Overall User Average: 6.75 / 10 (67.5%)
Gameplay User Average: 6.25 / 10
Graphics User Average: 8.50 / 10
Sound User Average: 7.25 / 10
Date reviewed: September 12, 2004.
Overall: Cool game, in my opinion. It's nice to have more of this sort of game, especially on Xbox for people who don't like PC gaming.
Gameplay: Gameplay, while it might seem outdated to some, is familiar, yet improved. I like how it is low-action. I really appreciate a game like this, from time to time.
Graphics: Visually, it's better than the first two games, and does look great. I could tell that it was done in 3D Studio MAX though, even before I watched the bonus content on the disc.
Sound: The sound is great, as it always has been with this series. The surround sound is nice, and fits well with the rest of the engine improvements.
I wasn't really a big fan of Riven, but I think I'm hooked again, thanks to Exile.
Suggestions: I'd like further Myst games for Xbox please. Thanks. Also, please don't switch to fully 3D... I don't think it'll translate well. Real Myst seemed ok and all, but Exile is nicer.
Overall: 80 %
Gameplay: 80 %
Graphics: 90 %
Sound: 80 %
Date reviewed: July 23, 2004.
Overall: This game is not meant for console. I mean who wants to control a cursor with a controller? That is meant for the work of a mouse.
Gameplay: The gameplay was pretty lame, and the story sucked to. Basically for the whole game your chasing this guy. Although the puzzles are challenging THIS GAME IS MEANT FOR PC! I mean who really wants to be controlling cursor with a controller, when you should do it with a mouse. Myst is not a console sort of game, with the xbox it gets annoying using the cursor for the whole game, and theres only 1 mode. However if this were a PC game it would've gotten a better score (4).
Graphics: This game looked great! I mean there was immense detail which made it look great. But the pictures didn't really have motion (it was still), which drew off the reality quite a bit. The only motion there is, is the movement when your doing a puzzle.
Sound: There wasn't much to say about the sound because it was mostly quiet. Although there was a nice "tune" of the water, and some other nice natural effects in there. But for most of the game it was quiet.
Suggestions: Don't make Myst for a console, leave it for the PC where it will be appreciated.
Overall: 40 %
Gameplay: 30 %
Graphics: 80 %
Sound: 50 %
Date reviewed: December 9, 2003.
Overall: Myst is a puzzle game that packs some truly awesome visuals, but not really enough gameplay. Too bad.
Gameplay: Its a puzzle/adventure game, but not as you may expect. Myst is entirely played through by pointing a cursor and clicking, a few seconds later you appear where you clicked. This approach means all the visuals can be constructed from pre-rendered environments, that are almost photo realistic in quality, sadly though, this didn't appeal to me, I prefer to move around as I want to. I can only see this appealing to fans of the series.
Graphics: The graphics look amazing but are entirely pre rendered with animations here and there. They look good but can't truly be called great, because any console with a decent resolution can display a still image... This game is on PS2...
Sound: Some decent music, but nothing too stirring, just enoughto fit the game, but nothing more. The theme songs ok though.
Suggestions: There is zero replay value, simply because you can only look at pretty still pictures so many times. Next time, use polygons, allow us to know what the character looks like and allow us to move as we want. Sacraficing photo realism for enjoyment, is a small price.
Overall: 50 %
Gameplay: 40 %
Graphics: 70 %
Sound: 60 %
Date reviewed: November 2, 2002.
Gameplay: again ...wow
Graphics: nice it needed a little something else but still... wow
Sound: i really enjoy those there spookery soundens them be playin....
Suggestions: nope they know there job.
Overall: 100 %
Gameplay: 100 %
Graphics: 100 %
Sound: 100 %