NEWS - Wednesday, March 14, 2001
Chat Transcript from the Zone
GlobalXbox.com does a chat transcript from last nights chat with Chris Taylor, creator of the award-winning Total Annihilation real-time strategy game, and president of Gas Powered Games, creators of the new Dungeon Siege role-playing adventure; Alex Garden, CEO of and designer at Relic Studios, creators of Homeworld; Lorne Lanning, president and cofounder of Oddworld Inhabitants, creators of the Oddworld franchise that includes Abes Oddysee and Abes Exoddus; and Red Storm Studio alumnus Carl Schnurr, producer and designer of Rainbow Six, and now Microsoft program manager for Amped, an Xbox snowboarding title. Heres a little snipplet from the chat that was held last night.Wynnn> This question is for Chris Taylor. Im eagerly looking forward to getting my hands on Dungeon Siege™! What is one of the most challenging problems youve run into while developing DS, and how have you tackled the issue?
Chris@DSiege> That would probably be the siege engine. Creating a huge seamless 3D world was an enormous undertaking.
It wasnt a very long chat, but some good information was exchanged. Its worth your time and attention. GlobalXboxs Chat Transcript
Source: http://www.globalxbox.com/