Review: Max Payne 3
Review: Jam Live Music Arcade
Review: Fable Heroes
Review: Awesomenauts
Review: Deep Black Episode 1
Review: Diabolical Pitch
Review: Prototype 2
Preview: Hybrid
Review: Minecraft
Review: Epic Quest Pinball FX 2
So long and farewell to 38 Studios
Judge slams MS in court judgement
Borderlands 2 gets amazing C.E.
Have we seen the last of 38 Studios?
EA and DICE servers are now gone for Battlefield 3
Activision CEO under fire again
Devil’s Third is on life support
New MW3 MP Game Mode Announced
Would you kindly wait until 2013
Motorola Slams MS in Court
Hybrid Beta: Impressions
Epic Quest Pinball FX2 Table
UFC Undisputed 3 March DLC Review
Halo: Primordium (Novel) Review
Halo: Glasslands (Novel) Review
Happy Holidays 2011!
Calibur 11 Battlefield 3 Vault Review
Dungeon Siege III DLC: Treasures of the Sun Review
Two Worlds 2 – Pirates of the Flying Fortress DLC Review
Forza 4: November Speed Pack DLC Review
Jam Live Music Arcade
Fable Heroes
Awesomenauts
Deep Black: Episode 1
Diabolical Pitch
Prototype 2
Minecraft
Bloodforge
World Gone Sour
The Witcher 2: Assassins of Kings
Ridge Racer Unbounded
Pinball Arcade
Trials Evolution
Anomaly Warzone Earth
Rayman 3 HD
Resident Evil: Operation Raccoon City
Armored Core 5
Kinect Rush: A Disney-Pixar Adventure
The Splatters
FIFA Street
Hybrid
Darksiders II
UFC Undisputed 3
UFC Undisputed 3
Need for Speed: The Run
Saints Row: The Third
WWE ’12
Goldeneye 007: Reloaded
Assassins Creed Revelations
Call of Duty: Modern Warfare 3
Fable Heroes (30)
Max Payne 3 (46)
The Splatters (20)
Trials Evolution (20)
Street Fighter X Tekken (50)
Silent Hill: Downpour (41)
Raving Rabbids: Alive & Kicking (50)
FIFA Street (34)
Blades of Time (35)
Wrecked Revenge Revisited (12)
Ninja Gaiden 3 (50)
Zumba Fitness Rush (32)
Sine Mora (12)
Defenders of Ardania (12)
SSX (50)
Asura's Wrath (45)
I Am Alive (12)
Nexuiz (12)
Mass Effect 3 (52)
UFC Undisputed 3 (39)
Chromehounds (Xbox 360)
 


Chromehounds Box Art Front Image Release Date
July 11, 2006.


Publisher:
Sega
Average Overall Score:
8.25 / 10
82.5%
REVIEW THIS GAME
Chromehounds Screenshots
Sunday, September 25, 2005
Chromehounds Faceplates
     Chromehounds
Chromehounds
Chromehounds User Reviews

Overall User Average: 8.25 / 10 (82.5%)
Gameplay User Average: 8.50 / 10
Graphics User Average: 8.50 / 10
Sound User Average: 8.50 / 10


Rufus37
Date reviewed: September 18, 2006.

Overall: squad based tactical mech game with loads of cusomizable features and an overall addicting game, but servers tend to seriously prohibit the potential of this game
Gameplay: offline is basically a bootcamp for online play, just learn the basic functions, strengths, and weaknesses of each hound type. online you are a merc who will probably join a friend's squad and when the war for the country you are allied with. In the battles/missions you participate in you when by either destroying the other teams base, the team itself, or if time runs out whoever has the most combases. tends to get repetitive unless you experiment with new hounds
Graphics: simply but, beautiful. fire and smoke has never looked more realistic.
Sound: also very good soundeffects, music is not that great but it is by far not horrendous like that on Over G.
Suggestions: fix the %@%$! servers, this the only place where the game falls apart, I can't count how many times I have personally, or heard of times where people have not been able to join other people in the waiting lobby, or people ending up in a "phantom" squad lobby. 15 minutes is also way to long of a wait timer to signal that you are ready to start the mission 5 is plenty.

Gamertag: - Gamerscore - 10943




Overall: 7.0
Gameplay: 7.0
Graphics: 10.0
Sound: 8.0


The Frozin One
Date reviewed: August 20, 2006.

Overall: Chromehounds is a mechwarrior type game that takes place after a fictional World War 3. Nations hire mercinareis and are at constant battle with each other. The major focus in this title is for Xbox Live. the singleplayer is basically a way to become familiar with the different hound classes and the abliity to earn achievements and parts for future hounds.
Gameplay: Live is where it's at for this title. You can form a squad of up to 20 gamers and delpoy in missions that hold up to six players. So if you do the math, if you have a very active squad, you can have four teams of six gamers dominating the map.

The online gameplay is to wipe out enemy occupation across the map. You do this by battling head on against other live gamers, or by taking on AI. Which is a nice touch since you don't have to wait around for other players if you and your squad find yourself still playing in the wee hours of the morning.

The style of this game is very realistic, as real as a mech-type game can be I guess. There is no GREEN highlight for friendlies and no RED highlight for enemies. It feels as though you are on an actual battlefield where you have to be familiar with your fellow teammates hounds in order to prevent friendly fire.

The gameplay's speed has been an issue for some, but they must have bypassed the Live experience. Depending on the type of hound you create, you can get one that moves quick and is just as deadly. The type of hound and weapons that are selected make various types of gameplay. If you're looking for something fast paced, create a scout/soldier and head out for battle. If you want something a bit more tactical, build a heavy gunner/defender or commander.
Graphics: The visuals in this game do not appear to really take advantage of next gen hardware. Although, the graphics fit the style of the game. The environments and hounds look gritty with more realism compared to Mechassault.

What really shines visually are what you can create for others to see. The customization for this game is insane. There is no reason for you to have the same hound as anyone else, and the multiple ways you can build a hound gives gamers the opportunity to be really creative.

Also, there is a decal editor where gamers can create logos for clans and to truly make the hound they create, their own.
Sound: There are subtle audio perks that add to the realism of this game. Such as the rotating of the cockpit on the chassis; the hydraulics on the hound's legs or the squeaks of treads turning that are reminiscent of tanks from old war movies. Emergency beeps after being pounded by a sniper that you can't see create a sense of panic that really brings you into the game.
Suggestions: Although some may suggest making single player more immersive, I would suggest more work on multiplayer. This is a title that wants you to jump online and play. I would like to see more than just six on six battles. Find a way to have ten on ten! Or maybe...and I know it's a stretch...but 20 on 20? How cool would that be? Also, add the ability for other squads affiliated with the same nation to deploy together. 20 slots for a squad is not enough with the variety of friends over Xbox Live.

Gamertag: - Gamerscore - 19756




Overall: 8.0
Gameplay: 9.0
Graphics: 8.0
Sound: 8.0


JMDooley
Date reviewed: July 21, 2006.

Overall: Chrome Hounds is a game that shines brighter & brighter the deeper and longer you play it. I too am a big MechWarrior fan and have given up on waiting for MW5 to come out. MW games gave everyone the chance to customize their Mech to fit their style along with the upcomming battle. This was very much missed in both the MA games.
Everyone seems to complain about the speed of the hounds and how long it takes to transverse a map with them. This is a mech/hound! Not some lightweight sports car. I guess alot of people got used to the arcade type of gameplay and movement that was handed to us in the MA games. It just didn't feel like MW to me. When you are packing this much firepower, you can't expect it to go 100mph! The slow speed of the mechs means that a person has to use his brains to get closer to the enemy and take them out and not just rely on the ability to dodge everything that comes your way. I perfer this type of battle instead of just run and gun type.

Gameplay: The single player is a great learning tool for the online play. It gives someone a chance to try out a new hound in many different battles without going online and finding out too late that your hound is severely underpowered or not the packing the right type of guns. The online play works very much like a real battle with victory going to the side that works together best in battle.
Graphics: The graphics are very good for this type of game. The hounds move very well with great small touches that help to convey the illusion of fighting in a real mech. Building and enemies look very real with small details very well done. The only thing lacking in this department is that you don't have any skeltons left after you have destroyed something.
Sound: Great sound effects with the abilty to embrace someone in the heat of battle. Talk, mechs walking, explosions and gunfire all done with great realism.
Suggestions: Try this game before you pass judgement on Sega and From Software. The developers have even given thanks to their loyal fans by offering free downloadable items on the Xbox Marketplace. Thanks guys or a making a realistic mech game. You need to look past the first few missions to really get a taste of just what ChromeHounds really has to offer the 360 gamer!

Gamertag:JMDooleyRCH - Gamerscore - 3491




Overall: 9.0
Gameplay: 9.0
Graphics: 8.0
Sound: 9.0


AlphaRaptor
Date reviewed: July 17, 2006.

Overall: Mechwarrior, the best mech game to grace any platform, but sadly Mechwarrior 5 was canceled. Fatherly, because of unknown problems, I haven't been able to play MW4 since we switched to DSL years ago. What I loved about Mechwarrior (Don't get it confused with Mechassault) was the depth of it all. How you could fully customize your mech to your liking, and later tear up the battlefield with it online. To me Mechassault on the Xbox was a good game, but to fast paced, and to simple, it almost seemed like 3rd person shooter in taking the form of a mech. Plus, the maps seemed to small and linear, in a true mech game the maps are big and open enough so that you can play them how you want to play them. Then, I heard of Chromhounds coming to the Xbox 360, it promised fully customizable mechs, huge open maps, and awesome online. This is the mech game I have been waiting years for.
Gameplay: Ok, I'd like to start off by saying that if you don't have Xbox Live, don't bother with this game unless you have bunch of freinds to play on lan with you. This is simply because the single player really isn't that great. Its more like something to train you before you go online. This game is all about online play, it delivers everything I hoped this game would deliver. Each mech you "build" is yours, you made it, the chance there's another one exactly like it out there is very, very slim. You have a huge array of parts to choose from, each with their own specs to help you decide whats better for your setup. Online is a pure blast, this game is an instant classic, maybe the first great online game to land on the Xbox 360 IMO. When you first signin online you have to join a squad and a country to defend. Like Mechassault 2, there is an online persistent world, but instead of taking over planets, the goal is to dominate a single continent. But everything is much deeper and refined in Chromhounds, and good teamwork and comunication is a must if you want to win battles. I could go on and on about this game....overall, its a blast to play.
Graphics: The graphics aren't the best, but they get the job done. The mechs are exceptionally detailed and have a very mechanical look to them. The smoke and particle effects are also done very, very well. Theres no better feeling than shooting your heavy cannon and watching the massive shell hitting its target engulfing it in smoke and fire--all being at a range of 1 1/2 miles or more. So obviously the draw distance can be impressive on some maps! Really, when the battles heat up, this game looks quite graphically impressive.
Sound: Many devs mess up in the area of sounds. Most of the time they just don't give sounds effects enough punch. This is not the case in Chromhounds, although not perfect, they have punch. This is a game you wasn't to hear on a 6.1 surround sound system with the base and volume set way up to rock the house with every step of your mech.
Suggestions: A better single player, although its an AWESOME game, sadly many people will be turned off before they even give it a chance because of the reviews. Take my word for it, GET THIS GAME! Or at least give it a rent and see if you like it!

Gamertag: - Gamerscore - 4230




Overall: 9.0
Gameplay: 9.0
Graphics: 8.0
Sound: 9.0


Chromehounds Achievements
  Scout Complete
   Complete Scout arc in Story Mode
20
  Soldier Complete
   Complete Soldier arc in Story Mode
20
  Sniper Complete
   Complete Sniper arc in Story Mode
20
  Gunner Complete
   Complete H. Gunner arc in Story Mode
20
  Defense Complete
   Complete Defender arc in Story Mode
20
  Command Complete
   Complete Commander arc in Story Mode
20
  All Tact. Complete
   Complete all missions in Story Mode
20
  Tact. Instructor
   Top marks in every Story Mode mission
20
  Hover Specialist
   Deploy on hover Chassis 50 times
20
  Wheel Specialist
   Deploy on wheeled Chassis 50 times
20
  Biped Specialist
   Deploy on bipedal Chassis 50 times
20
  Inverse Specialist
   Deploy on inverse Chassis 50 times
20
  Tread Spec.
   Deploy on treaded Chassis 50 times
20
  Multi Spec.
   Deploy on multi Chassis 50 times
20
  Crushing Award
   Wipe out enemy and live 100 times
20
  Storming Award
   Attack opponent first 30 times
20
  Survival Award
   Return alive 10 times or more in a row
20
  Red Flag
   Win a total of 100 times or more
20
  Bronze Wing
   Destroy 50 or more enemy HOUNDs
20
  Bronze Flag
   Secure COMBASs total of 100 times
20
  Bronze Hammer
   Destroy enemy HQ and win 50 times
20
  Silver Wing
   Destroy total of 100 enemy HOUNDs
20
  Silver Flag
   Secure COMBASs total of 300 times
20
  Silver Hammer
   Destroy enemy HQ and win 100 times
20
  Scout Valor
   Scout experience level maxed out
20
  Soldier Valor
   Soldier experience level maxed out
20
  Sniper Valor
   Sniper experience level maxed out
20
  Command Valor
   Commander experience level maxed out
20
  Gunner Valor
   H. Gunner experience level maxed out
20
  Defense Valor
   Defender experience level maxed out
20
  Bronze Patriot
   Stay w/ same nation for 3 seasons
20
  Gold Eagle
   #1 in total fame for a given period
20
  Gold Cross
   #1 in seasonal fame at end
20
  Gold Wing
   #1 in avg total fame for a given period
20
  Gold Hexagon
   #1 in average seasonal fame at end
20
  Gold Sword Cross
   #1 in total conquest pts for period
20
  Gold Lion
   #1 in seasonal conquest points at end
20
  Marching Service
   Travel total of 1000000
20
  Military Service
   Deploy total of 300 times or more
20
  Capital Occupation
   Affiliated nation destroys another
20
  Nation Resurrector
   Successfully revive affiliated nation
20
  Neroimus War Medal
   Affiliated nation wins Neroimus War
40
  Bloodless Award
   Win 5 times w/o attacking enemy

(Secret Achievement)
20
  Combat Award
   Win 10 times when outnumbered

(Secret Achievement)
20
  Humane Award
   End 5 times in a row w/o killing enemy

(Secret Achievement)
20
  Silver Patriot
   Donate to affiliate nation 1 times

(Secret Achievement)
20
  Dist. Service
   Destroy unidentified enemy weapon

(Secret Achievement)
20
  Touring Service
   Deploy to every Battlefield once

(Secret Achievement)
20
  Hound Specialist
   Own one of every part in the game

(Secret Achievement)
20
Chromehounds News
Sega shutting down Chromehounds server
Chromehounds: Auto Update
New Chromehounds Content On Xbox Live
Chromehounds Trailer #2
Chromehounds Demo
Chromehounds Achievements
Chromehounds Demo Confirmed For This Week
New CHROMEHOUNDS Images
(Sign Up)
Xbox 360 Titles: 869
Xbox 360 Arcade Titles: 486
Xbox Titles: 832
Registered Members: 42,670
Forum Posts: 735,249
Staff Reviews: 1,104
Member Reviews: 10,339
News Articles: 10,980
Screenshots: 24,524
Xbox 360 Achievements: 36,969
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

1. Unreal - 122,015
2. Symmetric-XBA - 89,725
3. tacohead - 80,991
4. hellonearth159 - 77,433
5. Nato King-XBA - 60,413
6. 12buckmafia-XBA - 57,474
7. Variation-XBA - 54,765
8. Timmy Bauer - 51,965
9. Bertnell - 40,799
10. Steeps5 - 34,799
11. Silent-XBA - 33,275
12. Enamelized420-XBA - 32,341
13. Lethal AK47 - 26,580
14. Kamshaft-XBA - 25,234
15. biggav4000 - 23,826
16. Symmetrics Love-XBA - 22,540
17. thAshAdyOne - 19,865
18. Highlite23-XBA - 16,464
19. SpaceGhost2K-XBA - 16,170
20. Alx1138-XBA - 15,610
21. Ainokeatoo-XBA - 15,041
22. Tampad - 15,009
23. Whisper - 13,272
24. Soda Jones - 11,958
25. HaZarD SFD-XBA - 11,722
(Top 150)
MS faces US import ban...
Post by Symmetric-XBA
4 Replies, 108 Views
Bungie LEAKED!
Post by vman
7 Replies, 110 Views
Rating System For Games
Post by HDHomage
7 Replies, 184 Views
Pierrevincy faceplates...
Post by pierrevincy
3 Replies, 311 Views
FS/FT My faceplate...
Post by gameoverRg
3 Replies, 246 Views
Joe Mad DarkSiders II...
Post by Enamelized420-XBA
6 Replies, 385 Views
TACOHEAD FACEPLATE...
Post by tacohead
2 Replies, 351 Views
Ghost Recon Future...
Post by thAshAdyOne
22 Replies, 724 Views
Unofficially official...
Post by Soda Jones
4 Replies, 316 Views
Great Deal!!!!
Post by hyrule_77
2 Replies, 347 Views
Xbox 360 controller
Post by Anastasia Hill
3 Replies, 334 Views
Halo 4
Post by vman
5 Replies, 407 Views
Ghost Recon Future...
Post by Variation-XBA
36 Replies, 936 Views
The Splatters XBLA...
Post by Variation-XBA
2 Replies, 423 Views
Farewell Bungie, hello...
Post by Symmetric-XBA
11 Replies, 471 Views
1. l Maximus l - 15,830
2. Variation-XBA - 13,674
3. laughs - 13,217
4. Whisper - 8,954
5. Soda Jones - 4,455
6. Shadow20002 - 4,259
7. Nato King-XBA - 4,130
8. Sam-XBA - 4,121
9. Ainokeatoo-XBA - 3,704
10. Fargoth - 3,616
11. Silent-XBA - 3,467
12. SpaceGhost2K-XBA - 3,228
13. DocHoliday78 - 3,093
14. bretman1234 - 2,457
15. vman - 2,373
16. thAshAdyOne - 2,367
17. Highlite23-XBA - 2,350
18. Cloud Strife - 2,220
19. Kamshaft-XBA - 1,875
20. Symmetric-XBA - 1,741
21. Unreal - 1,553
22. HaZarD SFD-XBA - 1,379
23. Enamelized420-XBA - 1,317
24. Steeps5 - 1,085
25. EMX - 809
26. hellonearth159 - 525
27. MoonTar - 313
28. Symmetrics Love-XBA - 205
29. Conor - 183
30. scozzard - 162
31. pierrevincy - 144
32. Alx1138-XBA - 131
33. Timmy Bauer - 100
34. tacohead - 100
35. Floppy Brown - 85
36. Tampad - 54
37. 12buckmafia-XBA - 49
38. biggav4000 - 45
39. Bertnell - 45
40. Lethal AK47 - 44
41. kaori30 - 33
42. Ed Hunter - 18
43. darkestfawn - 11
44. gameoverRg - 4
45. Maxx_ - 3
46. e4ndavis - 0
47. j4keruby - 0
48. Abujerome - 0
1. Variation-XBA - 133
2. Yellowlab - 121
3. mattgame - 95
4. Highlite23-XBA - 89
5. Young_Fledgling - 82
6. Sam-XBA - 80
7. The Jackal - 74
8. Megaherz *RAGE* - 74
9. xj74 - 73
10. Shadow20002 - 67
11. CrazyCougar - 66
12. mrmp3 - 65
13. Symmetric-XBA - 62
14. xdragon - 62
15. Silent-XBA - 59
16. oddworld20-3000 - 59
17. Kamshaft-XBA - 57
18. BlindSniper - 56
19. (ScArab) - 56
20. natewebb - 56
21. Marc - 53
22. Whisper - 47
23. Xbox Masta 4 - 43
24. Y2D - 42
25. Sharky53 - 42
26. Lord Vivic - 41
27. JediMasterChief - 40
28. Alx1138-XBA - 40
29. thunder0810 - 39
30. adzmullz1 - 39
31. MixMasta - 38
32. Ninjermy - 38
33. Blind-RazoR - 38
34. kenji - 37
35. JayMan36 - 36
36. DaGameBoy - 36
37. 12buckmafia-XBA - 35
38. Liquid Gears - 35
39. mentat - 33
40. murken - 33
41. RichVGS - 32
42. wweomaniac - 31
43. asammw - 31
44. Folgerboy-XBA - 30
45. BillyDKid - 30
46. George89 - 30
47. pvsurfer03 - 29
48. CrazyKane - 28
49. BunnyRabbit - 28
50. super_ryu - 28


 
© 2000-2011 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.
Made in Canada