WWF Mobile MadnessWWF MOBILE MADNESS TO RELEASE FOR WIRELESS DEVICES
CALABASAS HILLS, Calif. – January 3, 2002 – THQ Inc. (NASDAQ NMS: THQI) and JAKKS Pacific, Inc. (NASDAQ NMS: JAKK) today announced their latest World Wrestling Federationâ (WWFE) licensed video game, WWF Mobile Madness™. One of the first mobile games from THQ Wireless™, WWF Mobile Madness is available now for Java-enabled phones. Additional versions of WWF Mobile Madness will be available beginning early 2002 for all SMS and WAP-enabled mobile devices. WWF Mobile Madness for Java-enabled phones features World Wrestling Federation Superstars Kane™ and Undertaker® while the WAP and SMS versions feature more than 21 World Wrestling Federation Superstars, three game modes and a create-a-Superstar option.
“THQ Wireless is very excited that one of its first mobile games is based on a license as recognizable as the World Wrestling Federation,” said Doug Dyer, General Manager, THQ Wireless. “With addictive gameplay and a variety of modes, WWF Mobile Madness games are sure to entertain on whatever mobile platform players choose.”
“An important element of our global strategy is to make World Wrestling Federation content available in as many countries on as many different platforms as possible. WWF Mobile Madness has been developed to have global appeal,” said Roger Marment, Executive Vice President, International Business Development, WWFE.
“WWF Mobile Madness is the perfect way to extend the reach of our World Wrestling Federation license,” stated Nelo Lucich, Director of Interactive, JAKKS Pacific. “Especially considering the success of our toy products and other World Wrestling Federation video game releases, we are pleased to offer WWF Mobile Madness for World Wrestling Federation fans on the go.”