NEWS - Tuesday, December 11, 2001


Quantic Dream - Fahrenheit Intervie

French-based developer Quantic Dream is currently in the studios developing the Xbox version of their next PC game titled Fahrenheit, a game that has been descried as a episodic 3D adventure, written, directed, developed, and produced for the episodic format. It?s a paranormal thriller in the spirit of movies like David Fincher?s Seven or Fight Club (Brad Pitt stars in both). With 12 episodes in all, you follow the same characters through a complicated plot (hard to understand) that holds suspicion and many surprises. The game will be using QD’s new 3D engine called ICE to aid in the development of yet another ambitious project from the developer. Within it all, this game is really a whole new genre.

GameSpot has an extensive interview with the development house behind Fahrenheit, so go check that out. Here’s a clip:

GS: Let’s talk about Fahrenheit. The concept sounds very ambitious since it’s an episodic game. Can you outline how this will work for the user?

DC: The ambition behind Fahrenheit goes much further than just creating an episodic game. The interface, the gameplay, the technology, the way we manage interactive storytelling, the episodic format, and the business model are all new challenges.

The interface is probably the simplest you can imagine. Anybody can understand it in 10 seconds. It is totally transparent, with no icon or menu onscreen, and you completely forget it after a couple of minutes. Its main innovation is that it manages real-time cameras in a new way. In most games, cameras are just a window or a gadget. In Fahrenheit, you will have to play with them in order to play and thus participate in the movie directing. The gameplay offers a lot of original mechanics not seen before in a game. Allowing the player to control different characters in the story offers amazing new possibilities in the gameplay area, because actions performed with one character can have consequences on what you will have to do with another character. Fahrenheit is very different from most of today’s video games. [There’s] no life gauge, no ammo, and no big guns to get on the floor. [It’s] just a real-time 3D movie where each action you perform with each character affects the course of the story. Interactive storytelling will really be one of the key points in Fahrenheit.

On the technology side, Fahrenheit will use our ICE technology. ICE is the result of more than two years of work by our R&D team led by our technical director, Olivier Nallet. They have done a great job so far, especially with lights and shadows and our complex portal system. They keep on implementing new features (the ICE engine will be regularly upgraded during Fahrenheit’s development). All the animations in Fahrenheit are performed using our internal optical motion-capture studio. It gives us very high quality in a very short [amount of] time. It also allows us to create real virtual actors, interacting together and with the set.

For end users, Fahrenheit will be a normal CD-ROM game they can buy in any store, except that for the price of a two-year-old budget game, they will get a brand-new title using the latest technologies every month. Of course, we will play on the classic mechanics of TV like cliff-hangers, red herrings, mysteries, and surprises. We will really let players get into each character’s personal life and discover his or her background. Regularly, bundles putting three or six episodes together will be available for people who don’t want to buy monthly episodes.

As you can tell, there’s loads of information to read. That was just one question answered.
Source: http://gamespot.com/gamespot/stories/news/0,10870,2831486,00.html

Comments

Site Statistics

Registered Members: 43,971
Forum Posts: 725,052
Xbox One Titles: 630
Xbox 360 Titles: 1,084
Xbox 360 Kinect Titles: 95
Xbox 360 Arcade Titles: 583
Xbox Titles: 847
Staff Reviews: 1,432
Member Reviews: 10,339
News Articles: 13,033
Screenshots: 28,659
Xbox 360 Achievements: 45,112
Xbox 360 Faceplates: 2,016
Cheat Codes: 1,706

Latest News








See News Archives

Community Forum Activity

재테크사이트✦)?>▣ hot248.ⅭOℳ ▣<?(✦카지노사이트
Post by says7904
0 Replies, 4 Views

Custom Xbox Addict Controller!
Post by Variation-XBA
5 Replies, 71 Views

Firewatch
Post by BananaMan
5 Replies, 64 Views

Smite
Post by Nato King
7 Replies, 84 Views

Club for Forza Horizon 3
Post by TheOutcast-XBA
9 Replies, 638 Views

Destiny: Rise of Iron - Devil's Lair Strike Remastered
Post by Variation-XBA
0 Replies, 111 Views

Video - Destiny: Rise of Iron
Post by Variation-XBA
0 Replies, 95 Views

Interview: Kevin Carthew - Creative Director of Team17
Post by Variation-XBA
0 Replies, 74 Views

XboxAddict Gaming Club
Post by Symmetric-XBA
10 Replies, 281 Views

Article: The Art of Deus Ex Universe Artbook
Post by Variation-XBA
0 Replies, 159 Views

Call of Duty: Infinite Warfare Preview
Post by Variation-XBA
0 Replies, 210 Views

Halo Bluetooth Speaker - YES PLEASE
Post by TheOutcast-XBA
6 Replies, 395 Views

Titanfall 2 Pre Alpha Tech Test Impressions
Post by Variation-XBA
1 Replies, 324 Views

Les jeux par abonnement
Post by oryanphine
0 Replies, 298 Views

In Preparation For Horizon 3!
Post by Creeping Judas
7 Replies, 351 Views

© 2000-2016 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

Made in Canada
Site Design by Cameron Graphics