Sid Meier's Civilization Revolution (Xbox 360) by 2K Games

Sid Meier's Civilization Revolution (Xbox 360) by 2K Games Box Art

Release Date
July 7, 2008.

Average Overall Score:
9.30 / 10


Wednesday, December 19, 2007


Napalm in the Morning
Defeat an enemy unit
Buy the Ticket, Take the Ride
Make contact with another civilization.
Scientia Potentia Est
Complete development of any technology.
Home is Where One Starts From
Construct a special building.
The Fruit of Labor
Build a second city in a game.
Before all Else, Be Armed
Earn a special unit ability in combat.
Once More Unto the Breach
Combine three identical units into an army.
80% of Success is Showing Up
Accumulate culture to unlock a great person.
Good Afternoon, Doctor Jones.
Discover an ancient artifact.
Culture is Worth a Little Risk
Build a Wonder of the World.
Veni Vidi Vici
Win as a Roman civilization.
I Will Not Be Triumphed Over
Win as an Egyptian civilization.
A Short Life of Glory
Win as a Greek civilization.
Fair and Softly Goes Far
Win as a Spanish civilization.
Blood and Iron
Win as a German civilization.
A Great Wind is Blowing
Win as a Russian civilization.
Let a Hundred Flowers Bloom
Win as a Chinese civilization.
We the People
Win as an American civilization.
Victory Over Lesser Men
Win as a Japanese civilization.
Imagination Rules the World
Win as a French civilization.
An Indomitable Will
Win as an Indian civilization.
A Knight Without Fear or Blame
Win as an Arab civilization.
Flower and Song
Win as an Aztec civilization.
This World is a Harsh Place
Win as an African civilization.
All Others Must Fail
Win as a Mongolian civilization.
One Mistress and No Master
Win as an English civilization.
Have Fun Storming the Castle
Win a Domination Victory.
Ideas Control the World
Win a Technology Victory.
A Revelation of Man
Win a Cultural Victory.
A Penny Saved is a Penny Earned
Win an Economic Victory.
Destroyer of Worlds
Win all types of victories (Domination, Technology, Cultural, and Economic).
Difficulties Mastered
Win a victory with each civilization.
Vi Victa Vis
Win a Domination Victory on at least King difficulty.
640K Ought to be Enough
Win a Technology Victory on at least King difficulty.
Embiggens the Smallest Man
Win a Cultural Victory on at least King difficulty.
The Guy Who Signs the Checks
Win an Economic Victory on at least King difficulty.
Here's Looking at You, Kid
Unlock all Great Persons.
Such Joy Ambition Finds
Win a Domination victory on Deity difficulty.
Indistinguishable From Magic
Win a Technology victory on Deity difficulty.
Citizen of the World
Win a Cultural victory on Deity difficulty.
Playing the Game
Win an Economic victory on Deity difficulty.
That We May Live in Peace
Win the game by year 1000 AD on King difficulty or higher.
Absolute Power is Kind of Neat
Win without changing governments on King difficulty or higher.
The Will to Win is Everything
Win 20 battles with one unit.
Power Never Takes a Back Step
Win with only one city on at least King difficulty.
What is the City But the People?
Grow a city to size 20.
Organized Knowledge
Develop a city to produce 200 science per turn.
The Root of All Evil
Develop a city to produce 200 gold per turn.
Curse of the Drinking Class
Develop a city to produce 200 resources per turn.
The Universal Brotherhood of Man
Develop a city to produce 200 culture per turn.

User Reviews

Score: 93
Overall User Average: 9.30 / 10 (93.0%)
Gameplay User Average: 9.80 / 10
Graphics User Average: 8.80 / 10
Sound User Average: 8.50 / 10
Date reviewed: July 11, 2008.

Overall: During my youth, many Saturdays were spent playing Castle Risk. The game that was all about strategy and a little luck. Depending on how advanced my opponents were, games could end up lasting 2-4 hours each. I had thought those days were over until I played Sid Meier’s Civilization Revolution. With the ability to control 16 different empires, players will be able to test their skill in a “risk like” setting. The choices include :Abe Lincoln: United States, Alexander: Greeks, Bismarck: Germany, Caesar: Rome, Catherine the Great: Russia, Elizabeth I: England, Gandhi: India, Isabella I: Spain, Genghis Kahn: Mongolia, Mao Tse @!%#*!: China, Cleopatra: Egypt, Montezuma: Aztec Nation, Napoleon: France, Saladin: Arabia, Shaka Zulu: Zulu Nation, and Tokugawa Ieyasu: Japan. Each nation or empire has its own advantages and disadvantages. That is the real beauty of this game, and where strategy comes into play. Sometimes these lessons are learned the hard way. Especially if you underestimate your opponent(s). There are five levels of difficulty, so if you think you are a Civilization stud, move up a level and see how more challenging it really is.

Gameplay: Gameplay is fairly simple but very addictive. You are the master of your empire, creating units and buildings striving to reach one of the four conditions for victory. These include a domination victory, where your military might was shown, as you crushed all other empires under the might of your military. Another victory could come in the form of a cultural victory, as you discovered, robbed, or help convert 20 great people form history. Once this has been accomplished, you will be given the power to build the United Nations and achieve victory. An economic victory comes in the form of gold. Once you have reached a pre-determined amount of gold, you will win. Lastly a technology victory is triggered by reaching a pre-determined level of technology. Every empire plays differently, so depending on what condition you want to reach, you may want to select a certain empire. Be warned, once you are about to achieve a victory condition, you become public enemy number one. All alliances will be broken and you will be hunted down. There is nothing like being attacked from every angle, and holding your breath in anxiousness, hoping that your cities defenses will hold for 2 more turns so you can hold out and win.
Graphics: Visually, the game has been simplified, but I thin it looks great on the 360. The level of detail that is on the PC version is not there, but it still allows for a great overall experience, and does not detract from the game. The units have just enough detail that you will enjoy watching them change as they rank up. The Cities and maps are easy to see and empire leaders are well done.
Sound: From an audio standpoint, the combat is absolutely a delight to listen to. Weather its swords clashing, tanks firing, or airplanes attaching, it helps add to the enjoyment of the game. The leaders do not speak, but engage in a sim language, this hilarious the first few times you listen to it. After that, you may want to turn down the in game options for dialogue.
Suggestions: The only suggestions and concerns I have would be the option to turn off the dialogue from the advisors and fellow leaders. After a few hours in a game, it can become irritating. Also, their seems to be a slow down in the game when an 360 achievement is awarded. This tends to happen a lot at the first, when players might be winning a majority of the achievements in their first play through. This is my very first review, but I wanted to let everyone know about this game. There has been only one other game since the 360 launched that has caused me to become addicted like I have. In fact, I have taken a few days off work to play and I am staying up until 2:00 am on work days to play. I absolutely love this game!

Overall: 93 %
Gameplay: 98 %
Graphics: 88 %
Sound: 85 %

Sid Meier's Civilization Revolution News

Civ Revolution and Dungeon Defenders are March's Games with Gold
It’s that time of the month when we find out what goodies await us next month! If you’re a dungeon crawler or fan of ’God Games’, March’s games will make you very happy (if you don’t own them already, that is).

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