Capcom Confirms Its First Kinect Title
Steel Battalion Heavy Armor was officially announced by Keiji Inafune, Capcoms Head of R&D Management Group and Contents Management Division, earlier today to an audience of media from across the globe at Microsofts Tokyo Game Show Keynote Address. "The announcement of Steel Battalion Heavy Armor is further testament to Capcoms commitment to produce innovative titles that take advantage of the latest technology", commented Keiji Inafune. "With Kinects ability to track your joints and movements and understand where the player is in 3D space and the development expertise of From Software in partnership with Capcoms own personnel, we are confident of delivering a truly immersive experience for Xbox 360 gamers."
"We are thrilled to once again work with our partners at Capcom and From Software to develop exclusive, innovative titles," said Matt Barlow, General Manager, Interactive Entertainment Business Marketing for Microsoft. "Its exciting to see publishers evolve renowned franchises like ‘Steel Battalion with Kinect to create gameplay that you can only experience on Xbox 360."
Set in 2082, Steel Battalion Heavy Armor depicts a world devoid of computers, where war is waged with rudimentary weapons as new superpowers struggle for dominance. In a twist of fate, the US army has been forced to begin major landing operations on what was once its own soil. In this low-tech era there is one weapon class that will determine the course of the war - the Vertical Tank. VTs are guaranteed to instil fear in enemy forces when they burst onto the battlefield; but they are nothing without the crews who man them. Lacking computer aided weapon and piloting systems, these brave men and women must now rely on skill, intuition and each other to ensure victory.