NEWS - Monday, June 27, 2011


Molyneux: Fable III shortfalls due to lack of time

Fable creator Peter Molyneux has admitted that the third game in the adventure series didn’t quite turn out the way he’d dreams, and puts its shortfalls down to a lack of time and inefficient development process.

"I thought the idea of leveling outside the GUI, but leveling in the environment and the world was actually quite a good one, but I’m not sure..." he said to Gamasutra.

"The real dream of that leveling process was that, as you went through each gate, there would be these tough choices for the player. Which chest should I open? This one or that one? The feeling that you’re going through the game at your own pace, but having to make these tough choices, was never actually realized," he admitted.

The development process was to blame, Molyneux explained. "The process, the way that we designed, and the way that we crafted -- meant that the game came together very late. That is one of the things that we’re changing; that is just such an old school way of working," which he said meant there was "so little time to balance and refine".

He went on: "We didn’t have the time to craft that into what that dream was ... Lionhead -- especially me -- has never created projects in less than two years. This was the first time we ever did that."

To tackle this Molyneux say Lionhead’s made some changes to its development process. "It’s because of those things that, now, when we approach development, it’s very different, because we want to know precisely how long the experience we’re crafting is up front, rather than waiting to the end, so that we have a clear idea how each of these mechanics is used, how they’re meted out, how they’re exploited, and how they’re really used to amplify the whole drama of what that is.

"So we’ve got a very, very different process of designing now," he said.

Molyneux recently took a break from his relentless praise of Microsoft’s Kinect controller, admitting that it has "some real problems as an input device".

His lasted project is Fable: The Journey a Kinect game being designed as a core experience

Click to view larger image


Source: http://www.computerandvideogames.com/

Comments

Site Statistics

Registered Members: 44,323
Forum Posts: 725,653
Xbox One Titles: 1,081
Xbox 360 Titles: 1,085
Xbox 360 Kinect Titles: 95
Xbox 360 Arcade Titles: 585
Original Xbox Titles: 987
Staff Reviews: 1,643
Member Reviews: 10,339
News Articles: 14,074
Screenshots: 30,717
Xbox 360 Achievements: 45,112
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

Latest News








See News Archives

Community Forum Activity

Xbox One Assassins Creed Origins
Post by oryanphine
1 Replies, 325 Views

Xbox One S Porsche 919 Hybrid Edition
Post by oryanphine
3 Replies, 397 Views

OG Xbox on Xbox One now live!
Post by Kamshaft
2 Replies, 622 Views

Xbox One S Renault F1
Post by oryanphine
2 Replies, 460 Views

Xbox One S Wolfenstein 2 The New Colossus
Post by oryanphine
1 Replies, 624 Views

Xbox One S Prey
Post by oryanphine
0 Replies, 427 Views

Xbox One S Cuphead
Post by oryanphine
2 Replies, 718 Views

Xbox One S Shadow of War a gagner
Post by oryanphine
0 Replies, 413 Views

I Buy Very Rare XBox 360 Faceplates
Post by Smill
8 Replies, 1012 Views

Xbox Wire desormais disponible en francais
Post by oryanphine
0 Replies, 778 Views

Manette Xbox 360 Gamestop Radioactive
Post by oryanphine
1 Replies, 1089 Views

Xbox One Moratl Kombat X sur Ebay
Post by oryanphine
0 Replies, 1054 Views

Console Xbox 360 et faceplate Xbox 360 in package blue
Post by oryanphine
0 Replies, 1010 Views

Seagate Fanfest External Drive Scorpio
Post by oryanphine
2 Replies, 1366 Views

Ultimate Game Face
Post by oryanphine
3 Replies, 1253 Views

© 2000-2017 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics