"While watching horror films are fun ways to spend an evening, it has been many years since one of them has given me any kind of fright. Then around Halloween time the local rednecks get all decked out and overtake some abandoned factory and turn into a haunted house of some kind. Sure, its fun taking a big group of people who get scared easily through, but you’re usually left feeling disappointed."
Overall: silent hill is a puzeling, gripping, and terrifying game... it features great graphics that give the atmosphere of the game a NICE dull, scary touch... though good, there are some bad factors, such as the annoying camera, appauling combat system and sketchy acting... a good game, but it's far from perfect Gameplay: gameplay is quick enough to get used to... but controls are not too good... in some areas the game is sickeningly scary, like when you are forced to kill zombies that were once tortured orphan children...the puzzles you have to solve are good, but you sometimes find yourself running around not knowing what to do... but the worst element of gameplay is the combat, it is flawed, difficult and you never seem to fight in the right direction... but there are good elements to gameplay, it boasts an addictive quality and will leave you on edge... fans of the series will be right at home, but for those of us who are new to the series will have to pick up on it. overall gameplay is not bad, prety good.... but by no means perfect Graphics: one of the games strong points are without doubt its graphical quality, textures are great, and everything gives a great atmosphere to the gameplay... however it all seems a bit still, there doesnt seem to be any visual effects... like water, or glint and shine effects... but the game prety much does without them, as it is visually class... not excactly pumping the xbox's graphical power, but giving it a fair old workout. Sound: sound is another great aspect, acting isnt great... but that is not where the audio quality lies... it is the environment sounds, wether listening to a scary environment... or a city environment.... they really give a great impresion of the area... and when that area is scary, the sound just empathises it even more. Suggestions: leave the fixed camera angles and go for 3rd person... and FIX THAT AWFUL COMBAT SYSTEM