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Enamelized420-XBA
01-27-2011, 07:50 PM
If anyone logged into Black Ops today you should've gotten an update and if you're wondering :confused: here is what's addressed:

1/27/11 (Title Update 6)
New Features:
* • New contracts added to the rotation.
* • Added optional pre-match timer for LAN / System-Link games.
* • Support for “First Strike” map pack. All First Strike maps will be available in every playlist on 2/1.

Issues Addressed:
* • Fix timing specific issue where the game can be put into slow motion.
* • Addressed "disconnected path" error when using the doors in Radiation after a host migration.
* • Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
* • Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
* • Fixed a freeze when quickly loading maps one after another in private match.
* • Fixed issue where players get primary weapons in Second Chance.
* • Fixed “NEW” stamp not disappearing for Custom Slot 9 when highlighting the slot.
* • Removed water vision effect when respawning after dying in the acid pool in Radiation.
* • Several contract fixes.
* • Now allow players to connect to System Link Games even if they are not connected to LIVE.
* • Fixed crash when host migration occurred during a join-in-progress.
* • Fixed issue with players seeing incomplete Create a Class submenus when Party leader switches lobbies or kicks player.
* • Fixed in-game Friends List from opening when viewing then closing the playercard of a player in a lobby.
* • Addressed Zombies split screen issue where players sometimes get booted back in the lobby.
* • Replaced debug text appearing for some content in the in-game Store.
* • Fixed crash when attempting to watch a film or clip with 3 or more profiles signed in.
* • Fixed freeze while watching films and changing sign-in status using inactive profiles.
* • Fixed a freeze if a player opens the Xbox Guide while the match is ending and quits immediately as they arrive in the post-game lobby.

Gameplay Tuning:
* • Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
* • Adjustments to the PSG1 with attachments.
* • AK74U adjustments.
* • RCXD adjustments.
* • Silenced sniper rifle adjustments.
* • Removed hit markers when shooting friendly equipment

:hump::hump::hump::hump:

Helidriver-XBA
01-27-2011, 09:55 PM
Thanks for the info.

mattgame
01-27-2011, 10:05 PM
Are they ever gonna string the killstreaks together?

Vampero
01-27-2011, 10:22 PM
Great post!!

Variation-XBA
01-27-2011, 10:35 PM
Interesting. Time to dust off my disc

Steeps5
01-28-2011, 01:18 AM
Wow, never knew there were so many issues.

Variation-XBA
01-28-2011, 05:05 PM
I see a lack of "fixed broken spawn points" update :(

Eagle Styph
01-28-2011, 08:42 PM
I would like to see them patch the Napalm strike. I would be 40 yards away from the flames and still die.