Onimusha, Dino Crisis Not Forgotten at Capcom
Before Capcom turned their attention to desolate planets and hordes of creatively slaughtered undead, they spent a few years making games about samurais and dinosaurs. But if youve been wondering whatever did happen to their Onimusha and Dino Crisis franchises, Capcoms Christian Svensson has a simple answer: theyre in "percolating" mode, awaiting for someone to come up with a good enough idea to reboot either series.
"Onimusha is tricky in particular given how Japanese-focused the franchise has been," said Svensson, VP of strategic planning and business development, to IGN. "When you look at the timing and sales trend of how Onimusha has gone each outing -- I wont give you the exact numbers, but lets just say every outing subsequently has been about 60 percent of the prior -- the brand doesnt right now have quite the resilience that you might think."
Svensson says the result is that the first two Onimusha games were big sellers, while the last two were less successful. "For the time being I think its in percolate mode, that is to say, its not forgotten internally, there are discussions that go on, but I dont think anyone has sort has come up with the thats it idea of how to get the game back up to 3 or 4 million units."
And as for Dino Crisis, its mostly the same story. "Dino Crisis 3 I think is where it went off the rails if I recall," Svensson said, referring to the last game in the series that bizarrely was set on a space ship in the future. "Dino Crisis success really was an out cropping of Resident Evil 1 and 2. There are discussions, Dino Crisis comes up from time to time, but there isnt any burning desire from R&D or the business side to light that franchise back up again."
So both franchises now lie in hibernation, awaiting "an internal champion with something incredible," according to Svensson. He did at least tease that with Onimusha, "You may see some things of the brand pop up in the future, I cant say what, but there are certainly discussions about it." As for Dino Crisis, maybe dont hold your breath.
"As much as I love Dino Crisis, I dont think pre-rendered backgrounds [and] tank-controlled dinos are going to sell to the level thats going to cover the budgets that it takes to make something competitive in that space," Svensson said.