Skyrim Details to Rain Down From Game Informer
Are you excited to start throwing entire weeks of your life down the hungry gullet of The Elder Scrolls V: Skyrim? We assume your anticipation will ramp up significantly after reading the next issue of Game Informer -- the magazine contains an expose on a number of new features for the franchise. One such change is the leveling system, which no longer binds players to a class defined by a set of skills. Players can pick and choose from the games 18 abilities (down from Oblivions 21), which level up with use while simultaneously unlocking new perks with each level.
Enemies will still scale to the players level, but using a more balanced metric, resulting in a Fallout 3-esque approach as opposed to the near-impossible Oblivion approach. Of course, foes will likely be easily bested using another of the games new features: Dual wielding. Players can equip any item or spell to either hand, using both simultaneously in combat. Though, well almost certainly put a Charm spell in our left hand, and Fortify Personality in our right, because that is how we do.