Chupacabra
01-14-2005, 03:09 PM
Thought just to make a seperate thread dedicaded on keeping yall up dated on my clan's process thru CAL. As yall might not know yesterday (1/13) was the first game of the season.
SO you can get a feel of what my clan is playing here is the official server/game settings
Server Config
Halo 2 Official Server Configuration File
--------------------------------------------------------------------------------
Name: CAL Assault def/CAL Assault Coag
Match Options:
Rounds: 4
Score to win round: 5
Round time limit: 5 minutes
Rounds reset map: On
Resolve Ties: Off
Player Options:
Max players: 10
Lives per round: Unlimited
Respawn time: 10 seconds
Suicide penalty: 10 seconds
Shield type: Normal shields
Motion sensor: Off
Active Camo: Off
Extra Damage: Off
Damage resistance: Off
Team Options:
Team changing: Off
Friendly fire: On
Respawn time modifier: Off
Betrayal penalty: 10 seconds
Force even teams: Off
Assault Options:
Bomb type: Single bomb
Enemy bomb indicator: When dropped
Sudden death: Off
Bomb touch return: Off
Bomb reset time: 20 seconds
Bomb arm time: 5 seconds
Sticky arming: Off
Slow with bomb: Off
Bomb hit damage: Normal
Damage resistance: Off
Active camo: Off
Vehicle operation: On
Vehicle Operation:
Vehicle respawn time: Map default
Primary light vehicle: Map default
(Warthog for CAL Assault Coag)
Secondary light vehicle: Map default
(Gauss Warthog for CAL Assault Coag)
Primary heavy vehicle: None
Banshee: Off
Primary turret: Map default
Secondary turret: Map default
Equipment Options:
Starting weapon: Battle rifle
Secondary weapon: SMG
Starting grenades: On
Weapons on map: Map default
Weapon respawn time: Half time
Grenades on map: On
Overshields: On
Active camo: On
There will be two CAL Assault
gametypes made. One entitled
CAL Assault Coag, the other
CAL Assault def. All settings
with the exception of vehicles
will be identical between the two.
For CAL Assault def(ault), primary
and secondary light vehicles will
be Map Default. For CAL Assault
Coag, primary will be a Warthog,
secondary will be a Gauss Warthog.
All members of CAL Halo 2 will
have these gametypes already
configured on their Xbox.
5 vs 5
It's 2 games, 4 rounds each alternating off./def., with a 10 min break in between the games.
We played the clan MY9MM (my 9mm) who are a well rounded team, who supposedly beat STK, the number 3 clan on bungie.net as we speak as warm ups for us.
Sorry to say not for us.
Week 1
Game 1
Beaver Creek
The Corps (Home) vs MY9MM (Away)
Round 1
http://www.bungie.net/Stats/GameStats.aspx?gameID=54034592
After we had heard about STK and them we were a little bit nervous about how the game was gonna go but we still won. 6 - 3
Round 2
http://www.bungie.net/Stats/GameStats.aspx?gameID=54075057
After the first half, we knew their strategy and knew we had this game in the bag as the stats show. A SHUT OUT. 7 - 0
Final
13 - 3
(Not bad for 7 plants on my part :whistle: )
Oh, here's the standings so far.
http://caleague.com/?page=standings&conference=atlantic&subdivision=delta
I'll post as the games contintue to come.
Here's till next week.
Wish me luck. :cool:
SO you can get a feel of what my clan is playing here is the official server/game settings
Server Config
Halo 2 Official Server Configuration File
--------------------------------------------------------------------------------
Name: CAL Assault def/CAL Assault Coag
Match Options:
Rounds: 4
Score to win round: 5
Round time limit: 5 minutes
Rounds reset map: On
Resolve Ties: Off
Player Options:
Max players: 10
Lives per round: Unlimited
Respawn time: 10 seconds
Suicide penalty: 10 seconds
Shield type: Normal shields
Motion sensor: Off
Active Camo: Off
Extra Damage: Off
Damage resistance: Off
Team Options:
Team changing: Off
Friendly fire: On
Respawn time modifier: Off
Betrayal penalty: 10 seconds
Force even teams: Off
Assault Options:
Bomb type: Single bomb
Enemy bomb indicator: When dropped
Sudden death: Off
Bomb touch return: Off
Bomb reset time: 20 seconds
Bomb arm time: 5 seconds
Sticky arming: Off
Slow with bomb: Off
Bomb hit damage: Normal
Damage resistance: Off
Active camo: Off
Vehicle operation: On
Vehicle Operation:
Vehicle respawn time: Map default
Primary light vehicle: Map default
(Warthog for CAL Assault Coag)
Secondary light vehicle: Map default
(Gauss Warthog for CAL Assault Coag)
Primary heavy vehicle: None
Banshee: Off
Primary turret: Map default
Secondary turret: Map default
Equipment Options:
Starting weapon: Battle rifle
Secondary weapon: SMG
Starting grenades: On
Weapons on map: Map default
Weapon respawn time: Half time
Grenades on map: On
Overshields: On
Active camo: On
There will be two CAL Assault
gametypes made. One entitled
CAL Assault Coag, the other
CAL Assault def. All settings
with the exception of vehicles
will be identical between the two.
For CAL Assault def(ault), primary
and secondary light vehicles will
be Map Default. For CAL Assault
Coag, primary will be a Warthog,
secondary will be a Gauss Warthog.
All members of CAL Halo 2 will
have these gametypes already
configured on their Xbox.
5 vs 5
It's 2 games, 4 rounds each alternating off./def., with a 10 min break in between the games.
We played the clan MY9MM (my 9mm) who are a well rounded team, who supposedly beat STK, the number 3 clan on bungie.net as we speak as warm ups for us.
Sorry to say not for us.
Week 1
Game 1
Beaver Creek
The Corps (Home) vs MY9MM (Away)
Round 1
http://www.bungie.net/Stats/GameStats.aspx?gameID=54034592
After we had heard about STK and them we were a little bit nervous about how the game was gonna go but we still won. 6 - 3
Round 2
http://www.bungie.net/Stats/GameStats.aspx?gameID=54075057
After the first half, we knew their strategy and knew we had this game in the bag as the stats show. A SHUT OUT. 7 - 0
Final
13 - 3
(Not bad for 7 plants on my part :whistle: )
Oh, here's the standings so far.
http://caleague.com/?page=standings&conference=atlantic&subdivision=delta
I'll post as the games contintue to come.
Here's till next week.
Wish me luck. :cool: