Malice InterviewJez San, founder of UK-based developer Argonaut, spoke with Gamespot about the upcoming dark & comic fiery tale Malice, the XBOX, and the market around todays video games. The interview spans over three pages and is chocked full of information regarding Malice and just how well the XBOX works for them. Click here to check it out.
GS: What do you think the most interesting part about the Xbox is from a technical point of view?
JS: How programmable it is--a programmable, fast Intel CPU with a parallel floating point vector unit, programmable vertex lighting, and programmable shaders. For the developers who are technically savvy enough to be able to make new hardware sing, this is an awesome machine.