NEWS - Wednesday, May 22, 2002


Mercedes-Benz WorldRacing Announced!

TDK Mediactive Announces Mercedes-Benz WorldRacing for Xbox; Prestigious Motor Car Company Comes to Next Generation Video Game System CALABASAS, Calif.--May 22, 2002--TDK Mediactive, Inc. , a global publisher of interactive entertainment software, today announced that in cooperation with TDK Mediactive Europe, a division of TDK Recording Media Europe S.A., the company will publish and distribute the debut title of the highly anticipated 3D racing simulation game Mercedes-Benz WorldRacing (MBWR) for the North American market exclusively for the Xbox(TM) video game system from Microsoft this fall. "With its enthralling missions, high-speed action and amazingly realistic graphics, Mercedes-Benz World Racing will impress gamers and racing enthusiasts, alike," said Vincent Bitetti, chief executive officer, TDK Mediactive. "We continue to diversify our product offerings in line with our corporate objectives and are pleased to introduce this exciting title as our first entry into the racing category." Developed for TDK Mediactive Europe by Synetic in Germany, and scheduled to release in the fall of 2002 in North America, Mercedes-Benz WorldRacing features:
  • Revolutionary 3D Landscape Engine, which facilitates the creation of unique tracks up to 50 kilometers long. The advanced 3D proprietary engine creates immersive environments and a `virtually realistic’ full driving experience on and off road. The player can select his favorite model car from a complete current range of vehicles from Mercedes-Benz. Each model is sculptured based on original data from Mercedes-Benz. The topography and terrains including canyons, mountains, flowing rivers, towns and weather effects, thereby offering a full and extensive range of landscape and climatic conditions from all over the world - including a scenic joy ride through the infamous Area 51 in the Nevada desert.
  • Training missions, race and championship modes and also mission based play. Advanced technologies allow each driver to develop his or her own character and driving history to enable them to master and accomplish different skills and missions successfully. The missions can be brief or driving can last for hours if the user so desires.
  • Near Reality Simulation, including adjustable driving physics with over 150 differing variables, allowing for the creation of a highly complex and realistic car-handling simulation or access to driving fun in arcade mode. Actual car damage is structured in real time and is also based on authentic original data from Mercedes-Benz.
  • Full Emotion Driving Experience, enabled by the power of the Xbox and proprietary Synetic software - allowing a `virtually realistic’ experience for gamers.
  • Captivating Game Story. Mission based play and advanced technologies will allow each driver to develop his or her own character and driving history to enable them to master and accomplish different skills and missions successfully.
  • Genuine Car Designs. Comprehensive range of cars from Mercedes-Benz including current cars, vintage classics, prototypes and racing cars, including the 300 SL.
    Source: http://www.tdk-m.com/

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