NEWS - Monday, November 17, 2003


Blimey 2 to be Next Gen Development Engine

Created by Climax’s Core Technology Group (CTG), an internal team of expert programmers, the powerful cross-platform engine replaces Blimey 1 and consolidates the company’s position at the forefront of cutting edge game development. MotoGP 1 and 2: Ultimate Racing Technology, Hotwheels World Race, The Italian Job: LA Heist, ATV 2: Quad Power Racing and Rally Fusion: on paper these games seem to share little in common, but one thing binds them all - Blimey 1, Climax’s first cross-platform game development engine. Acclaimed for its versatility, simplicity, power and user-friendliness, the engine enabled Climax to turn around PS2, Xbox, GameCube and PC games in double-quick time. And now, with a new generation of gaming platforms looming on the horizon, Climax has again stolen a technological march on its rivals by revamping the engine for PS3, Xbox 2 and PSP. Simply called Blimey 2, the new engine boasts a host of enhancements and improvements that will ensure Climax remains among the games development elite. "The Blimey engine has served us well over the last couple years, but Blimey 2 takes us to another level" commented Karl Jeffery, CEO of Climax. "It’s more powerful, more adaptable and, most importantly, it keeps us ahead of the competition. We’ve already got games in development that are using Blimey 2 and we’re ready now for PS3, Xbox 2, PSP and any other next generation games platform." Blimey 2’s improvements include:
  • New plug-in based rendering architecture allowing complete control of rendering. o Massive terrains - dynamic LOD, streaming heightfields. o Advanced particle systems - multiple chainable behaviors. o Full screen effect - motion blur, depth-of-field, bloom effects. o Highly optimized 4 pass rendering - allowing base texture, environment map, specular highlights and damage/scratches and scrapes.
  • Advanced character animation - supporting blending, overlays, component animations, IK, ragdoll, and event triggers.
  • Solid multi-platform core libraries - streaming file systems, powerful memory management, optimized vector mathematics.
  • State-of-the-art sound rendering - Dolby Surround, 3D sounds with multiple realtime effects, streaming music.
  • Highly optimized libraries - optimization using Sony’s PS2 performance analyzer ensuring maximum performance.
  • Fully cross-platform online support (including support for online API’s such as Gamespy, Xbox Live, SCE-RT etc.).
  • DYNE2 highly advanced and optimized physics library - constraint based rigid body dynamics, adaptable, flexible, and accurate collision detection, multi-body equation solver.
  • Advanced AI framework and library for all racing games, including those that have split routes
  • .
  • Enhanced toolset allowing artists and designers greater control over fine tuning game assets for outstanding visuals and gameplay (Nipple, Tomcat).
  • What are the benefits of Blimey? It enables the creative talents of developers within the Climax Group to concentrate on making the best games possible, without worrying about the hardware platform. Key features:
  • Modular architecture
  • Solid design principles
  • Dedicated core development team
  • Fully cross-platform
  • Open and extensible
  • Performance Specs
  • 4 pass renderer - 12 Millions poly/sec
  • Sprite renderer - 6 Million sprites/sec (12 M polys/sec), fully textured
  • Terrain renderer - 10 Million poly/sec
  • Textures - 12MB per frame, fully managed
  • XBox - Full usage of both pixel and vertex shaders
  • 100’s of interactive objects in one scene
  • 32 players online

  • Source: http://www.climaxgroup.com

    Comments

    Site Statistics

    Registered Members: 44,933
    Forum Posts: 725,842
    Xbox One Titles: 1,566
    Xbox 360 Titles: 1,086
    Xbox 360 Kinect Titles: 95
    Xbox 360 Arcade Titles: 585
    Original Xbox Titles: 987
    Staff Reviews: 1,793
    Member Reviews: 10,339
    News Articles: 14,910
    Screenshots: 32,093
    Xbox 360 Achievements: 45,112
    Xbox 360 Faceplates: 2,016
    Cheat Codes: 1,706

    Latest News








    See News Archives

    Community Forum Activity

    Xbox Playdates Canada October, 2018 Play date info thread.
    Post by Kiesey
    2 Replies, 461 Views

    2 Giveaways! Bridge Constructor Portal AND Tempest 4000!
    Post by Variation-XBA
    0 Replies, 500 Views

    Xbox Playdates Canada September, 2018 Playdates info thread.
    Post by Kiesey
    3 Replies, 1032 Views

    No topics about Xbox 360? Want to play FC3 or BFH?
    Post by AddMeForCoOp
    2 Replies, 941 Views

    Xbox Playdates Canada August, 2018 Playdate info thread.
    Post by Kiesey
    5 Replies, 1074 Views

    Xbox Game Pass
    Post by oryanphine
    3 Replies, 1382 Views

    Xbox Playdates Canada July, 2018 playdate info.
    Post by Kiesey
    3 Replies, 1186 Views

    Manette Xbox One Xfest18
    Post by oryanphine
    2 Replies, 1221 Views

    Xbox One X Mountain Dew
    Post by oryanphine
    0 Replies, 1000 Views

    Xbox Playdates Canada June 2018 schedule
    Post by Kiesey
    1 Replies, 1360 Views

    Xbox One X Black Panther
    Post by oryanphine
    3 Replies, 1797 Views

    Xbox Playdates Canada May 2018 schedule
    Post by Kiesey
    4 Replies, 1376 Views

    Is anything happening in XBox One land?
    Post by DJ tx
    8 Replies, 2388 Views

    Xbox One S Jojeux Anniversaire
    Post by oryanphine
    1 Replies, 1195 Views

    Xbox One X Steelbook
    Post by oryanphine
    1 Replies, 1267 Views

    © 2000-2018 XboxAddict.com - All rights reserved. All trademarks are properties of their respective owners.
    Xbox is a registered trademark of Microsoft. XboxAddict.com is not affiliated with Microsoft.

    Made in Canada
    Site Design by Cameron Graphics