"It's been more than eight years since the first Operation Flashpoint (Cold War Crisis) was released for the PC. The original title won awards all through the gaming industry for its realistic game play and graphics. In fact, Cold War Crisis was even adapted and used to train real soldiers to give them a taste of actual battle."
Overall: Set on Skira island with a rising conflict between the Chinese and Russian forces. You are sent in under various teams, from @!%#*!ault to spec-ops, you command three other team mates with commands taken straight from the United States Army, This was a very hyped game, which I was looking forward to from the moment I heard about it.
It left me very, very disappointed and feel that Codemasters really let me and a lot of other people down. Gameplay: Gameplay well, it could be a lot better. From AI team mates that form a strange likeness for trees and rocks and can't bare to leave them, to enemies that literally die on their feet and refuse to lie down and enemies that have deadly accuracy at 200 meters but go blind when you are right in front of them. Almost everyone who plays Operation Flashpoint:Dragon Rising has got a story to tell about bugs or glitches, and that's not a good sign.
Onto the map, Which is M@!%#*!IVE, (1 point) personally I felt I didn't get much of a chance to explore, only used a boat once, which I had to steal from team mates at the end of a mission, and the story line is over fairly quick. Graphics: Visually Dragon Rising is on par with most other games, nothing amazing, the 2-D graphics of bushes etc, look like they have been taken straight out of a Playstation 1 (Oh yes, I went there),
Also I find that unless you have a relatively big T.V then you are going to struggle and strain to see enemies amongst the 2-D bushed and the forresty parts of the map, (The huge, huge map) That you don't get much of a chance to explore.
But there are some nice touches, like the cloud of blood you see when you hit an enemy at range, to inspecting the heads of enemies that got shot in the face (there is a nice exit wound on the other side) Sound: Well, firstly I have never personally heard a gun fired right beside me or bullets fly p@!%#*! my ears, but if I had It would probably sound like it does in game, since that's what Codemasters spent most of their time doing, but I think unless you have been in the army, you are not really going to reap the benefits. The speech between you and your commander adds another depth of realism, But when it comes to your team mates speech its very limited and I think spending 3 days on an island they would say more than " This is getting hardcore " and the Chinese forces that speak in some weird alien type language, that doesn't sound Chinese. Suggestions: Codemasters are going to pull together one helluva patch to make this game better, They should have stopped having so much fun shooting guns in the desert and making sure everything sounded right, and made sure that vital in game features worked, to many times I died because my team mates where busy somewhere else trying to make rock babies and not responding to my commands.
I also heard (but haven't experienced) that people playing Online had their stats reset after each match disabling them from ranking up.