I just realized this..they are making the games 60 ****ing dollars.Why?
Just to be douche bags? I think so. **** the 360.
Yeah I'm sure there are threads about this already but I think it is so cheap of them to do this.
I just realized this..they are making the games 60 ****ing dollars.Why?
Just to be douche bags? I think so. **** the 360.
Yeah I'm sure there are threads about this already but I think it is so cheap of them to do this.
**** is right. I have to pay 70 dollars CANADIAN + Taxes for Need for speed Most Douched. WTF!? Microsoft is really pushing it.....
hi!
You mean to tell you that you actually paid for one of your games!?Originally Posted by Xboxfreakkid
Dont you guys remember the days when you were paying $60-$80 for cartridge based games? Game development costs are going up. It takes more people, more technology, and more time to make the games we see fit to spend our money on. Don't whine, prices can't stay the same, take an economics class.
The highest i ever remember paying for a game was 70 dollars for a Mario Party 3 game... N64! i never regreted it....Originally Posted by LiquidX-XBA
hi!
You are sadly misinformed kid who totals cars.Originally Posted by LiquidX-XBA
Nope. Asteroids for the Atari 2600 sold for $70 CAD in 1982. I also remember some N64 games being as high as $90 - 100 CAD.Originally Posted by EMX
Don't worry about it. I'm sure Platinum Hits will return for the economically challenged.
You are sadly ignorant of the facts.... I remember the average NES game costing $69.99 to $79.99 canadian, and that was way back..... I'd hate to think what those games would be with inflation.Originally Posted by EMX
You should take an economics class. CD albums still cost the same as cassettes did 12 years ago. Technology does not scale with the economy, it often dips below it. Mid-level electronics today are cheaper than they were in the past.Originally Posted by LiquidX-XBA
If you knew anything about economics you would know that as the consumer base increases, the cost per unit can contract while the production expenses expand.
Now quit being mean and go back to class.
But does it really? Does inflation mean anything to you? Twenty bucks 12 years ago isn't the same as twenty bucks today. So technically if they were to cost the same, they would be around $30 now Electronics are cheaper these days.Originally Posted by swivel
pgr 3 was 50.00
i got perfect dark zero and it was only 49.99
Hidden Content
thanks laughs for the sig
real join date- jan 2002
vist my space here Hidden Content
Hidden Content
the reason why it was 50.00 is because games (like pgr3 and pd0) are first party microsoft games all third party titles will be 59.99.Originally Posted by Go420Dawgs
Currency difference in the U.S and canadaOriginally Posted by Go420Dawgs
hi!
Right...so anyone care to remind me how big the Xbox 360 customer base is right now?Originally Posted by swivel
I think there might be a reason why xbox games have dropped from the initial $50-60 (that everyone inevitably complained about then) to their current price.
All that being said, I think the real injustice is the cheap "up-generationed" ports like NFS and the sports titles receiving a price increase over their nearly identical brethren on the other consoles.
It's a fact that games are costing more and more to make. Go Google game development costs... this is the first story that came up.Originally Posted by swivel
"Current development budgets for an A-list title average around $5 million, Doak said. For the upcoming consoles, "I expect the minimum will be two to three times the current costs," he said."
They have to raise prices. Even if we argue games should be cheaper cause more people buy them, are 2-3 times more people buying them with the 360 compared tot he Xbox? Besides, you can't really compare midlevel digital cameras, DVD players, or computers to games. The main reason these get cheaper is that eventually it starts costing the companies less to produce them, thats why high level becomes mid-level. Making games doesn't get cheaper.
The best place to learn about these things is economics classes, lectures, books, etc. Repeating to me the swill that the industry spits out doesn not do it for a convincing argument.Originally Posted by LiquidX-XBA
The reason companies are willing to spend 5 million on development costs is because they will sell over a million titles. Have you noticed how nobody credits recording artists for going 'gold' anymore? Now they are 'platinum' artists. Which is why record prices have not had to go up, even though costs have gone up due to increased salaries, commissions, and payoffs to artists.
I'm not going to hammer my point too much here. You can either desire knowledge and seek out the truth for yourself, or you can take the easier path of trusting the information that comes from the people you hand your money to.
I used to pay 69.99 for xbox games, I don't mind that much paying 69.99 for 360 games...
dude is that as i lay dying in ur sig.? ^^^^^
Hidden Content Originally Posted by thatdude222
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks