Results 1 to 2 of 2

Thread: SSX3 Dev Diary: Volume III

  1. #1
    Release The First Skill Shadow20002's Avatar
    Join Date
    Nov 2001
    Location
    Montreal, Canada
    Posts
    4,239

    Default SSX3 Dev Diary: Volume III

    The games are done. As I write this final installment of my developer diary, all versions of SSX3 are at the various platform companies, being tested and readied for manufacturing. I thought I'd use this final chapter to reflect on how we've done vs. what we set out to do; as well what parts of the game are really standing out in my eyes.

    One quick warning: If you're in a serious relationship with one of those people that needs a lot of attention, you might want to steer clear of this game. It's downright addicting, and once you start you fall deeper under its spell. Thank god it's my job to play this game, or I'd long since been booted out of my house.

    When we started designing SSX3, we wanted to make a game that felt familiar to SSX players, but fresh and new at the same time. By my estimation (and lot's of hands-on user testing), I would say that we've accomplished that. At first the game feels like SSX, but some things feel slightly different and some things feel completely new.

    Continue here
    Back into the world of gaming.

  2. #2
    Just stay on your grind DocHoliday78's Avatar
    Join Date
    Jun 2003
    Location
    909
    Posts
    3,090

    Default

    So what the hell is this exactly? I seem a bit confused

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •