Need For Speed Pro Street (Xbox 360) by Electronic Arts



Need For Speed Pro Street (Xbox 360) by Electronic Arts Box Art




Release Date
November 14, 2007.

Average Overall Score:
7.33 / 10
73.3%

Screenshots

Thursday, June 21, 2007

Achievements

First Big Crash
Awarded for crashing and totaling a car. Brought to you by Progressive Insurance!.
5
Race Day Victory
Awarded for winning a Career Race Day.
10
Domination
Awarded for dominating a Career Race Day.
15
Paparazzi
Awarded when you upload your car photo to NeedforSpeed.com.
15
Share a Blueprint
Successfully share a Blueprint with another player.
10
Blueprint Apprentice
Awarded when your Blueprint has been shared 5 times.
15
Race Day Coordinator
Awarded when your Race Day has been shared 5 times.
15
Safe Driver
Finish 5 Career or Ranked Race Days with no car damage. Brought to you by Progressive Insurance!.
50
Manual Transmission
Won 5 times in a non-Drag event using Manual Transmission.
10
Clutch
Won 5 times in a Drag event using Clutch.
15
Perfect Tire Grip
Awarded for having maximum tire grip in drag staging.
10
Keep on Wheelin’
Wheelie 50 or more feet in a Wheelie Competition.
5
Co-op Victory
Achieved when all 8 players in a multiplayer Race Day score a total of 10,000 points.
20
Race Day Leader
Rank 1st on the leaderboard for a shared Race Day. Leaderboard must have at least 3 players.
15
Race Day Organizer
Awarded when your Race Day has been shared 25 times.
25
Blueprint Master
Awarded when your Blueprint has been shared 25 times.
25
Community Race Day 1
Awarded for participating in the Community Race Day 1. Visit www.NeedforSpeed.com for details.
15
Community Race Day 2
Awarded for participating in the Community Race Day 2. Visit www.NeedforSpeed.com for details.
15
Best Blueprint
Your Blueprint is used by a player in the Top 100 on any weekly Freestyle Race Day leaderboard.
50
EA Moderator
Beat an EA Moderator in a Ranked Online Multiplayer race.
25
8 Player Race
Competed in an online multiplayer race against 7 human opponents.
10
Friction Fever
Catch Friction Fever by playing an Online Grip race with an infected player.
10
Gear Strain
Catch the Gear Strain by playing an Online Drag race with an infected player.
10
Horsepower Challenge
Increase your Car's HP by 25. Brought to you by K&N – THE Performance Air Filter.
10
Performance Upgrade
Modify a Tier 1 car into a Tier 3 car. Brought to you by K&N – The Original High-Flow Air Filter.
10
Ryo's Record 1
Beat Ryo's Record within Battle Machine at Grip at Chicago Airfield in Career.
15
Ryo's Record 2
Beat Ryo's Record within Battle Machine at Drift at Nevada Highway II in Career.
15
Ryo's Record 3
Beat Ryo's Record in Battle Machine at ½ Mile Drag at Portland International Raceway II in Career.
15
Ryo's Record 4
Beat Ryo's Record within React Team Sessions at Sector Shootout at Autopolis in Career.
15
Ryo's Record 5
Beat Ryo's Record within React Team Sessions at Drift at Tokyo Dockyard II in Career.
15
Ryo's Record 6
Beat Ryo's Record within React Team Sessions at Top Speed Run at Autobahnring II in Career.
15
Ryo's Record 7
Beat Ryo's Record within Super Promotion at Time Attack at Infineon II in Career.
15
Ryo's Record 8
Beat Ryo's Record within Super Promotion at ¼ Mile Drag at Texas World Speedway in Career.
15
Ryo's Record 9
Beat Ryo's Record within Super Promotion at Wheelie Competition at Autobahnring II in Career.
15
Ryo's Record 10
Beat Ryo's Record within Super Promotion at Speed Challenge at Nevada Highway II in Career.
15
Beat Showdown 1
Awarded for beating Showdown 1 in Career.
25
Beat Showdown 2
Awarded for beating Showdown 2 in Career.
25
Beat Showdown 3
Awarded for beating Showdown 3 in Career.
25
Showdown King
Defeat the Showdown King. Awarded for beating the Showdown King in Career.
75
Grip Master
Awarded for unlocking the GEffect Org in Career.
15
Drift Master
Awarded for unlocking the Noise Bomb Org in Career.
15
Speed Master
Awarded for unlocking the Nitrocide Org in Career.
15
Drag Master
Awarded for unlocking the Rogue Speed Org in Career.
15
Grip King
Defeat the Grip King. Awarded for beating the Grip King in Career.
25
Drift King
Defeat the Drift King. Awarded for beating the Drift King in Career.
25
Drag King
Defeat the Drag King. Awarded for beating the Drag King in Career.
25
Speed King
Defeat the Speed King. Awarded for beating the Speed King in Career.
25
Career Domination
Dominated Career. Awarded for dominating all Career Race Days.
125

User Reviews

Score: 73
Overall User Average: 7.33 / 10 (73.3%)
Gameplay User Average: 7.17 / 10
Graphics User Average: 8.50 / 10
Sound User Average: 8.33 / 10
Enamelized420
Date reviewed: June 3, 2008.

Overall: Well EA Sports changed up on this Need for Speed and takes all of the Illegal street racing action we've been used to into the world of Sanctioned Events with ProStreet. Of course you've gotta work your way through the different racing/events styles- Grip, Drift, Drag or Speed to face the Top Dawg Ryobi Watanabe.
NFS:ProStreet changes the normal drag racing of just lining up and going the distance to beat your opponent, but yet like an actual Drag race you must Preheat your tires. This being said it's not just hold the gas and it warms them up, you have actually got to work the gas to achieve MAX Grip. Not only that, but like a regular drag race if you get to high in the RPM's on the line you can pop the front end up and ride a wheelie. That will come into play in the Wheelie Drag event but not when you're trying to get the best time down the 1320.
Working through the Events you'll earn points to Own each event and unlock more cars for you to try and dominate the tracks with. As always you can go in and customize and modify your vehicles to be fast and eye catching.
Gameplay: NFS:ProStreet is pretty easy to get used to, although drifting and the wheelie contests can get to be tricky. Some of the high speed events can put you on the edge of your seat trying to kep the car on the road and avoid being totaled. TOTALED is one of the cool new features that takes your wreck and puts it into slow motion so you see all of the havoc that happened to the vehicle.
ProStreet offers the following driving events:

Grip/Grip Cl@!%#*!- Where you have to beat the other cars in your cl@!%#*! to the finish.
Drift- think you've got style and can slide w/ the best ?
Drag- warm your tires up and launch down 1/4 or 1/2 mile tracks.
-Drag Wheelie- lauch your car and try and keep your front end off the ground the longest distance.
Speed Challenge- getting from the start to the finish the fastest

When driving in ProStreet a new feature offered is a clutch, you have the normal Automatic and Manual but clutch offers the ability to engage and disengage the clutch like you would while driving a real car. this adds to the gameplay and makes it a little more then just a simple trigger pull for gas and a button to shift but yet add the bumper button as the clutch to be able to shift up or down.
As always with the NFS series you can go online and race MP in events like you did during your way through the Career Mode. Also another new feature, you may choose to share a Blueprint you have done for a car with a friends so everyone has the same setup for an event. Racers warm up your tires and grip your steering wheel for a fun ride.
Graphics: From the opening you can see the detail that EA has added to the vehicles and the look of read asphalt as you fly down the road. As you race through tracks you'll have spectators cheering and watching the race and don't get caught up looking at them cause the telephone poles or moutain ridges can result in a TOTALED ride you've gotta watch slowly tumble and roll to a crashing hault.
ProStreet will have you dodging parts as you race around giving yet another obsticle to contend with above and beyond your AI competitors.
Sound: As you compete the announcer is praising how good of a driver you, Ryan Cooper, is as you tear around the tracks. When you sit in teh burnout box and rev up the car and you hear the tires scream, announcer working the crowd you know it's time to show your stuff.
The sounds of the cars, tires screeching and a cool soundtrack to pump out some great tunes as you Dominate your way to Victory in NFS:ProStreet.


Overall: 90 %
Gameplay: 90 %
Graphics: 90 %
Sound: 90 %

racethis
Date reviewed: December 10, 2007.

Overall: Need For Speed Pro Street has been wrongly criticized throughout it's release, and all the criticizing is unjustified. The game was VERY good, and although some errors did exist, it more than made up for it with a solid delivery, excellent visuals, great audio and good gameplay throughout the entire career mode. It had a @!%#*! high replay value, too, which is rare in racing games these days, reasons still unknown but it wasn't a factor in this title.
Gameplay: The gameplay was very good, and the damage modeling was brilliant. Destroying Zondas and Lambos never gave me a bittersweet feeling the way this game did. The handling itself was very good too. However, one big factor was that the framerate was extremely unsteady at points, especially in tunnels. The customization was briliant, too.
Graphics: The graphics were amazing. The car models were as good as the likes of PGR4 (well, not really but pretty close). The enviroments looked spectacular too, especially Nevada. I don't know why people say the graphics were lacking. They're brilliant and the best in the NFS series so far. The damage modeling didn't dissapoint, either.
Sound: The cars sounded amazing, just like they should. Honda Civic loud and abnoxious but nice nonetheless , the Pagani Zonda like an Enzo on steroids. Nothing out of place. The soundtrack was quite good and the least annoying in the NFS series. Some very catchy songs in the mix!


Overall: 90 %
Gameplay: 85 %
Graphics: 95 %
Sound: 95 %

GamerSince'76
Date reviewed: December 1, 2007.

Overall: Need for Speed Prostreet gave me a need to give Most Wanted another test drive. The graphics are good (on par with Most Wanted and Carbon) but they have not progressed beyond that. The cars look good but the crowd makes you think Tobey Maguires' character in Spiderman 3 is a Van Gough. The tracks are just that, tracks. As such they are bland. This is an average racer. It tries to imitate Forza 2 and doesn't quite hit it's mark. The game isn't bad, it's just not Need For Speed.
Gameplay: I'm not sure how I can pull off 50 words that I require in this section when the game is about driving on tracks. That's it. Gone are the cops, free roam and Speedbreaker. Playing this game on a track is like driving a Porshe in a sandbox. Sure your ride looks sweet but you have nowhere to go. Prostreet gives the player that same effect. You would think a street racing game would take place on the street. Maybe EA is twitchy about getting sued. Maybe they could hear Jack Thompson slithering around. EA played it safe here and so will you with no sense of excitement or thrill.
Graphics: Cars look good. They do break apart really nicely but you have to pay for all that bent metal so you tend to drive more cautiously. Think of it as Need for Speed with training wheels. You don't want to write off your car. The tracks look good but lack environmental detail. The crowd looks terrible. A huge step back for the series in terms of the look of the characters and no graphic progression in any other areas.
Sound: The vehicles sound good. There isn't much else in terms of audio. At least Most Wanted had the cool cop chatter. The announcer is really bad as well. Kind of like when you go to the grocery store and you can hear someone talkng on the P.A. system but you tune them out because you have no interest in what they are saying. You will drown out the event announcer in a similar fashion.
Suggestions: Drag racing is really improved in this version. Keep that and scrap everything else. Maybe EA is on to something here. I bought Prostreet and traded it and got Most Wanted instead. I had Most Wanted when the 360 launched and I should have kept it. EA basically just sold me two games. Unless the next Need For Speed is true to the series, EA won't be selling me another.


Overall: 40 %
Gameplay: 40 %
Graphics: 70 %
Sound: 65 %

Need For Speed Pro Street News

EA Revamps Need for Speed
EA has unveiled four new Need for Speed games across all major current platforms, taking the series into diverse new directions as the company attempts to revive the faltering series.

Need for Speed ProStreet: Achievements
There are 48 achievements worth 1000 points.

Demo: Need for Speed ProStreet
Compete at the highest level of street racing. Experience the intense rivalry of Grip Racing and prove yourself in the all-new Speed Challenge - the ultimate test of speed and control.

Need for Speed: ProStreet Dated
The release of ProStreet, the latest title in EA’s Need for Speed franchise, has officially been dated.

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