weapon will caus eyou to own anything. Team work and strategy and a combination of different weapons is what will get you vistory. Not waiting in some room with a sword, thats just dumb, i cant beleive that ever worked. :rolleyes:
Soundscape
11-25-2004, 06:38 PM
If anyone wants a demonstratoin of how to avoid a sword lock on, AFTER they have locked on, and after they commenced the lunge, pm, im, friend request me. that's exactly what i'm asking. i sent you a pm.
i know the shotty will take them out if you have good timing and they're coming from the front, but other than that i'm stumped. the sword lunge is just too quick, and locks on from too far away, imo.
Soundscape
11-25-2004, 06:46 PM
Not waiting in some room with a sword, thats just dumb, i cant beleive that ever worked. seems to do the trick in the rumble pit ffa slayer games i've played. i'm just at level 8, though. still a noob :D
ScorpionX
11-25-2004, 09:40 PM
that is the most uninformed statement i have ever read.
you cant counter a sword? okay, level 17 guy, im tired of all this forum talk bull. I'm afraid your going to have to show me how you pwn everyone with the sword. I cant beleive you cant get out of a sword lock on and are a level 17. 153 games aye?how many did you win, though?
Please explain to me how the hell that statement is "uninformed". And what the hell are you talking about 153 games?
Not waiting in some room with a sword, thats just dumb, i cant beleive that ever worked.
Then you haven't played very many Rumble Pits at all.
xbox genius
11-25-2004, 09:45 PM
hmm that shotgun use is a nice way to take down a person with the sword, very nice indeed, thanks for the tip there thecovenant
usually when i see a person with the sword, i just trhow a sticky grenade, or if you have snipers, take them out easy since you are probably running in a straight path to avoid them
jteqnique
11-26-2004, 12:07 PM
Its funny how everybody assumes I can't use anything else besides the pistol even though (not to be arrogant, just stating the facts) I NEVER repeat NEVER lost a match to any of my friends in a FFA no matter what weapons we used (don't try to say my friends suck either like I know some of you are thinking already, they've beaten Halo on legendary and most of them are through Halo2 on legendary, which I've already beaten once and am mostly through a second time on legendary) . Shottys, Plasma, Snipers, it didn't matter. Its all about strategy and placement, and grenades of course, and lets not forget the most important thing...ACCURACY. That just doesn't matter as much anymore because the default auto-aim has been cranked up ALOT (which can't be turned off), and all you have to do is relativly point in a direction and fire. Saying I could only play as a pistol whore is just iggnorant, but the fact I average 10-15 headshots per ranked game (highest was 22) just proves I have NO SKILL WHATSOEVER right??? Thats not with a sniper rifle either. Your *****ing like all the kids on Live who you kill repeatedly and once they finally kill you with a rocket they start talking sh*t. Just because I like Halo better, doesn't mean I suck at Halo 2. Thats right I suck though....you all know exactly how I play just by posting once on a message board, how could I forget....arrogant morons.
I have noticed that 75% of the times I get killed is when someone starts shooting at me from behind and your shield is halfway down by the time you get there head inbetween your reticle. I play at sensitivity at 10 so I don't need to hear any smartass comment to turn it up either. I can admit I need to work on using radar because from day 1 of playing Halo me and my friends turned it off, used to that from Goldeneye, but was used to playing pistols only in goldeneye and could be why we frequently used pistols in Halo.
More people NEED radar than I thought. Every game my clan has lost and the other team starts talking major crap we'll do a custom game TS with no radar and they ALWAYS get spanked, and they ALWAYS say "If the radar was there we would have kicked your ass." Of course they would HA.
On the swords note, all I do is strafe around people, but if that person has there sensitivity at 10 (like mine) it DOESN'T MATTER, trust me no amount of strafing is gonna do anything. Shottys when they lunge at you is the best at close quarters but people saying stick 'em with a nade is just silly, because once you stick em, they still lunge at you either kill that way or the grenade you just stuck on em kills you when they lunge at you. Granted you still get the kill, but you have to die in the process. Sounds like fun. Nades work if they're running away, but if they're doing that you can kill them by shooting them anyway. Nades work if you pop in, throw, then run away.
Its funny because I came in here to post what was said on MLG and I thought I might get an intelligent conversation but of course just like every other message board on the net people just talk sh*t. Its nice to see there are atleast some people here with a brain who don't talk crap before hearing someone out. Some of you fanboys just make me sick...if you don't like Halo 2 your just an idiot retoric has gotten SOOOO old. Why can't people just respect others opinions??
I'll say level design isn't as good either because people always can get behind you and there really isn't anywhere to keep you back near a wall to make sure people don't easily get behind you, but I know one of you people have something to say about that too. Prisoner is one of the best laid out maps I have ever played and I would love to see another like it. Its very obvious this game is designed for team games which they did a really good job, its just FFA which has always been my favorite seemed like an afterthought. Since its gonna happen regardless, let the flaming begin.
Soundscape
11-26-2004, 12:32 PM
agreed
eskara
11-26-2004, 04:11 PM
Honestly, I havnt played enough Halo 2 multiplayer to actually make a good response to this, but I feel that although H2 is good online, you don't feel the rush of playing as you did with the first one. Oh, and I may seem crazy :huh: , but I think the original :hail: Blood Gulch is better than Coagulation. Sure coagulation is cool and that, but :hail: Blood Gulch was that much better. A simple enviroment, and simple base. Done. Now there is too much going on with the base. IMHO, the 3 leveled base is kinda lame compared to the good 'ol 2 leveled base. That should do that level as downloadable content. That would be cool.
*edit* Oh yeah, people just using the sword are lame. 90% of the time, give them a gun and they would be able to get a simgle point. AND most people sticking to the swords are lame anyway. Here is what once happened:
Me: Dual SMGs
Some dumbass: Plasma sword. It was funny watching him run in circles trying to hit me with the sword while I shot the hell out of him :hump:
Winner: Me :rofl:
TheCovenant
11-26-2004, 04:47 PM
Honestly, I havnt played enough Halo 2 multiplayer to actually make a good response to this, but I feel that although H2 is good online, you don't feel the rush of playing as you did with the first one. Oh, and I may seem crazy :huh: , but I think the original :hail: Blood Gulch is better than Coagulation. Sure coagulation is cool and that, but :hail: Blood Gulch was that much better. A simple enviroment, and simple base. Done. Now there is too much going on with the base. IMHO, the 3 leveled base is kinda lame compared to the good 'ol 2 leveled base. That should do that level as downloadable content. That would be cool.
*edit* Oh yeah, people just using the sword are lame. 90% of the time, give them a gun and they would be able to get a simgle point. AND most people sticking to the swords are lame anyway. Here is what once happened:
Me: Dual SMGs
Some dumbass: Plasma sword. It was funny watching him run in circles trying to hit me with the sword while I shot the hell out of him :hump:
Winner: Me :rofl:
IThat is a very good point. Not what you think is lame or not, but that blood gulch was a simple map. Halo 1, in general, was a simple game. Easy to pick up and play. Easy to use the pistol. Easy to grab the flag, jump in a ghost and be off.
It was just easy. Because it was oversimplified.
Now there is so much you can do, and so many do not embrace it. Dual weilding is bliss, but so many smite upon it, claiming how unfair, or overbalanced it is.
My answere stays the same.
Halo 2 Mp > anything out there.
Dont even think of bringing cs Source in here either. Raibow 6 3 is more fun than cs source.
Plewis
11-26-2004, 05:16 PM
stop complaining. adapt.
so what? everyone lost the pistol... big deal.
radar is less effective. good, makes it more realistic.
people duel-weild like crazy. so what? it's in the game.
honestly, once people stop ****ting their pants because the multiplayer's a little different, everyone's gonna start having fun.
jteqnique
11-26-2004, 06:08 PM
I don't care that the pistol is gone, I don't think many others care either. I just think that you should start with a decent medium ranged weapon, like the battle rifle perhaps. The smg is only decent at close range and total crap at long range. You should always start with an even median, not start with the crappiest of crap. I was playing Zanzibar and 2 jackholes on my team got ahold of both sniper rifles and was just spawn camping on the beach. Atleast with the BR you could get a shot off that will knock the zoom off to atleast give you a chance, you'll have no such luck with the smg. Don't even say "Then play a custom match and start with a BR" I'm refering to ranked games not custom matches, and the whole point is whoever gets a good spawn point then grabs the big guns first will rule the map...unless they suck of course.
Its funny how people hate the old pistol, but those same people have no problem with the easier sniper rifle, the homing rocket launcher, and the sword. All of which have been dumbed down for total newbies and if you can't kill someone with one pull of the trigger with those weapons than of course your gonna get owned with someone with the old pistol. The old pistol was about (wait for it) ACCURACY. Holy God damn!!! You have to be accurate to kill someone in a shooter......get outta here, stop pullin' my leg. Honestly whats wrong with you people. What helped make Halo...Halo, was the first thing you did didn't involve getting a super weapon. If you wanted something better you could find it at your leasure and if it wasn't there you weren't up sh*ts creek without it. It would be more difficult, but still possible. I'm used to playing Halo with shields at 150% anyway so it took 5 head shots (are headshots newbish too) to drop someone, and it took more than just 1 nade as well.
Pistol Whores suck because they kill me in 3 headshots and that BS, but me killing them with one rocket just near them is perfectly legitimate....please. Standback and look at what your *****ing about. Is it not fair you can kill someone with one blast from a shotgun too. Please, most of you are just a bunch of hipocrits.
TOTTEN
11-26-2004, 06:25 PM
(are headshots newbish too)
How are head shots newbish?
You seem like you just need to start playing halo 1 and leave halo 2 alone and stop *****ing. :rolleyes:
Typhoon Merc
11-26-2004, 06:45 PM
How are head shots newbish?
You seem like you just need to start playing halo 1 and leave halo 2 alone and stop *****ing. :rolleyes:
Well totten i think he was just asking if everyone thought Headshots were newbish...not they are newbish.
TOTTEN
11-26-2004, 06:47 PM
Well totten i think he was just asking if everyone thought Headshots were newbish...not they are newbish.
Yo I havent played wit you in a while les play sometime soon :)
Read his whole post and its kinda obvious he ment that the "are" looks like its just typo.
Typhoon Merc
11-26-2004, 06:48 PM
Aight ya we can play sometime i think you need to send me another freinds request though...
TOTTEN
11-26-2004, 06:52 PM
Aight ya we can play sometime i think you need to send me another freinds request though...
I will next time I get on.
jteqnique
11-26-2004, 06:55 PM
How are head shots newbish?
You seem like you just need to start playing halo 1 and leave halo 2 alone and stop *****ing. :rolleyes:
You OBVIOUSLY have NO CONCEPT of sarcasm.
Once again people start talking sh*t before they actually read and comprehend whats posted.
ghost 009
11-26-2004, 09:29 PM
is this even worth arguing about. If you were a true Halo player you got most of your kills with the pistol. The weapons in Halo 2 take no skill. I was a badass with the assault rifle. Now I'm just as good as everyone else with the smg. It takes twice as long to kill someone with the battle rifle than the pistol.
Not wasting anymore of my time, your a noob if
A. You say the pistol is to powerful
B. You say the pistol is a noob weapon
C. If you say any weapon in Halo 2 matches the pistol
samfisher2501
11-26-2004, 09:42 PM
I actually like the H2 pistol, it's a perfect dual wielding companion. It can give you long range shooting while u reload ur smg and get close for some more ownage.
Wolfboy_888
11-26-2004, 10:55 PM
im going to have to agree with the dissapointed here...mainly because in halo 2 (which by the way i do enjoy the single player quite well) ..i dont think it's possible to get better..the only way i see that one cant get better is if they famiiiarize themselves with the map and know where all the best weapons are.. which in reality is all that matters..where the best weapons are and who can get them first and blow the hell out of somebody. Dual Wielding is a joke .. it usually consists of two combatants jumping at each other like retards with the one who shot first being the victor...and apparently head shots aren't available unless you use a sniper...A game that actually required head shot skill (besides halo 1 which i will say now i only played multiplayer ONE (count it ONE!) time with other people) was Counterstrike.. The 1st weeks or so i blew at that game..but as it went on and i played with my buddy more (ranked in the 1000s) I got better and acquired skills..like owning people with the tickle torture (aka the gloak which in real life is a really powerful gun but for some reason it blows here) I learned some strategic tricks that are non existant in the unbalanced , as soon as i get respawned and walking around im getting fired in the back world of halo 2.
One thing i loved about CS is the balance of weapons..EVERY weapon can be countered.. a smoke grenade can take out any snipers chances of ever getting you.. the M4 , considered the noob cannon ..can easily be averted with get this strafing and blowing them in the face with a pistol. In that game you could pick a gun get used to it and rule...and what a thrill it was to face off with a master of a different gun.. Halo 2 just kills me...1st team to the sniper, sword, and rocket launcher will win ALWAYS.. the vehicles are ineffective because the easy availabilty of the rocket launcher (and the homing device give me a break) just blows a warthog to shreds...and why no banshee bomb in multiplayer or for that matter multiplayer snow levels which utilize the warthog with snow tires...(wasnt there supposed to be a white one? i dont even think it was in the game)..This leads to inconsistent scores i remember one game i may go 10-2 then the next go 3-18
The SMG Blows also ... and when you do find somebody across the map that you would eat alive you cant do **** because it doesnt have any range ..then you pursue them only to realize theyve been walking to the sword and they turn around and surprise surprise you're dead..
The sword...damn sword...CS actually required skill to use the sword or "knife"....it was a true Ownage moment when you could just charge an opponent and stab them in the face with the sword...You'd actually say OWNED ..it was worthy of it..it was a necessity..now i hear fa gs yell NOOB or OWNED everytime they charge me with that damn elite blade in closed quarters and kill me and my teammates...wow congratulations buddy you can kill people from 20 feet away with one hit while i got a crappy short range weapon (SMG) that takes me 100 shots directly to the face to kill.. I love it that i actually have the skill to aim at a persons head and shoot but it doesnt matter with this auto aim nonsense..
natedog8
11-27-2004, 12:06 AM
the pistol is NOT a noob weapon !!!!! give me a break
the pistol has unlimited room for improvement, since none of you can kill someone with three headshots every single time
the pistol was a beautiful weapon, i weep when i think of it because it kicked so much ass
halo 2 is fun, lots of fun.... but in my opinion, it just doesnt have that thing that halo did
like think if halo 2 came out before halo 1, minus the graphics, it would still work out...
halo 2 wouldnt start up all these tournaments like halo did. if your thinkin, "just go play halo 1" well... i would, but i am too spoiled by XBL to go back to XBC
let me say this though
--THE ONLY USELESS WEAPON IN HALO 1 WAS THE NEEDLER!--
Plewis
11-27-2004, 12:20 AM
Go cry to mommy...
I was a pistol whore in halo 1 and I like halo 2. Sure people whore the dual SMGs, but I can take 'em out with an assortment of different weapons.
Have fun with the game instead of complaining about how your being beaten by noobs...
Go play Halo 1 if you really hate Halo 2 and stop bothering us about it. The gameplays better, the maps are better, the games are funner.
MikeMan91389
11-27-2004, 12:29 AM
uh... you could always just change the default starting weapon
not in ranked games... where it matters if they are spawn camping
MikeMan91389
11-27-2004, 12:35 AM
Its funny how everybody assumes I can't use anything else besides the pistol even though (not to be arrogant, just stating the facts) I NEVER repeat NEVER lost a match to any of my friends in a FFA no matter what weapons we used (don't try to say my friends suck either like I know some of you are thinking already, they've beaten Halo on legendary and most of them are through Halo2 on legendary, which I've already beaten once and am mostly through a second time on legendary) . .
you know what that means??? that means absolutely nothing. halo on legendary is easier than eating the best cake in the world, compared to MLG and AGP tournies, and even ANY form of halo tournies that took place
thatdude222
11-27-2004, 08:16 AM
how did that thing zoom in anyway there wasent a scope on the top.exactly my point. the pistol didnt make any ****ing sense
jteqnique
11-27-2004, 12:41 PM
exactly my point. the pistol didnt make any ****ing sense
The scope feature is actually BUILT IN to the Mjolnir armor, read the books.
jteqnique
11-27-2004, 12:53 PM
you know what that means??? that means absolutely nothing. halo on legendary is easier than eating the best cake in the world, compared to MLG and AGP tournies, and even ANY form of halo tournies that took place
I'm not saying it takes a master to beat it, Franky simply said in an update a week before Halo 2 was released that NOBODY had beaten the game on legendary.
Obviously a MLG tourney is WAY more competition than Legendary Halo, but if the Devs. who created the game couldn't beat it, I'd say its an accomplishment to those who have it completed. The people who spent day in day out creating it can't beat it it should prove that someone who does OBVIOUSLY knows there way around around the Halo engine. Halo Multiplayer is a total 180 in terms of strategy than the campaign is, always has been, but atleast someone who has beaten it on legendary knows what there doing and needs to change there style accordingly, doesn't always work but you know you can't run straight at them and hope to kill them like you could any average player, their aim can't be that bad. Obviously a tourney is WAY more challenging...thats just common sense man. You'd be surprised how many people still can't beat Halo 1 on legendary.
jteqnique
11-27-2004, 12:58 PM
let me say this though
--THE ONLY USELESS WEAPON IN HALO 1 WAS THE NEEDLER!--
Exactly, if your strategy was correct. No amount of strategy or placement could help this gun.....except grenades perhaps, but that just proves how worthless this gun is.
E Nomini Patri
11-27-2004, 07:02 PM
Ok Moose. I want you to try this: Let the other team take the sword in Lockout, and then take 3 people into the room he is in. I guarantee you would all be dead in a matter of 2 seconds
For your sake, I hope it is a money back guarantee. :p
I have played in 350+ games and I have yet to see ANYONE counter a lunge attack. Maybe a few times on Lockout you jump off the side, but that is about it. Please explain how to counter a sword attack since I am a level 17 and I obviously have not seen the light.
I recited the wisdom of Mat Noguchi in my last post that rectifies your situation efficiently.
Yeah there was really something wrong with Halo, won GOTY, had an incredible fan base after 3 years, hundreds of thousands of dollars given away at tournies... that game had some major issues. :rolleyes:
I'm talking about the Pistol. Even Bungie said the Pistol was overpowered. The Pistol was the only major flaw in the Multiplayer department. In Single Player it took 5 or more headshots to drop an Elite on Normal, yet in Multiplayer with 100% shields it takes 3 headshots.
And I can guarantee I would own you in Halo anyway.
If you defeated me in combat, it wouldn't be an easy feat. So if I see you on the battlefield, it would not be an easy task to put me down. If you "owned" me, it would be due to an unintentional inability to counter a successfully unseen and stealthily executed manuever, or some well placed bullets getting the job done when I fail to spill some lead accurately towards you. In other words, a battle with me would not be representative of fish in a barrel. I will give my opponents hell.
Yea and that three-shot killing took about 3 years to master for gamers. And it is not hard to stop a pistol, I've even tell you about my ingenius strategy: whore the powerups and sniper/rocket.
It didn't necessarily take them three years to master, they've just mastered it before everyone else and used it on them for the last three years. Halo Nationals anyone?
MikeMan91389
11-27-2004, 10:18 PM
i dont see how they say the pistol is too overpowered, yet they introduce the most unbalanced weapon (sword) in the world, and make the sniper rifle easier, and the covie snipe is even easier than that... wtf
MikeMan91389
11-27-2004, 10:23 PM
how can you tell that the game was made like a 'spray-and-pray' game.....
wellll, in halo1, in a FFA, people would be spread out w/ a pistol, strategizing... now in halo2 in an FFA at colossis [a big map], nobody is spread out taking people out by strategy, people spawn take the jumpy bounce thingy up and spray their smg, hoping to steal someone elses kill, or grabs the shotgun, and shoots a couple guys dies, rinses and repeats.
ScorpionX
11-27-2004, 11:01 PM
how can you tell that the game was made like a 'spray-and-pray' game.....
wellll, in halo1, in a FFA, people would be spread out w/ a pistol, strategizing... now in halo2 in an FFA at colossis [a big map], nobody is spread out taking people out by strategy, people spawn take the jumpy bounce thingy up and spray their smg, hoping to steal someone elses kill, or grabs the shotgun, and shoots a couple guys dies, rinses and repeats.
Thats what you get when you make the SMG the starting weapon...
dances with broom sticks
11-28-2004, 12:10 AM
I just spent a good while getting through the first page, I can't handle reading the rest. With that said my post could have already been said.
My only gripe about halo2 multiplayer is when you get stuck at your spawn with people sniping you and shotgunning you and the only weapon you have is the smg. There is, as far as I know, nothing that you can really do about it. Its bascially a death sentence. That could just be because I don't have the stratagies and skills to get out of that situation yet, but it seems unfair.
Another gripe is team king of the hill on (I forget the name, I think it starts with an 'A', and it has that thing in the center that spins). You only need to hold it for a minute and it seems that one side always spawns closer to the first hill. Again maybe just my skill level, but it seems that gametype is NEVER a close game.
Reclaimer
11-28-2004, 02:57 AM
I just spent a good while getting through the first page, I can't handle reading the rest. With that said my post could have already been said.
My only gripe about halo2 multiplayer is when you get stuck at your spawn with people sniping you and shotgunning you and the only weapon you have is the smg. There is, as far as I know, nothing that you can really do about it. Its bascially a death sentence. That could just be because I don't have the stratagies and skills to get out of that situation yet, but it seems unfair.
Another gripe is team king of the hill on (I forget the name, I think it starts with an 'A', and it has that thing in the center that spins). You only need to hold it for a minute and it seems that one side always spawns closer to the first hill. Again maybe just my skill level, but it seems that gametype is NEVER a close game.
Ascension or however it's spelled. In those types of games, you can never under estimate the power of a hand grenade. They've got the hill? Just start pitching all the grenades you have and if others follow suit, then you'll have a clean hill for the taking. Or at least a bunch of shield down fools to go and rape.
That thing about the sword? You might be able to run into a room on lockout with it and kill 3 people in a row, but they have to be unprepared morons to let that happen.
In reality, the sword guy can die if you run backwards with the SMG and a pistol firing as fast as you can. I've had good results as long as I don't get stuck on something or run dry on one gun.
jteqnique
11-28-2004, 12:53 PM
I recited the wisdom of Mat Noguchi in my last post that rectifies your situation efficiently.
Unless the Bungie guy's only play with sensitivity at 1....No amount of strafing will save your life...NONE. Strafing is the ONLY way I move around (thank Goldeneye there) you have to be a real idiot to not hit someone who is strafing past you. PP charge to drop there shields then pistol to the head works but you don't always have it, same with the shotty when they lunge. Since you really seem to always be stuck with an smg, there really is nothing to useful. Backing up only works for so long because once you go around a corner your screwed. I've noticed using the sword that if you keep the sight on them through walls around corners the milli second your around the wall you can lunge immedietly. What happened to keep your sight on them??? Through a wall is BS. The work you have to do to drop a sword is 100 times more than the work you have to do if your using it. Thats the point. Especially when its 2 against 1 and your team seems to run around like a chicken with no head. You might be able to drop the guy protecting the sword, then the sword will get ya, or vise versa.
If the sword had a power source like in the campaign this would be a totally different conversation.
themoosearmy
11-29-2004, 01:28 AM
The difference between H2 and H1 MP is strategy. If you don't have it, you will never increase your rank. I've lost to a lot of teams but it wasn't because I couldn't kill them better, it was because they had a better strategy to counter mine. I learn from that and apply it to the next game. Team Slayer on Lockout isn't about who can spray the most bullets in one direction, its about what team positions themselves the best on the map.
ScorpionX
11-29-2004, 02:50 PM
The difference between H2 and H1 MP is strategy. If you don't have it, you will never increase your rank. I've lost to a lot of teams but it wasn't because I couldn't kill them better, it was because they had a better strategy to counter mine. I learn from that and apply it to the next game. Team Slayer on Lockout isn't about who can spray the most bullets in one direction, its about what team positions themselves the best on the map.
I wouldn't call making a mad dash to the power weapons in team slayer strategy... because that is what it pretty much is now. :confused:
Soundscape
11-29-2004, 02:59 PM
you're right. usually the first thing everyone does is head straight for the power weapons. shotty, sword, and rocket launcher on the smaller maps, and snipers and vehicles on the larger maps.
the team or player that controls these weapons the best will almost always win.
MikeMan91389
11-29-2004, 03:05 PM
even tho the shotty blows, - i hate it
----
but, all the top halo teams did that exact thing, and timed them so they would get them the second they respawn. :D including me sry to say
natedog8
11-29-2004, 03:10 PM
even tho the shotty blows, - i hate it
whut.
thats like saying, even though the ____ is the best weapon in the game, i love it
Soundscape
11-29-2004, 03:12 PM
by "blows" i think he means kicks ass or tears sh*t up.
ScorpionX
11-29-2004, 03:13 PM
even tho the shotty blows, - i hate it
----
but, all the top halo teams did that exact thing, and timed them so they would get them the second they respawn. :D including me sry to say
Yea... I am starting to time the rocket on levels like Ivory Tower, because you cannot lose if you have the rocket + extra ammo.
But the shotty is almost unstoppable on small levels, especially if you are on D
jteqnique
11-29-2004, 03:26 PM
That shotty goes back and forth for me. If your standing still and somebody runs straight at you it levels them, but if your strafing in circles or your moving the sight really fast (mine is at 10), then I've put 3 or 4 shots on someone at point blank range before they would go down, its happened to my friends too. It just doesn't make any sense. Never once had that problem with the old shotty.
TheCovenant
11-29-2004, 04:10 PM
omg, please, please let this thread die!
natedog8
11-30-2004, 07:27 PM
omg, please, please let this thread die!
NEVAR!!!!
LONG LIVE HALO 1 VS HALO 2 MULTIPLAYER!
l Maximus l
11-30-2004, 11:25 PM
Believe it or not, I actually read every single post in this entire thread...and, quite frankly, here's my personal conclusion:
Halo 2 is a different game than Halo 1. Halo 2 was built from the ground up on a completely different/new engine. They have a completely different feel...it's just a fact.
But, miraculously, both feel like *Halo* somehow. Both are great games but comparing them is like comparing apples and oranges. Does this sound like a contradiction from my previous paragraph? On the surface, yes; however, Halo 1 weapons didn't have a recoil, the weapons respond differently, grenades respond differently, the Warthog drives differently...but, again, there's something quite suspicious about Halo 2 that feels miraculously familiar.
I completely agree with Scorpion in that the pistol is what made Halo 1 so great. It was so great that every descent Halo gamer set their gametypes up with the "Normal" and "Generic" settings; therefore, starting out with an Assault Rifle and Pistol with grenades. If the default was set, players will start out with a plasma pistol (take the map: Prisoner as an example). Without the "Normal" and "Generic" settings equiped, people would say the exact same thing about Halo 1 as they do with Halo 2's starting weapon being an SMG.
It's a fact that the pistol is the best overall weapon in Halo 1. Is it the best in every situation? Of course not...but somehow Halo 1 players are quite content by knowing they have one...especially to start off with one.
In Halo 2, the ranked games all begin with the SMG. The difference with Halo 2 and Halo 1 is that the default starting weapons actually differ in Halo 1 depending on which map is chosen whereas in Halo 2, the starting default weapon is always the SMG. Is this a big deal? No...and the main reason why it is not is because in Halo 1, no descent Halo 1 gamer ever played with the default weapon settings. With no available pistol in Prisoner, in the example mentioned above, it is not nearly as fun, as most are likely to agree. The plasma pistol is worthless compared to the dominant Rocket Launcher that is found on the map's as a default weapon. (Similar to how people complain about the sword in Halo 2 when all you have is an SMG).
On the other side, I strongly agree with Zero-Flaw in that people need to give Halo 2 as much (or relatively close to) as much time into the game to really give it a chance. I'm willing to bet that many of us would be surprised if we looked back two years from now and read some of the responses in this thread.
Personally, I haven't played many ranked games. I think I'm at a level 10 so far. The main reason is because I have never been a fan of default map settings...not only for Halo 2, but, as mentioned earlier, I never was a fan with the default map settings for Halo 1.
In my opinion, the custom gametypes is truly where it's at. The ranking system does have it's minor flaws; and eventhough the system is probably the best (or one of the best) known ranking system on a console or even PC, it's inevitable that there will be someone, somewhere that will figure out where the perverbial "holes" are.
It took many Halo 1 gamers to figure out what the best overall settings were for custom games...and after many countless hours playing Halo 1 on XBConnect, it seemed like the "Normal" and "Generic" settings was the preferred settings by a huge margin of people. I am willing to guess that it took over a year or so for Halo 1 fans to unanomously prefer that setting. In Halo 2 custom games, I feel that we have a long way to go to figure out what is the preferred settings for starting weapons to maximize the fun factor.
While Halo 1's starting weapons set on default was fun, most will agree that it is not nearly as fun compared to having the custom settings mentioned above. Again, with Halo 2, we, as the Halo 2 gaming community, have a long way to go to figure out what the best and most accepted starting weapon set is going to be.
In my opinion, Halo 2 is receiving tough ridicule from avid Halo 1 gamers due to the reasons mentioned above. Halo 1 made all die hard Halo fans comfortable...but, it's easy to forget the bumpy road we all went through to get to that point. And, it's almost difficult to believe that getting to that comfort level ever happened in the first place...but, really think hard and look back...it was a bumpy road at times! Now, ahead of us, we all have a mission, as Halo 2 gamers, to come up with the most overall accepted starting weapon set in custom games.
Now, as for ranked games in Halo 2, there is no difference than having XBox Live have the default starting weapon set if Halo 1 was on-line. Do you all realize that the default weapon set for Blood Gulch is the plasma pistol? In Halo 2, Coagulation (A.K.A. "Blood Gulch 2) has the SMG as a starting weapon. Is there a drastic difference? Not really... Most avid Halo gamers simply do not like default weapon settings whether it be Halo 1 or Halo 2. Nothing has changed...that's why custom gametypes is where it's at.
Just my 3 cents :)
E Nomini Patri
11-30-2004, 11:58 PM
Nice post Max. :)
I believe the biggest problem is that people are comparing Halo 2 to all the experience they have with Halo. I know Halo had to grow on a lot of people for them to enjoy it, but now that Halo 2 is a bit different they want the old because that is what they know.
I can tell that Bungie was right when saying that playing Halo 2 is like meeting an old friend who has a new haircut and a wad of cash in his pocket. But I guess some people feel like the new friend is "too cool" for them.
I will enjoy Halo 2 and no one will stop me. All I can do is encourage other people to give it a chance if they are having a hard time doing so.
l Maximus l
12-01-2004, 12:43 AM
Well, my main point is that it took a long time for people to love Halo 1 to the level they do now...and the biggest thing, in my opinion, was because of multi-player and figuring out the best starting weapons...and then trying to master those weapons.
I figure that once the Halo 2 community comes up with the most widely accepted starting weapons in custom gametypes, I think Halo 2's popularity will ignite to a level like Halo 1 did...perhaps exceed it...who knows? But, I believe that we are far from that point...another year or so should do it.
As of right now, merely 2 1/2 weeks owning the game, I would say that the Battle Rifle is probably the best overall weapon to start with. The key I am referring to is it being the starting weapon, of course. Also, having grenades is key, too. Secondary weapon? Man, I'm not quite sure yet...but, again, this is only 2 1/2 weeks owning the game...and very far from being written in stone, of course.
:)
E Nomini Patri
12-01-2004, 10:59 AM
Battle Rifle (Primary) and Plasma Pistol (Secondary). If you can take out their shields you can take off their head. ;)
jteqnique
12-01-2004, 01:49 PM
Battle Rifle (Primary) and Plasma Pistol (Secondary). If you can take out their shields you can take off their head. ;)
I use that combo most (can't always find both but ohwell) and I was beating the hell out of someone on Live in Colossus and he told me only noobs use the plasma pistol, guess he was mad I dropped him and 2 of his friends before they even knew where I was. Headshots are great. That combo is almost too effective....... :hump:
Anthony4sho
12-01-2004, 02:44 PM
When I first started out I would always use the SMG and Plasma Pistol, but as I began to play better people I had to switch to a different combo because they were just too quick for the Charged shot. So now I use Dual pistols most of the time, which IMHO, is the best damn combo when you know how to use them right.
l Maximus l
12-01-2004, 02:56 PM
Best Dual wield combo, in my opinion, is the plasma pistol and the magnum. Two shots = kill. One with the plasma to take the shield off and one shot with the human pistol right in the head.
Plewis
12-01-2004, 09:46 PM
I've yet to experience that 2 shot kill... cuz I always go for dual pistols + when I grab the plasma pistol that charged shot shoots so dang slow. That can take someone out as quick as the pistols in halo 1 I think... just not from so far away. I've had people think I had the shotgun I was so quick killing them in close quarters.
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