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View Full Version : Is Oblivion the best RPG ever.


Infraredragon
06-02-2006, 09:26 PM
I was just wondering what everyone who has Oblivion thought about it, before I go out and buy it, not that I won't buy it anyway.

ll Mista GT ll
06-02-2006, 09:29 PM
What am I supposed to say? What do I answer? What does the title say?

Infraredragon
06-02-2006, 09:31 PM
What am I supposed to say? What do I answer? What does the title say?
Sorry first time making a poll it's fixed now.

ll Mista GT ll
06-02-2006, 09:57 PM
I was just ****in' with ya lol.

Good job.

swivel
06-03-2006, 01:03 PM
It is an amazing game, but I would rank Gothic 2, Fallout, Fallout 2, Arcanum, Baldur's Gate, and TOEE above it for pure RPG enjoyment. Not that these older games were more advanced in any way, they were just better RPG's in my opinion.

As alive as the world of Oblivion feels, it is my own character that feels dead and lifeless. In the Fallout series, you are attached to your character in a way that is hard to match. Same for Gothic 2.

Infraredragon
06-03-2006, 07:28 PM
It is an amazing game, but I would rank Gothic 2, Fallout, Fallout 2, Arcanum, Baldur's Gate, and TOEE above it for pure RPG enjoyment. Not that these older games were more advanced in any way, they were just better RPG's in my opinion.

As alive as the world of Oblivion feels, it is my own character that feels dead and lifeless. In the Fallout series, you are attached to your character in a way that is hard to match. Same for Gothic 2.
Yeah, I was kinda worried about the hole character development thing in the first place, I'm still definatly gona get this game though.

Nice input, thanks swives. :cheers: [+ Rep]

Fargoth
06-03-2006, 09:23 PM
me always been a enlder scrolls fan as you can see so its always a yes

Mitchell
06-05-2006, 02:46 PM
I still prefer the KOTOR series over Oblivion, but only just.

Fargoth
06-05-2006, 05:46 PM
KOTOR is real good except theres less freedom i mean in elder scrolls you can actualy swing your wepon in non combat and seriously theres a long list

FatBox
06-05-2006, 08:50 PM
I like Oblivion but I don't think it's the best. In Oblivion I feel like it is me against the world, everybody depends on me and I get no help. I usually prefer games where I have an alliance.

Fargoth
06-06-2006, 05:45 PM
well you start the game as a criminal what did you expect?

Infraredragon
06-06-2006, 06:08 PM
well you start the game as a criminal what did you expect?
Well, the developers say that you can fill in your own backstory.
Were you in thier by mistake, or are you a serial killer due to be executed on that day who ends up just getting lucky.
Nobody knows but you...

And when you think about it a prison is a good place to begin in a game like this anyway, because it's kind of like starting a new life in a new world.

Infraredragon
06-24-2006, 04:21 PM
BUMB

Just a question.
What happens when you reach the edge of the map, does it just lead off into the ocean like in Morrowind?

I know it's kind of a stupied question but I was just wondering.

FatBox
06-24-2006, 05:28 PM
BUMB

Just a question.
What happens when you reach the edge of the map, does it just lead off into the ocean like in Morrowind?

I know it's kind of a stupied question but I was just wondering.
No, you just can't go that way at all, it doesn't let you.

Infraredragon
06-24-2006, 09:15 PM
No, you just can't go that way at all, it doesn't let you.
Thanks for the info, I was just a little curious about how that worked out in this game

Conchord
06-28-2006, 06:44 AM
Yea, it just says turn back, you can't go this way... Also, I never knew that Vvardenfell (island in Morrowind) was only a part of Morrowind, with them ain body connected to the other provinces...I was baffled when the border to the east of Cyrodil said "Morrowind".

I would have to say Baldur's Gate II and Morrowind rank above Oblivion...Morrowind being first... there was so much **** you could do (four houses to join, join the Imperial Legion, Comonna Tong assassins guild, fighter's, thieves, mage's guild halls, all of which had a lot more missions than in Oblivion, longer main quest, bigger setting), and there was no such thing as "unconscious"; when you killed someone important to the plot, you were told that your world was now doomed, but you were allowed to keep playing...ultimate gamer freedom...not that Oblivion is bad, but it could have been better...also, the voice acting sometimes is simply terrible.

wulkar
06-28-2006, 10:41 AM
No, you just can't go that way at all, it doesn't let you.


you can jump the wall at anvil and walk around in a almost no textured area until you load a save...if you want.

m4oH
06-28-2006, 10:58 AM
Yea, it just says turn back, you can't go this way... Also, I never knew that Vvardenfell (island in Morrowind) was only a part of Morrowind, with them ain body connected to the other provinces...I was baffled when the border to the east of Cyrodil said "Morrowind".

I would have to say Baldur's Gate II and Morrowind rank above Oblivion...Morrowind being first... there was so much **** you could do (four houses to join, join the Imperial Legion, Comonna Tong assassins guild, fighter's, thieves, mage's guild halls, all of which had a lot more missions than in Oblivion, longer main quest, bigger setting), and there was no such thing as "unconscious"; when you killed someone important to the plot, you were told that your world was now doomed, but you were allowed to keep playing...ultimate gamer freedom...not that Oblivion is bad, but it could have been better...also, the voice acting sometimes is simply terrible.
I agree 100 with you xbocks. I was just going to post the same exact thing. Except one thing, there was only 3 houses. :p But yeah, I was def. sucked into MOrrowind ALOT more than Oblivion.

FatBox
06-29-2006, 04:54 PM
Oblivion's physics are amazing and stuff but it isn't as deep as Morrowind was, with Morrowind you could have like over 100 hours into the game and still have crap to do, with Oblivion you've basically got all the best gear and you're done with the storyline after 50 hours of play-time. Though Morrowind wasn't as big terrain wise, it was an overall bigger game.

WaiN
07-03-2006, 07:51 PM
Thanks for the info, I was just a little curious about how that worked out in this game

Dude I am here to tell you. I love Halo and Halo 2 and other action games.. Actually I hated Morrowind. I thought the graphics where crappy. To tell the truth, before Oblivion. I hated role playing games. But this one takes the cake. I put in 195 hours and beat every Guild the main mission and most of the caves. I own every house there was to buy and the 2 downloads. man that game is awesome. If they set it up like Final Fantasy. A on-line multi-player. Then it would be way better then even Halo 2 I think. But hey this website has a lot of help for the game. It will give all the info you know.

Conchord
07-05-2006, 01:51 PM
Everyone always complains about Morrowinds graphics....the game is a lot older that most people care to realize, why the hell would the graphics be upgrades simply for a rerelease on xbox? Do you have any idea how long it would take to update a game that size?

I think the problem with Morrowind was it offered too much freedom and not enough direction (especially with a learning curve that big) for gamers looking for an easily accessible RPG that won't make you think as much and remember so much ****...

Oblivion is great, but it feels like a dumbed down version of Morrowind, made so that fast paced gamers who don't have time to think can play along as well.

WaiN
07-05-2006, 04:53 PM
Everyone always complains about Morrowinds graphics....the game is a lot older that most people care to realize, why the hell would the graphics be upgrades simply for a rerelease on xbox? Do you have any idea how long it would take to update a game that size?

I think the problem with Morrowind was it offered too much freedom and not enough direction (especially with a learning curve that big) for gamers looking for an easily accessible RPG that won't make you think as much and remember so much ****...

Oblivion is great, but it feels like a dumbed down version of Morrowind, made so that fast paced gamers who don't have time to think can play along as well.

Tell me this. What is your progress in Oblivion? Have you even played it. You have a lot of stuff you have to remember such as trainers of skills and what part of the enormous map you have been to. What caves you have been in. You must have been talking about the main quest and I agree it was a little on the easy side. I think it was so younger kids could play it without getting lost. Try the guilds out. They to me seemed a lot harder.

Peace out.

FatBox
07-05-2006, 06:14 PM
Tell me this. What is your progress in Oblivion? Have you even played it. You have a lot of stuff you have to remember such as trainers of skills and what part of the enormous map you have been to. What caves you have been in. You must have been talking about the main quest and I agree it was a little on the easy side. I think it was so younger kids could play it without getting lost. Try the guilds out. They to me seemed a lot harder.

Peace out.
Yeah joining the thieves guild or the dark brotherhood is a **** load of fun.

Infraredragon
07-05-2006, 06:34 PM
Yeah joining the thieves guild or the dark brotherhood is a **** load of fun.
I keep hearing that they have the best storylines, and their quests are a lot of fun.

Conchord
07-06-2006, 05:28 PM
Tell me this. What is your progress in Oblivion?

I have beaten the main quest 4 times (each time at medium or better difficulty), I have completed every guild at least twice, and I have searched over the map, finding caves, mines, Ayleid ruins, and abandoned forts for about 140 hours, I am currently at lvl 25 as a warrior, my previous characters were Assassin, Thief, Mage, Battlemage, and Nightblade... now, granted, there are (as expected) improvements...such as making torches and lockpicks weightless, the combat is actually not so mindnumbingly bad, there are horses for faster travelling, no falling-through-the-earth bugs (even though there are load screen crashes)... I am not saying Oblivion is bad, but you are acting as though I have no idea what I am talking about, when I have probably played Oblivion longer than you have benn playing video games.

So, tell me this...how on earth do you consider the same mission over and over and over and over (every guild) fun? Here is a break down of each mission:

1. Get your mission from your guildmate.
1a. Arrive at destination, kill your target/ find an item, return and get reward.
1b. Arrive at destination, talk to someone who gives you a runaround, go do something for them (kill something/get item), return and get reward
2. Ask for advancement/get bonus for following more detailed instructions (even though there is only two real ways to do a mission... outlined by the bonus or go in swinging.
3. Rinse, repeat.

Tell me something...ever played Morrowind?

3 Key Reasons why Morrowind is a better freeform RPG than Oblivion:

1. No red and green arrows holding your hand, telling you exactly where to go and what to do.
2. You can kill anyone you want, even if they affect a future quest. Example: Fighter's Guild Mission - Dralayne(sp?) Thelas needs some rats in her storage room killed...if, for any reason, she is killed before the mission is started, when you talk to the guild steward, she says, "Well, we had a contract, but she is dead, so nevermind...here's the bounty." In Oblivion, over half of the NPCs go "unconscious" to preserve the quests... awesome.
3. The number of missions available in Morrowind compared to that in Oblivion is staggering...it took me two weeks to reach Fighter's Guild Champion in Morrowind (mainly because fast-travel-for-n00bs didn't exist)... in Oblivion, I had it in less than 2 days (I wasn't even fast travelling)...


You have a lot of stuff you have to remember such as trainers of skills and what part of the enormous map you have been to. What caves you have been in.

Why do you have to remember trainers of skills? I ahaven't used a trainer yet and I get the "rest and Meditate" every twenty minutes.

Considering the fact that most of the caves/ruins/mines have levelled enemies that respawn after a certain period of time/amount of character advancement, I can only conclude that you haven't dove that deep into the game yet.

edit

And BTW, the "enormous map" is nowhere near the size of Vvardenfell (that's the island you play on in Morrowind).

FatBox
07-06-2006, 07:11 PM
It really depends which kind of gamer you are, gamers who like lots and lots of freedom can get it in both games but Morrowind has it more so than in Oblivion, Oblivion is more storyline based and easier to figure out than Morrowind. In Morrowind you basically have to get like 10 hours into the game before you actually start figuring it out and having fun with it, in Oblivion it tells you exactly what to do right away. I guess if you are the type who doesn't like to figure stuff out then I guess Oblivion is the game for you, Morrowind is a lot harder than Oblivion.

wind
07-30-2006, 10:19 PM
i was gonna buy oblivian,but from what yall said im just gonna do morrowind forever.i thought oblivian was morrowind but better ,bigger,harder,and had better graphics.im glad i read this.

Conchord
07-30-2006, 10:55 PM
i was gonna buy oblivian,but from what yall said im just gonna do morrowind forever.i thought oblivian was morrowind but better ,bigger,harder,and had better graphics.im glad i read this.

go buy the GOTY edition, that should add some play time!