i imagine the developers must have listened to a lot of halo player's input on how they could make this game better. after reading the article, it seems like they've addressed quite a few of the complaints i've had or have read about here.
brev, that would be awesome if they made this so 4+ teams could play...especially if this is capable of 32 players. i'd much rather have 4 eight person teams than 2 sixteen player teams.
i have to say, after reading the article, unreal has climbed past project ego to become my most anticipated game for 02!
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