NEWS - Monday, August 13, 2001
Weekly Halo Update
Its that time again... err atleast it was, so lets just cut to the chase.
Covenant grenades have this nasty characteristic: they stick to you. The AI knows this now, so when a grenade latches on to them theyll spend their last few moments running around in absolute panic. Heart-rending. On a happier note, the AI is also better at jumping back into a Warthog after you flip the sucker and fling them out.
You can say a lot of things about the Sniper Rifle, but youd better be quite a ways off when you say them. Rob smoked a guy who was 853.053 meters away. We know this because the zoom UI on the sniper rifle now displays target distance and elevation. Theres also a very nice blurring effect on the zoom, thanks to the graphics chipset inside the Xbox.
Mat is working to minimize the apparent load times in multiplayer maps, so youll be able to start a game with maybe a second of delay, tops. Once he finishes making this work in Multiplayer, hell apply it to the solo campaign.
We have a 3D map running behind the UI now, which allows us to show a background of Halo spinning in deep space. Not especially useful - just cool.
But Wait Right there junior!!! Theres still more and all you have to do is click here