from gamespot...
Okay, I picked up Turok today (had it preordered from GameStop) and played it for about 1.5 hours. Here are my impressions.
The Good: The graphics are really nice. The levels are big and have an amazing amount of detail. No draw-in at all that I can see. Tons of plants, trees, and wild animals roaming around (even killer monkeys). Everything moves realistically from the wind or you brushing past it. Good water effects. The sound is great, especially in Dolby Digital and the music is nice (though it does not change when you go into a battle). Load times are pretty quick and the save points between each level come at about the right frequency (pretty much the same as Buffy).
The controls are pretty much the same as Halo, so if you are comfortable with that, this will be easy to pick up.
It also really feels like a Turok game. I've played Turok on the N64 and Turok 2 on the PC and I'm a fan of the series and this one is so far just a bigger, badder Turok game. If you like the series, you will probably like this game.
The Bad: The story feels tacked on. There's a short cut scene at the beginning that supposedly sets up the situation but all of a sudden you're alone in the jungle with a bow and a tomahawk fighting dinosaurs and lizard soldiers, with no explanation as to why you're there.
It's hard to tell when you've been hit. There is a spray of blood right in front of you, but it's impossible to know if that's you or the enemy that you're fighting. Your health meter is too subtle. A couple of times I died and had no idea I was even close to being killed. Not much vibration effect on the controller that I noticed, either.
It has the same problems that every FPS does -- that is, your character can't seem to climb over an obstacle that is chest-high.
So those are my early impressions. So far I'm liking it, but I will need to get farther in to know whether it is a "keeper". It kind of feels a few years out of date to me, since playing Halo and Buffy, but I have nostalgic feelings for the Turok series, so that's not necessarily a bad thing.
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