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Total Reviews: 3
Average Overall Score Given: 6.33333 / 10
Total Forum Posts: 0
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Reviews
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Hunter: The Reckoning
Overall: I don't know what these people thought was so great about this pointless game. It's very simple and not creative. After the first 3 levels you have seen the whole game. Oh and get this, to complete a level, all zombies must be dead, all people have to be rescued. Ohh, and when you do rescue these people they usually run into a wall and disappear into thin air. And don't even thank you. They usually say what the hell is wrong with you or something else to totally show their appreciation and lack of self-discipline for saving their ungrateful fricken lives. And then you have to walk on to a glowing symbol or whatever it is. Then BANG, you’re teleported on your next pathetic killing spree. It's the 21st century; please we are past the old playstation1, n64 stages move on get realistic. Understand that men and teens are playing this game. Speaking of 21st why would someone use a stupid cross bow to kill zombies who don’t even die when their heads fly off, come on now that’s lame.
Gameplay: Cool for a while, stupid after hmmmm lets seee 20 minutes. And you do the same moves over and over and over again. Is it really that difficult to add in other button combinations for attacking? I guess so
Graphics: Nothing special and nothing bad. Videos sucked and pretty much everything else visual wize.
Audio: Bahhh, nothing great. Freaky at some points. Pretty much the 1 thing better about this game that appealed to me.
Suggestions: P.L.O.T., plot, yes it lacks a decent plot. get fresh ideas, Ways to make it a classic. And please Take out the magical crap. overall when it comes down to it, HUNTER THE RECKONING just needs an interesting plot and new cool ideas. A perfect example is MEDAL GEAR SOLID. it's captivating, NEW GAMEPLAY OPTIONS and exiting.(+ Brilliant plot +).
Overall Score: 4.0 / 10
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NBA 2K3
Overall: Let me start by first stating how hard it is to make a good basketball game period. Really it’s very hard and most people would agree. Some Lakers person who knows sooo much about basketball says that this game isn’t all that great and I agree. But he didn’t do a very good job on elaborating on his opinion not saying that he has to either. But when you are writing a review be specific it helps a whole lot. And don't brag about your knowledge of the game unless you can back it up. Anyways that guy really bugs me. The game has its okay ups and BIG downs. But let me get into that on the following.
Gameplay: Everyone knows basketball in the NBA is a fast pace sport involving a lot of running and sprinting. This game reminds me of my childhood games, that’s how slow it is. But the part that really appealed to myself was the practice mode and street mode. That was very cool. Also this game is extremely realistic so if you don't understand basketball I wouldn’t recommend you purchase it.
Graphics: Ummm, well its okay I guess nothing the PS2 couldnt do that is.
Audio: The commentating isn't bad actually it’s the best ive ever heard in a basketball game. besides that it was bland and boring
Suggestions: realism is something very hard to notice in this title. But it is here if you understand the game.
Overall Score: 8.0 / 10
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NBA Inside Drive 2002
Overall: Fantastic graphics is the only reason why people truly enjoyed this game. Overall it's good and somewhat realistic.
Gameplay: It's average. It feels like game developers are lacking time and effort towards the physics of this game. For Example, Vince Carter steels the ball ohh his check/man is catching up. Ohh my Vince is slowing down. Ohhhhhhh and the ball flies out of Vince’s hand and Bryant takes position. What I mean by slowing down is, whenever Vince or any other super star forward or guard ect is dunking sometimes in order for them to do an amazing dunk they slow down, not only on the ground but continues this lack of focus in the air. Witch costs the raptors position. Not only is the dunking unrealistic, the passing and dribbling his unbelievable. Unbelievably !&%$@#* ty. Sometime you will want to make the short pass to your forwards but instead the pass is made to your center who is double teamed at the moment. Position lost, it just pisses me off. Dribbling, again the physics in this game were poorly concentrated on. Their is no lifelike slowing down to stop or jab stepping to confuse or lose your man. It's just as if you've stopped, and body position is in a straight relaxed posture. When you have played the game enough, witch I have, you will notice this most often.
Graphics: truly a fantastic aspect of this game.
Audio: Yoe fool, you just got dunked on, pass the ball MANNNN! It's as if your playing pick up in Brooklyn or some !&%$@#* place. All the player sound like homie G's, even white boys. And the commentator is horrible. The sound truly needed time and more effort.
Suggestions: 2003 a new year, please don’t rush your games. NBA INSIDE DRIVE 2002 could have been a role model for competitors in the business.
Overall Score: 7.0 / 10
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Released Xbox 360 Titles: 353
Released Xbox Titles: 814
Registered Members: 56,519
Forum Posts: 759,079
Staff Reviews: 767
Member Reviews: 10,299
News Articles: 8,931
Screenshots: 18,763
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Cheat Codes: 1,706
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