Myst III: Exile Coming To XboxFollowing is the next Age in the Myst III: Exile series, Jnanin "The Lesson Age." Jnanin is the hub Age in Myst III: Exile, players will link to other Ages from here. The Xboxs vibrating, force feedback controller has improved linking to be more similar to the disorienting effect Cyan always intended. Presto Studios went to great efforts to blur the line between a real-time and prerendered game (i.e. the waters ripple effect). Players track Salvador from Tomahna to Jnanin and uncover his journal which reveals the motivations behind his hatred against Atrus. Saaverdro seeks to restore his Narayan Age, destroyed by Atrus sons, or, failing that, exact his revenge on Artus. Throughout the game, players will uncover additional pages to Saaverdros journal and see various paintings that illustrate Saavedros hatred. Players will solve five puzzles on Jnanin, including puzzles that allow players to link to the other ages -- Amateria, Edanna and Voltaic. Myst III: Exile features several special features exclusive only to Xbox. --Mysts beautiful photo-realism is a hallmark in the gaming world, and Presto Studios enhanced the 3D effects in the pre-rendered environments to create a more immersive experience, more stunning and more real. The Xbox version uses enhanced modeling systems to create water that moves and looks like real water, both up close and at a distance. -- The Xbox version has the "Directors Cut" of the lens flare implemented. This feature was toned down for the PC version, but due to the Xbox capabilities it has been implemented as it was intended. -- Dolby 5.1 surround sound: Myst III: Exile takes advantage of the Xboxs realistic surround-sound audio. Presto has created the ability to not only have sound come from behind the player, but to differentiate from left and right ear. -- Behind the scenes footage: the Xbox version includes a 22 minute "making of" featurette. This is the only in-game, full screen version seen anywhere. The movie includes footage from the video shoot, interviews with the developers.