NEWS - Monday, April 15, 2002

Xbox Web bits

  • Times of Trouble Interview - The guys from XboxActive interview Mustapha Bismi, a programmer from 4x Technologies who is currently working on the just announced RPG, Times of Trouble.
  • Enclave Screens - PlanetXbox has five new screens of Starbreeze Studios upcoming third-person action game, Enclave
  • Mace Griffin Interview - Actiontrip interviews Mike Arkin, the Executive Producer at Crave Entertainment about Mace.
  • Mace Griffin Trailer - The first trailer from Mace Griffin is now online and IGN is offering it up for download.. for free even!! Be sure to check out the point-blank shot to some guys face and.. *ahem* no blood??
  • Crimson Skies Preview #1 - Gamespot gives a hands on preview of Microsofts' upcoming flying/action title for the Xbox.
  • Crimson Skies Preview #2 - IGN got to touch (..err play) Crimson Skies as well.. and they talk about it in their hands on preview.
  • Halo in San Francisco - The TXB guy(s?) headed to San Fran to party with the fellas from Bungie in celebration of the Halo 'Game of the Year' status they've so rightly deserved. Why wasn't any of the fansite guys there??
  • Bruce Lee Interview - XGR have an audio interview up with Producer Jeff Barnhart from Universal Interactive about the upcoming Bruce Lee: Quest of the Dragon.
  • XBA Recommendation Now normally I would never go so far as to post news about anything other than Xbox related info as we are an Xbox site, but there is a game that has me addicted to the point of depriving myself of sleep just to play, and no it's not on the Xbox. It should be.. but alas it's not. Fellow addicts I highly recommend that you run out immediately after reading this post and pick up Gas Powered Games first title, Dungeon Siege for the PC. Myself and Stephen got a chance to meet Chris Taylor, producer of Dungeon Siege and Total Annihilation fame, and the guys from GPG during the first ever Fanstock event held at Microsoft where we were treated to a first look at the game and given a tour of the GPG studio. From just the fifteen minutes of product demo that Chris gave I was hooked. I must say that i've clocked in probably 25+ hours on the game and have loved every moment (-minus the "Pit of Despair" level). I guarantee if you pick it up.. you will not be sorry!.


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